You are viewing an archive of the old fxhome.com forums. The community has since moved to hitfilm.com.

Turning into smoke

Posted: Sat, 19th Apr 2008, 5:29pm

Post 1 of 14

Rockfilmers

Force: 2182 | Joined: 10th May 2007 | Posts: 1376

VisionLab User PhotoKey 4 User FXpreset Maker FXhome Movie Maker Windows User

Gold Member

Does anyone know how to make it were a person is there, then he turns into smoke and floats off?
Posted: Sat, 19th Apr 2008, 6:35pm

Post 2 of 14

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

Rating: +1

Ideally this would be done with 3D probably, where you could create a volumetric model of the person and fill it with smoke and transition from the actual person to the smoke, then use a wind generator to blow the smoke away.

If you want to try it in VisionLab, you could overlay smoke over the top of him as the character fades out perhaps. I would try a combination of grading filters on the character (who I assume will be greenscreened) to fade the color out of him, so he is grey to match the smoke, some heavy blur to help him blend into the smoke, and possibly some noise to help break him up a bit as the smoke takes over.
Posted: Sun, 20th Apr 2008, 2:56am

Post 3 of 14

Rockfilmers

Force: 2182 | Joined: 10th May 2007 | Posts: 1376

VisionLab User PhotoKey 4 User FXpreset Maker FXhome Movie Maker Windows User

Gold Member

OK, thanks smile. Iwas trying it kind of like on the flying tutrial with the particles and object masks and stuff, but I think object masks are kind of comlicated. Thanks for the helpfull post.
Posted: Sun, 20th Apr 2008, 4:33am

Post 4 of 14

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

An object mask based on particles could be very effective in this type of effect to a point, but the object mask will always leave a hard edge, which isn't ever going to look quite right when dealing with smoke. As part of the disappearing process it could work well, but you're still going to need to composite other smoke over the top, I think.
Posted: Wed, 7th May 2008, 12:46am

Post 5 of 14

Filmguy4815162342

Force: 415 | Joined: 29th Dec 2007 | Posts: 10

CompositeLab Pro User FXpreset Maker

Gold Member

If you have no preference on the color of the smoke, the "teleport bamf" under the alamDV2 plugins works very well.
Posted: Wed, 7th May 2008, 1:12am

Post 6 of 14

Black Ink Productions

Force: 623 | Joined: 20th Jul 2006 | Posts: 70

EffectsLab Pro User FXpreset Maker MacOS User

Gold Member

FXhomer51847 wrote:

If you have no preference on the color of the smoke, the "teleport bamf" under the alamDV2 plugins works very well.
or you could use the "Bamf" preset i made specifically for this type of matter
Posted: Wed, 7th May 2008, 1:56am

Post 7 of 14

Rockfilmers

Force: 2182 | Joined: 10th May 2007 | Posts: 1376

VisionLab User PhotoKey 4 User FXpreset Maker FXhome Movie Maker Windows User

Gold Member

or you could use the "Bamf" preset i made specifically for this type of matter
Were is it!?!?! smile
Posted: Wed, 7th May 2008, 3:22am

Post 8 of 14

Thrawn

Force: 1995 | Joined: 11th Aug 2006 | Posts: 1962

CompositeLab Pro User EffectsLab Lite User FXhome Movie Maker MacOS User

Gold Member

You can find it here..

http://fxhome.com/presets/view/1270/bamf
Posted: Wed, 7th May 2008, 4:30am

Post 9 of 14

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

Or, you can use the other Bamf preset, that I made.

Nice textures, Thrawn. wink
Posted: Wed, 7th May 2008, 9:29pm

Post 10 of 14

Black Ink Productions

Force: 623 | Joined: 20th Jul 2006 | Posts: 70

EffectsLab Pro User FXpreset Maker MacOS User

Gold Member

Axeman wrote:

Or, you can use the other Bamf preset, that I made.

Nice textures, Thrawn. wink
I believe that i used the textures in the preset that I made. Not Thrawn.

i just modified it to make it better
Posted: Sun, 13th Jul 2008, 3:08am

Post 11 of 14

The FE

Force: 435 | Joined: 10th Apr 2007 | Posts: 580

EffectsLab Pro User MacOS User

Gold Member

neither of them would work when i tried them. I did later realize that effects lab didnt support the one, but the other one is supposed to work on both, isnt it?
Posted: Sun, 13th Jul 2008, 5:56am

Post 12 of 14

pixelboy

Force: 3000 | Joined: 13th Feb 2005 | Posts: 439

VisionLab User VideoWrap User FXpreset Maker FXhome Movie Maker Windows User

Gold Member

Axeman wrote:

An object mask based on particles could be very effective in this type of effect to a point, but the object mask will always leave a hard edge, which isn't ever going to look quite right when dealing with smoke.
I could be wrong, as I've not tried this, but what if you made another copy of the "actor" layer with the alpha channel and used a Gaussian Blur key filter on it, then hid it and based your object mask off of that? Would the blur carry over?
Posted: Sun, 13th Jul 2008, 7:12am

Post 13 of 14

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

It might do, if you use an Alpha Blur rather than the standard Gaussian grading blur.
Posted: Sun, 13th Jul 2008, 7:20am

Post 14 of 14

pixelboy

Force: 3000 | Joined: 13th Feb 2005 | Posts: 439

VisionLab User VideoWrap User FXpreset Maker FXhome Movie Maker Windows User

Gold Member

Seems it does work biggrin And yes, I am using the Gaussian Blur key filter, not the grade filter. "Alpha Blur" might indeed be a more suitable name for that - certainly more descriptive wink