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human torch in 3dantics

Posted: Thu, 2nd Oct 2008, 2:21am

Post 1 of 6

FXhomer49176

Force: 1000 | Joined: 15th Oct 2007 | Posts: 11

VisionLab User

Gold Member

hi guys, i have a question to ask, i have read through the tutorial on creating a human torch in fxhome,but i am wondering how i would accomplish this with a programe called 3dantics.

i have placed a .bmp file up on the site for you to see a snapshop of the scene. the girl is going to surround herself in fire, then she floats up. i did it a couple of weeks ago, just screwing around. i know for sure i used a freehand mask, created 2 copies of the video footage on the timeline, i masked the girl, then inverted it, but somehow i had to have had an object mask in there because i linked that to the fire particle emitter i was using.

anyway, i would like to do something that is obviously not as good as the F4 human torch, but something cool, as it is for previs for a film we are trying to get funding for.

thanks in advance
bret
the link for the file is

www.thedarklurkingmovie.com/chosen/fxhomepic.bmp

if anyone has any ideas, that would be awesome

regards

Bret'
Posted: Thu, 2nd Oct 2008, 2:32am

Post 2 of 6

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

I am not at all familiar with 3Dantics, in fact I've never heard of it before, but looking at their site briefly, it appears to be for previs/layout/blocking, yes? I highly doubt it has much in the way of effects capabilities. I would recommend using VisionLab for the torch effect.

Here's a link to a human torch effect i did a while back, using VisionLab. I hope to work out a better method eventually, but I've not had any time to work on in of late.
Posted: Thu, 2nd Oct 2008, 3:15am

Post 3 of 6

FXhomer49176

Force: 1000 | Joined: 15th Oct 2007 | Posts: 11

VisionLab User

Gold Member

Hi axeman
yeah, i saw that during the search i did on the human torch info.

i am trying to find out the best way to achieve this through fxhome, the animation program is 3dantics. i dont' really want to go back and create the file on a greenscreen and remove it etc.

if you have any ideas on how i can do this with masks, and as i said i know it won't be as good as if it were with green screen, but it is an effect all the same

bret
Posted: Thu, 2nd Oct 2008, 4:09am

Post 4 of 6

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

Well, as its for previs, if you could have the girl in a fixed pose, and then float her around the screen, then you would only have to draw the mask once, and it would be fairly easy to track it to her location as she floats about. What I would probably do is get the mask done, then render out a video of only her, with an embedded alpha channel. Then you could import that video back into VisionLab, lay it over the top of the original footage, and do the effects however you like.
Posted: Thu, 2nd Oct 2008, 8:25am

Post 5 of 6

FXhomer49176

Force: 1000 | Joined: 15th Oct 2007 | Posts: 11

VisionLab User

Gold Member

i am getting close to getting this to work with a 3d animation, i do have one or 2 more questions. if i use a particle, when i increase the scale, the particle does seem to bleed out into the area's i don't want it too, is there a way to fix this? or should i use actual explosion video footage rather than particles.

also, i would like to somehow have the outlines of the person a little more defined, as at the moment they are just the outside of the person, and i reduce the transparency, and it does bring some of their features back in.

any new info would be great

cheers

bret
Posted: Thu, 2nd Oct 2008, 2:52pm

Post 6 of 6

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

Once you have a mask of the person created, you can use an object mask to apply the person's shape to a layer of fire or explosion or whatever. I actualy shot some footage of a bed of coals as the base layer for my effect, used an object maskl to create the shape of the person, and then layered various types of fire over it.