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Tip for speeding up renders

Posted: Wed, 12th Dec 2007, 4:21am

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troyesleygann

Force: 200 | Joined: 2nd May 2007 | Posts: 23

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For those that suffer through slow rendering while you are keyframing or tracking an effects movement, I suggest turning off the effect using the green dot beside its title. It really helps you go through the frames and move the emitter without the lag of rendering that frame with the effect active.

I am on a Alienware Area 51 laptop, dual core 4mhz, 500mb nivida with 1k ram and I clock rendering smoke effects per frame at maybe 1.5 to 2 secs. If I turn off the effects while tracking, I get immediate rendering and seriously decrease the time it takes me to move tracking effects.

Hope this was a help to someone.

BTW, I love the program, but suggest one thing that I am sure others have thought of. How bout combining effects into one present instead of only allowing one effect to be made. Example: Combine smoke, debre and fire and save as one explosion in complete form so if needed, you can save time by using it again.

Another set of tips:

To wrap it up, always save your video to a back up, your computer will slow down as you fill the hard drive and ummmm always save every time you make a change to your content. Nothing is worse than a crash that causes you to loose a few hours or days work. Good luck everyone.
Posted: Wed, 12th Dec 2007, 6:50am

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Dead Iris

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Nice tip, I'll have to try it.

There are some multi-part presets. I'm not sure if thats what you meant or not.
Posted: Wed, 12th Dec 2007, 9:02am

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Joshua Davies

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Not wanting to be nasty but I hope your computer isn't 4mhz and has 1k RAM. This would make it slower than a digital watch.

I think you mean 4GHz (4000Mhz, although it would have to be seriously over-clocked to be 4GHz, the highest spec one offered by AlienWare is 2.33GHz) and 1GB RAM (1048576k, although this is a very low amount of RAM for an AlienWare).

Really glad you like the software and thanks for you tip!
Posted: Wed, 12th Dec 2007, 8:58pm

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Mandalorian

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Lol, yeah, that's great.

Yes it is faster to run with the effects turned off, but it helps to turn them on every once in a while to make sure it looks right.
Posted: Sat, 22nd Dec 2007, 12:19am

Post 5 of 6

troyesleygann

Force: 200 | Joined: 2nd May 2007 | Posts: 23

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schwar wrote:

Not wanting to be nasty but I hope your computer isn't 4mhz and has 1k RAM. This would make it slower than a digital watch.

I think you mean 4GHz (4000Mhz, although it would have to be seriously over-clocked to be 4GHz, the highest spec one offered by AlienWare is 2.33GHz) and 1GB RAM (1048576k, although this is a very low amount of RAM for an AlienWare).

Really glad you like the software and thanks for you tip!
Your right about what you said above. I am totaling my duel processors. My typo does leave room to wonder lol. But to be more technical, dual processors really only allow you to run one program off 1 while the other works on another. It is more for multitasking I suppose.

I would have upgraded the ram but already I am in for more money than the wife wants smile I had to have video card upgrades and hard drive upgrades, but back to the point smile Turning off the effects while you animate cuts your time down considerably. You will want to turn them on now and then to check that they cover areas properly.
Posted: Sat, 22nd Dec 2007, 12:25am

Post 6 of 6

troyesleygann

Force: 200 | Joined: 2nd May 2007 | Posts: 23

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Mequellios wrote:

Nice tip, I'll have to try it.

There are some multi-part presets. I'm not sure if thats what you meant or not.
Ya but how do we make them. I tryed to do it a few times and had no luck.
Freehand additions work but not when I combine fire with smoke