World War 2 Halftracks
Posted: Wed, 10th Jul 2002, 4:05am
Post 1 of 11
Hey Kermz, do u think you could make some world war 2 german halftracks and maybe even some american halftracks, with moveable tracks and a guy with the machine gun mounted on top????? Please????!!!????
I need it really bad for my upcomming film. It would help me out GREATLY !!!
Posted: Thu, 11th Jul 2002, 10:39pm
Post 2 of 11
the idea of tanks and halftracks is cool - but with a guy on top, it would look too unrealistic - the person would look, too fake...
Posted: Thu, 11th Jul 2002, 11:11pm
Post 3 of 11
Ya, I guess your right. It would look way to fake,and he would be in the same position all the time. But I just hope kermz will make some halftracks.
Posted: Thu, 11th Jul 2002, 11:15pm
Post 4 of 11
i am sure it is on his list of thigns to do
if he doesn't do it, remember there are OTHER plug-in makers
<-------- like me!
Posted: Thu, 11th Jul 2002, 11:45pm
Post 5 of 11
Heh, funny how the PERSON would look fake and not the fake object eh? Oh, and TMM, you should ajust your Vader's saber to grow along with your force saber
Posted: Wed, 17th Jul 2002, 8:51pm
Post 6 of 11
Ya, your right TMM. I bet Kermz is really busy with making so many plugins , but if he can make them that would be great!! But if there is a plugin maker thats not so busy, will you please make these plugins, because I really need them. Thanks.
Posted: Wed, 17th Jul 2002, 9:23pm
Post 7 of 11
sorry - after re-reading that post i sounded like a bastard
didn't mean any offence by it...
flip: the object would look less fake than a person in this case - a halftrack is pretty simple to model, and if the mesh is already done then ur sorted, but a person would be hard to do in summit like 3ds max etc...
Posted: Sun, 21st Jul 2002, 8:27pm
Post 8 of 11
A world war 2 halftrack would be soooo cool!!!! Like if it was just an animation of it moving and stuff.
Posted: Sun, 28th Jul 2002, 5:41am
Post 9 of 11
I might be able to do one for you
Posted: Mon, 29th Jul 2002, 4:51am
Post 10 of 11
Valid point about the half track looking fine and the guy
looking dodgy. After all the half-track is a relatively simple
geometric metallic shape - exactly the kind of thing that
renderers do very well.
Whereas the guy would be a complex organic shape that
would have to move slightly with innertia and momentum.
Precisely the kind of thing that renderers do badly.
Posted: Tue, 13th Aug 2002, 2:54pm
Post 11 of 11
Thanks Kermz !!!!! Do you know when you will be done with it? The sooner the better.