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Motion Tracking on vison lab , wat do you think

Posted: Fri, 7th Dec 2007, 8:52am

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LNightmare

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tel me guys wat would happen if fxhome came with a motion tracking



i think it would kill any competitions !!

wat do you think
share your toughts
Posted: Fri, 7th Dec 2007, 9:36am

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NickF

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This has been previously discussed multiple times and I believe that for the moment, it's not on the agenda.

Search is your friend.
Posted: Fri, 7th Dec 2007, 2:40pm

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Jabooza

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Erm, yeah and this has also already been posted in the product suggestion collector thread, which is the one right below yours.
Posted: Sun, 9th Dec 2007, 8:33pm

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Ondwey

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yeah well it should be on the agenda its the only thing the other programs have that we don't
Posted: Mon, 10th Dec 2007, 12:59pm

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LNightmare

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Thnks man You understand wat i meen if they do make one for visionLab then there is no competition for FX

thats wat i think
Posted: Mon, 10th Dec 2007, 1:00pm

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LNightmare

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Yea i know that this is posted many times but wanna know wat you think personly wat will happen if they gonna put motion tracking thats all greets nightmare
Posted: Mon, 10th Dec 2007, 1:02pm

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petet2

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To be fair to the FXHome guys (and believe me I would love motion tracking) I guess it is a pretty complex process and is one of the reasons that After Effects costs twice as much as VisionLab.

What we all want is motion tracking without a price increase and I think that is a bit of a tall order.
Posted: Mon, 10th Dec 2007, 7:20pm

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Mandalorian

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I was thinking, and I believe i posted this in the suggestion thread, but instead of adding a whole tracking system, just add support for the tracking data. If they did that, then we would be able to import the data from Syntheyes or Voodoo or whatever you happen to use. All we would have to do is get the programers of those 3d trackers to write and export for their programs. I'm sure some of them would be happy to do it.
Posted: Tue, 11th Dec 2007, 1:44pm

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petet2

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Mandalorian wrote:

I was thinking, and I believe i posted this in the suggestion thread, but instead of adding a whole tracking system, just add support for the tracking data. If they did that, then we would be able to import the data from Syntheyes or Voodoo or whatever you happen to use. All we would have to do is get the programers of those 3d trackers to write and export for their programs. I'm sure some of them would be happy to do it.
It seems simple enough...but still might be highly complex! I'm no programmer for sure.

Also - how much are the other programs you named? Most motion tracking software I have ever looked at is very expensive. VisionLab + very expensive tracking prgram still ends up more expensive than something like After Effects.
Posted: Tue, 11th Dec 2007, 4:03pm

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LNightmare

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Mandalorian thats a great one but still petet2 is right its 2 expensive even do its a great idea
Posted: Tue, 11th Dec 2007, 7:15pm

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Mandalorian

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Well, the Syntheyes program I mentioned is $400. It's really cheap for professional tracking software though, and it's an amazing package. The other one, Voodoo, is free. It can't do as much, but it's good for basic tracking and some scene reconstruction. Blender users use Voodoo a lot as it exports directly to Blender. Syntheyes exports to about 20 different software packages that I can remember, but they do have places where you can ask for more software export scripts.
Posted: Tue, 11th Dec 2007, 9:47pm

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clarky104

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Would be handy if VisionLab had a Plugin function.

So you were able to purchase these Plugin's (addons) at an extra cost.
That way only the peeps that needed say motion tracking, could purchase it seperatly, whilst not affecting the overall cost of Visionlab to everyone else.

FXHome home could then develop these pluggins (addons) independantly from a complete upgrade.

I'd also like to see a Null object feature, with the ability to parent other layers to it etc.. just my thoughts anyhow. biggrin

Last edited Wed, 12th Dec 2007, 12:06am; edited 1 times in total.

Posted: Tue, 11th Dec 2007, 11:13pm

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Mandalorian

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Yes, I think many of us have always wanted plug-ins. I think it could also help the fxhome team get their products going faster. More people would hear about them and the programs capabilities would improve very quickly.
Posted: Wed, 12th Dec 2007, 1:13am

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Axeman

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On the flipside, one of the disadvantages of say, After Effects, or most 3D applications, is that so much of their capability isn't included in the box, and you have to spend a small fortune on plug-ins to get the features you really want. Having everything that is available for Vlab included in one set price is nice from that standpoint.
Posted: Wed, 12th Dec 2007, 8:38pm

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Mandalorian

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I highly agree. It's great to have the funcionality in the programs, but it would still be nice to have plug-in capabilities. Most big fx houses write their own plug-ins for special projects they're working on. That's one of the big benefits I think it could have: if you need something and it's not there, write a plug-in. Of course this will take some programming skill, but oh well.
Posted: Wed, 12th Dec 2007, 9:01pm

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Travis Kunze

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It would be a cool idea, but proballey EXTEMLY Expensive, and my business is just starting off. As cool as it would be, i like the Plugin idea though.
Posted: Wed, 12th Dec 2007, 9:52pm

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Hybrid-Halo

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I know what will happen if tracking ever gets included in fxhome software.

The forums will be flooded with people who either don't understand, are too lazy to or simply cannot read the manuals and all ask ridiculously simple questions full covered in several places in the manuals and in the forums (as people already do regarding moderately basic program functions).

Because of that inevitable eventuality, I hope it takes a while. razz

-Hybrid.
Posted: Wed, 12th Dec 2007, 10:07pm

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Travis Kunze

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lol you make a good point.
Posted: Thu, 13th Dec 2007, 7:09pm

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Mandalorian

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Indeed, that happens all the time. Peoples inability to read manuals is kinda depressing, especially with the work you guys put into making it. confused
Posted: Thu, 13th Dec 2007, 7:15pm

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Travis Kunze

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Yah, i am more than willing to use the tutorials, and manuals over asking all the time, thats why the exist lol.
Posted: Tue, 18th Dec 2007, 3:44pm

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pscamm

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Hey all,
Here's a point of interest mainly as food for thaught - Maybe the fxhome software doesnt actually need a full blown 3D motion tracking system at all at this moment in time !! Motion tracking software's main function is to track a video clip with the intention of recreating the movement of the origonal camera and of course the camera's depth of field so a 3D package can intigrate 3D rendered elements into the origonal footage like gollum on LOTR. FXhome's tool's can easily do the compositing for a shot like this with no prob's at all but the data produced from tracking software (i've got syntheyes by the way) is in a different arena than fxhome stuff.
In my opinion, the software range would benefit greatly from a much simpler 2D tracking system which would be much easier to impliment. Say you filmed someone like in the palpetine shot in star wars and you wanted to have lightning out of their palm, with 2D tracking all you'd need to do is put a mark on the center of their palm like a black dot, red cross etc, track the mark on the palm (which would be lightning fast *L*) and attach your lightning's origin to the tracker, at the moment you'd have to move the origin frame by frame for maybe 100's or 1000's of frames. If simple 2D tracking was supported, imagine how much quicker it would be animating the movement of your effects, especially over very lenghty shots - mindblowing is the word.

I will be screaming support for simpler 2D tracking rather than 3D tracking myself

Just my thaughts *L*

Regards
Paul
Posted: Wed, 19th Dec 2007, 1:55am

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Mandalorian

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Yes 2D tracking is needed for this, but Syntheyes should be able to get it done just fine. Sure it does a 3d track, but some of the info that comes from that could help with scaling, if the shot is zooming or panning.
Posted: Wed, 19th Dec 2007, 7:50am

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LNightmare

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Paul Is Right it would be mindBlowing if they do it

then you can make some crazy video's


And Hybrid-Halo you are right 2 , about the forum ,


Greets
Nightmare
Posted: Wed, 19th Dec 2007, 8:52pm

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pscamm

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mandalorian,
Agree'd biggrin But, im trying not to pressurize the guy's too much too soon *LOL*, Full 3D support would be great but would mean major recoding as the current lineup is only 2 dimentional at the moment, mind you, ask for a mile and you might get that inch & if 2D tracking capability was that inch then i'd be a very happy bunny and 'nightmare' could go crazy *LOLOL*

Mind you, im a little worried about the crazy nightmare that nightmare wants to produce though eek *LOLOL*

pokes Hybrid in the eye for makeing the wait longer *LOL* - very true though *L*

all the best guy's
Posted: Wed, 19th Dec 2007, 8:57pm

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LNightmare

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hahahaha yep pscamm i wil go crazy hahahaah
Greets nightmare
Posted: Fri, 21st Dec 2007, 2:01pm

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pscamm

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Rating: +1

Seasons Greetings to everyone, now for a little sing song to get us all in the mood:

We wish you a merry 3D tracking,

We wish you a merry 3D tracking,

We wish you a merry 3D tracking,

But 2D will do.

eek

*ROTFLMAO*

biggrin
Posted: Fri, 21st Dec 2007, 3:25pm

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RodyPolis

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it'd be cool if they had a "Animate Object" button. Just like the grade object. I could just place it on the top layer and animate everything at once. Like making an earthquake. I wouldn't have to move every single layer to fit the shaking then render it and see that it was crap. So Animate Object would be cool
Posted: Fri, 21st Dec 2007, 3:47pm

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clarky104

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RodyPolis wrote:

it'd be cool if they had a "Animate Object" button. Just like the grade object. I could just place it on the top layer and animate everything at once. Like making an earthquake. I wouldn't have to move every single layer to fit the shaking then render it and see that it was crap. So Animate Object would be cool
This is why i sujested NULL Layer capabilities...
You could simply "link" different layers or objects to the NULL, and any changes you make to the NULL would update the "linked" layers.
Posted: Fri, 21st Dec 2007, 8:27pm

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Jabooza

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Wow, this discussion is still going on and never really got anywhere. smile
Posted: Fri, 21st Dec 2007, 8:57pm

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pscamm

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Clarky,
Im there with ya mister, today i done a little work with the new lightning and i also wanted to have an optics effect to follow the origin of the lightning ( lightning origin was animated frame by frame ), but annoyingly i had to yet again keyframe the optics origin because there's no way to stick one origin to another effects origin. If i read your post right then this thing would come into the same category would'nt it ?????

jabooza - Course we got somewhere, i've been to the shops and i've had a sing song too biggrin *LOLOL*

Best wishes all
scamm
Posted: Sat, 22nd Dec 2007, 8:46pm

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Mandalorian

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Yes, 2D tracking would work very well and would be wonderful.

Jabooza wrote:

Wow, this discussion is still going on and never really got anywhere. smile
Well, the fxhome team does say that if we have any suggestions, to post them on the forums. This thread helps conserve forum space so they don't have to search 500 topics just to see what everyone wants. If they see a feature that everyone wants and they feel it would also be a good tool, then they might integrate it.
Posted: Sat, 22nd Dec 2007, 8:49pm

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Jabooza

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Mandalorian wrote:

Well, the fxhome team does say that if we have any suggestions, to post them on the forums. This thread helps conserve forum space so they don't have to search 500 topics just to see what everyone wants. If they see a feature that everyone wants and they feel it would also be a good tool, then they might integrate it.
Isn't that what the product suggestion collector thread is for?
Posted: Sun, 6th Jan 2008, 1:33am

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Mandalorian

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Yep it is. That's what I meant but obviously forgot to say so directly. Sorry.
Posted: Sun, 6th Jan 2008, 1:50am

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Jabooza

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Oh heh, I think I actually read that post and just forgot about it. smile
Posted: Sun, 13th Jan 2008, 1:11am

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wahwahweewah

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hybrid halo, if we went by yur philosophy there would never be any new stuff coming out because the developers would be afraid of people not reading the manual and asking stupid questions.
Posted: Sun, 13th Jan 2008, 1:43am

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NickF

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wahwahweewah wrote:

...there would never be any new stuff coming out because the developers would be afraid of people not reading the manual and asking stupid questions.
Well they obviously aren't afraid.
Posted: Sun, 13th Jan 2008, 2:15am

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wahwahweewah

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and thats why they are awesome. Never fear the noob