Posted: Fri, 24th Oct 2008, 3:45pm
Post 1 of 4
I am trying to make clouds "roll in" but every time I get the look I want the particles move in WAY too fast! how do I slow the effect down?
Posted: Sun, 26th Oct 2008, 4:30pm
Post 2 of 4
I know this gets brought up every once in a while, but I never feel as though the questioned is answered. I too get the same problem. I try putting the particle speed to the lowest and fiddle with all the sliders until my brain hurts but I never really get satisfactory results. I know these aren't big expensive programs and so I don't expect the same results as big expensive programs, but it seems simple to have particles be emitted slower without too much hassle. Also, I've never understood why you can't have an unlimited amount of particles emitted, how after a time the particles end then have to be re-emitted.
I'm not trying to attack the developers or anyone, I just don't understand. I feel like I've spent enough time fiddling with the particle engine that I've earned the right to ask for help. I honestly have tried numerous things many times, I'm not just asking for everyone to solve my problems.
Posted: Thu, 27th Nov 2008, 12:47pm
Post 4 of 4
Just an idea that I use when I can't get something like this to work. I create whatever effect I need to do, render it, and then import it into your NLE (In my case Sony Vegas) and slow it down using that.
It is a bit of double handling but it does do the trick.
Hope this helps...