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Two Field Flashes

Posted: Mon, 31st Mar 2008, 9:22pm

Post 1 of 4

tgj311

Force: 400 | Joined: 24th Mar 2008 | Posts: 12

EffectsLab Pro User

Gold Member

I was told in an earlier topic that the "transparency" in the flashes (seen after I rendered and published on Windows Movie Maker) was caused by using interlaced footage and not doing at least two fields per flash. What is interlaced footage and how do I make each flash go for two fields? I have two rifle shots and some automatic gunfire.

Thanks.
Posted: Mon, 31st Mar 2008, 11:04pm

Post 2 of 4

exPLODEsion

Force: 10 | Joined: 25th Jan 2008 | Posts: 9

Member

you make a flash last for 2 fields by right clicking it
set duration
change it to 2


if you mean frames when you say fields
you can also use one of the side tools to do this but it would be hard to use thisand only do two frames.

hope it helps cool cool
Posted: Mon, 31st Mar 2008, 11:10pm

Post 3 of 4

tgj311

Force: 400 | Joined: 24th Mar 2008 | Posts: 12

EffectsLab Pro User

Gold Member

exPLODEsion wrote:

you make a flash last for 2 fields by right clicking it
set duration
change it to 2


if you mean frames when you say fields
you can also use one of the side tools to do this but it would be hard to use thisand only do two frames.

hope it helps cool cool
I know how to make rifle shots last for two frames but how do you make automatic flashes go for two frames each (each flash)?
Posted: Tue, 1st Apr 2008, 12:18am

Post 4 of 4

MillerBros

Force: 1366 | Joined: 21st Oct 2007 | Posts: 69

VisionLab User FXpreset Maker FXhome Movie Maker Windows User MacOS User

Gold Member

Interlaced footage is mainly 60 fields per second(for NTSC), where 2 fields = 1 frame. What happens, is when interlaced footage is exported out, every two fields get meshed together into one frame, so, say when you have an effect animated, and the effect/media is in a different position in each field, when it gets meshed together in one frame, you'll see that it will look wierd. So what I suggest, is that since you are using WMM (it can only do 30 fps [25 fps for PAL]), when you open effectslab, set the project to 'Progressive' instead of 'Interlaced', so that it only works with frames instead of fields. Then you don't have to worry about it messing up the effect.

You can set the duration of the muzzle flash for however long you want it to last, and then just make key frames, turning the emitter off and on whenever you want it to be.