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How to control Emitter Velocity ?

Posted: Mon, 16th Jun 2008, 9:00pm

Post 1 of 6

Shooter

Force: 400 | Joined: 16th Jun 2008 | Posts: 5

EffectsLab Pro User

Gold Member

Very new to Effects Lab Pro so..

How does one control the speed (velocity) of the emitter from the point of origin.

eg I want to slow down the emitters so my steam effect is more realistic.
Posted: Mon, 16th Jun 2008, 9:17pm

Post 2 of 6

Plainly

Force: 1537 | Joined: 27th Dec 2006 | Posts: 767

VisionLab User FXpreset Maker Windows User

Gold Member

Hey Shooter, welcome to the forums, razz

What you need to do is to double-click on this rectangle:



This window will open:



Click and drag the slider towards the left:



(or the the right to make the particles go faster)

And click OK!

Good luck.
Posted: Mon, 16th Jun 2008, 9:46pm

Post 3 of 6

Shooter

Force: 400 | Joined: 16th Jun 2008 | Posts: 5

EffectsLab Pro User

Gold Member

Thanx for that.

I kind of missed it in the rush to get up to speed with this app.

Surprised how far I got in a few hours.(Great program)
Posted: Mon, 16th Jun 2008, 10:34pm

Post 4 of 6

Shooter

Force: 400 | Joined: 16th Jun 2008 | Posts: 5

EffectsLab Pro User

Gold Member

Tried some adjustments and even at very low base rates plus gravity adjustment the emitter particles flyout at a speed that is too high to ressemble "steam from a coffee cup" or "steam off a dinner plate".

I am using smoke various as the textures.

Smoke looks like it is coming from a factory or a steam engine and I need steam drifts and wafts instead.

Any ideas appreciated.

I can always Time Remapp the effect in AEFX if I have to as a workaround.
Posted: Tue, 17th Jun 2008, 8:51am

Post 5 of 6

Simon K Jones

Force: 27955 | Joined: 1st Jan 2002 | Posts: 11683

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker Windows User

FXhome Team Member

Try lengthening the lifetime of the particles, that should make the whole thing run slower.
Posted: Wed, 18th Jun 2008, 5:49am

Post 6 of 6

Shooter

Force: 400 | Joined: 16th Jun 2008 | Posts: 5

EffectsLab Pro User

Gold Member

Tried Life time but it only extends the length (duration and dimension) of the effect.

I am curious why there is no way to control the speed of the "base emitter". eg 0 should be a static emission and 1000 (or 10,000) could be a very rapid emission

I have achieved a very satisfactory effect but it does require time remapping in its final phase (AEFX and Premiere). This would preclude my final composition being achieved in EffectsLab Pro for this particular exercise.

Mabe a feature request.