Lightsaber rotoscoping [ANSWER]
Posted: Sun, 16th Mar 2008, 9:26pm
Post 1 of 4
I use canvas quality of "third" to make the lightsaber rotoscoping go faster. However, after rendering, I notice the neon shape no longer covers the same area and is slightly off.
If I switch to "full" canvas quality to review the work, it looks as though the neon shape completely covers the actor's fake saber. Once rendered, it's slightly off.
Is it ok to switch between canvas settings through out the editing process, or does that mess it up somehow?
Posted: Sun, 16th Mar 2008, 9:29pm
Post 2 of 4
Yep, you can switch the canvas setting at any time you like. It won't mess up a thing.
Posted: Sun, 16th Mar 2008, 10:12pm
Post 3 of 4
Well, it doesn't actually mess it up to change settings back and forth. But for some reason, if you do the actual rotoscoping with the canvas quality on "third," then the lightsaber will be offset a little from where it's supposed to be because of the quality decrease... or something. So it's best to rotoscope on full or anti-aliased.
Posted: Mon, 17th Mar 2008, 2:39pm
Post 4 of 4
Lowering the canvas quality reduces the precision of the display in order to speed up rendering times.
Therefore if you're doing effects that require pixel-perfect visuals (ie, lightsabers), it's a good idea to set it to 'Full' or 'AA' quality.