You are viewing an archive of the old fxhome.com forums. The community has since moved to hitfilm.com.

Cheapest Camcorder Ever!

Posted: Sun, 7th Jun 2009, 6:15pm

Post 1 of 36

TheOutlawAmbulance

Force: 931 | Joined: 16th Dec 2008 | Posts: 938

EffectsLab Pro User VideoWrap User Windows User

Gold Member

I need about 6 of the CHEAPEST camcorder you can find!I don't care if it has Batman or if it has scratches or anything just find me the cheapest camcorder that records and that I can put on my desktop.
Posted: Sun, 7th Jun 2009, 6:38pm

Post 2 of 36

SilverDragon7

Force: 2265 | Joined: 29th Jun 2006 | Posts: 1990

VisionLab User VideoWrap User FXhome Movie Maker Windows User

Gold Member

Why?
Posted: Sun, 7th Jun 2009, 6:52pm

Post 3 of 36

pdrg

Force: 5405 | Joined: 4th Dec 2006 | Posts: 4143

VisionLab User Windows User

Gold Member

http://cgi.ebay.co.uk/Busbi-Digital-Video-Camera-2GB-USB_W0QQitemZ160325481609QQcmdZViewItemQQptZAU_Digital_Cameras
(they're crap, but at £28 each, you weren't expecting a lot, I guess?)
Posted: Sun, 7th Jun 2009, 8:04pm

Post 4 of 36

TheOutlawAmbulance

Force: 931 | Joined: 16th Dec 2008 | Posts: 938

EffectsLab Pro User VideoWrap User Windows User

Gold Member

pdrg wrote:

http://cgi.ebay.co.uk/Busbi-Digital-Video-Camera-2GB-USB_W0QQitemZ160325481609QQcmdZViewItemQQptZAU_Digital_Cameras
(they're crap, but at £28 each, you weren't expecting a lot, I guess?)
1)I was excpecting crap.
2)I actually need 1 cheaper than that.
3)I live in america so in need that in $.

SilverDragon7 wrote:

Why?
4)Because I will soon be making a matrix effect and I need six dirt cheap ($15 at most per camera) camcorders.
Posted: Sun, 7th Jun 2009, 8:06pm

Post 5 of 36

Mike Q

Force: 1340 | Joined: 20th Jan 2008 | Posts: 255

VisionLab User VideoWrap User

Gold Member

Would web camera's do, crappy quality at that price but I can't see you getting camcorders for that price that would be any different.
Posted: Sun, 7th Jun 2009, 8:12pm

Post 6 of 36

TheOutlawAmbulance

Force: 931 | Joined: 16th Dec 2008 | Posts: 938

EffectsLab Pro User VideoWrap User Windows User

Gold Member

If the web cameras are portable.
Posted: Sun, 7th Jun 2009, 8:22pm

Post 7 of 36

pdrg

Force: 5405 | Joined: 4th Dec 2006 | Posts: 4143

VisionLab User Windows User

Gold Member

You want cameras with their own on-board recording - or you need 6 laptops to go with 6 webcams. $15 is a bit of a tough order, I doubt you'll find *anything* at that price, to be honest. I thought £28/each was about as good as you'd find!
Posted: Sun, 7th Jun 2009, 8:30pm

Post 8 of 36

DVStudio

Force: 4983 | Joined: 22nd Nov 2007 | Posts: 1845

CompositeLab Pro User EffectsLab Pro User PhotoKey 4 User FXpreset Maker FXhome Movie Maker Windows User

Gold Member

Storm Grenade wrote:

If the web cameras are portable.
If you have a laptop they are....

As far as the cameras go, you want one like this? I don't think it shoots HD unfortunately smile

hugegrin

Try some searches on ebay- I found some webcams for about 2 bucks on there.

As for a camcorder, you'd probably be lucky to find one much cheaper than PDRG's (with the exception of the one above)

Edit: PDRG beat me to it with the portable web cam thing. I was waiting for my picture to upload to photobuckt. Oh well.
Posted: Sun, 7th Jun 2009, 8:38pm

Post 9 of 36

Limey

Force: 547 | Joined: 11th Sep 2005 | Posts: 752

Gold Member

Why not just film the shot 6 times or what ever in a row and combine them? It will take longer though.
Posted: Sun, 7th Jun 2009, 8:44pm

Post 10 of 36

Biblmac

Force: 852 | Joined: 12th Jun 2007 | Posts: 1513

EffectsLab Lite User Windows User

Gold Member

Why not just use a digital still camera... (if you are using it for what I think you might be).
Posted: Sun, 7th Jun 2009, 9:50pm

Post 11 of 36

TheOutlawAmbulance

Force: 931 | Joined: 16th Dec 2008 | Posts: 938

EffectsLab Pro User VideoWrap User Windows User

Gold Member

Thanks everyone but no I do not have a laptop. I also (since that doesn't work) need as cheap as possible digital camera. And yes Biblamac you probably are. Maybe thats easier.
Posted: Sun, 7th Jun 2009, 10:36pm

Post 12 of 36

Biblmac

Force: 852 | Joined: 12th Jun 2007 | Posts: 1513

EffectsLab Lite User Windows User

Gold Member

You could buy a whole bunch of disposable cameras, and then scan the pictures...
Posted: Sun, 7th Jun 2009, 10:56pm

Post 13 of 36

TheOutlawAmbulance

Force: 931 | Joined: 16th Dec 2008 | Posts: 938

EffectsLab Pro User VideoWrap User Windows User

Gold Member

How do I scan pictures and is there a way I can do it for free?
Posted: Mon, 8th Jun 2009, 12:05am

Post 14 of 36

ben3308

Force: 5210 | Joined: 24th May 2004 | Posts: 6433

VideoWrap User FXhome Movie Maker Windows User

Gold Member

Developing and buying disposable cameras would actually be more expensive than buying cheap digital cameras.

They have digital cameras (still, with small video functions) at Walgreens for like 6-10 bucks from time to time. Be wary, though, that if you intend to set them up like the Matrix, you'll need at least 10 or 12 to make the effect even noticeable; and you'll need something to sync the capture of the images, so that they 'fire' the shots off at the right time.

Honestly, why not just head to Home Depot, grab some pipe and a Lazy Susan bearing, and build an above-the-head pendulum like Ryan Wieber did. It works extremely well.

http://www.ryan-w.com/pwr/project_white_rabbit.html
Posted: Mon, 8th Jun 2009, 12:20am

Post 15 of 36

TheOutlawAmbulance

Force: 931 | Joined: 16th Dec 2008 | Posts: 938

EffectsLab Pro User VideoWrap User Windows User

Gold Member

Can I have a "how to make it" layout? Thanks for the tip.
Posted: Mon, 8th Jun 2009, 12:38am

Post 16 of 36

ben3308

Force: 5210 | Joined: 24th May 2004 | Posts: 6433

VideoWrap User FXhome Movie Maker Windows User

Gold Member

Rating: +1

I don't have a 'how to make it', but find two tall structures, preferably fences in an alley, purchase a Lazy Susan bearing, and attach lengths of aluminum tubing to either end, with a camera on one side and a barbell on the other.

Total cost will probably be 70+ dollars, but it would be far, far more effective than just a couple of cameras poorly spliced together. Think about it: the Matrix used hundreds of cameras, and even then it took cleaning up.
Posted: Mon, 8th Jun 2009, 1:11am

Post 17 of 36

AwesomeFist

Force: 288 | Joined: 6th Dec 2008 | Posts: 541

Windows User MacOS User

Member

what is the effect he is trying to achieve cause i have no idea why he needs 6 if someone would explain that would be nice.
Posted: Mon, 8th Jun 2009, 1:27am

Post 18 of 36

No Degradation

Force: 20 | Joined: 1st Apr 2009 | Posts: 110

Windows User

Member

Yes AwesomeFist, if you learned how to read, then you would have known he needs the cameras for a matrix effect.
Posted: Mon, 8th Jun 2009, 1:30am

Post 19 of 36

AwesomeFist

Force: 288 | Joined: 6th Dec 2008 | Posts: 541

Windows User MacOS User

Member

i already read all that but why 6 cams for the effect just show me a example
Posted: Mon, 8th Jun 2009, 1:45am

Post 20 of 36

No Degradation

Force: 20 | Joined: 1st Apr 2009 | Posts: 110

Windows User

Member

Maybe he wants to film it with 6 different angles?
Posted: Mon, 8th Jun 2009, 1:56am

Post 21 of 36

rogolo

Force: 5436 | Joined: 29th May 2005 | Posts: 1513

VisionLab User VideoWrap User PhotoKey 4 User MacOS User

Gold Member

Rating: +1

Even at $15, 6 cameras will cost about $100 (potentially more with shipping). You acknowledge the fact that the cameras will be crappy, and chances are not in your favor that you will have another meaningful application for them, which essentially makes them garbage after your shoot. Add on the fact that working with such low quality footage will make it a pain to get even mediocre results, is this effect even worth $100+hours toiling on the computer trying to make bad footage look good?

In my opinion, there are plenty of other cool effects to do or ways to go about your problem. What if you borrow a wheelchair and have a crew member push you in a semicircle around your actor? Free, cheap, and easy. You may even get better results.

Instead of wasting time and money on effects that won't look very good, try to think creatively around your problem. Channel your creative energy into your specific shot selection and your script, and you will have a much better movie overall (while saving some green!)
Posted: Mon, 8th Jun 2009, 2:27am

Post 22 of 36

TheOutlawAmbulance

Force: 931 | Joined: 16th Dec 2008 | Posts: 938

EffectsLab Pro User VideoWrap User Windows User

Gold Member

Thanks Rogol and Ben you guys have helped a lot! I'll take your guys advices.
Posted: Mon, 8th Jun 2009, 4:20am

Post 23 of 36

Terminal Velocity

Force: 2507 | Joined: 7th Apr 2008 | Posts: 1350

VisionLab User FXpreset Maker Windows User

Gold Member

Rating: +1

Okay. Priorities: first, the good effect. Second, saving money. Basically, do what is absolutely necessary for the effect, and do it in the most cost-efficient way. I definitely think it would be more efficient to just make a track around the actor, or something. 6 cameras...think about a hexagon. Long straight edges, not smooth at all. You'd need a decagon, at least, to get even a remotely plausible effect. You could make it entirely digital, something I doubt you would want to do without a team of CG artists. Or just wait until you're a lot older and have a much bigger budget.

If this effect is absolutely necessary, I would simply put the camera on a track and move it around with a push. CGI or stock footage of bullets, 3D particle engine for the bullet trails, and manually brush out the track, and you're good. Seems to me the cheapest and easiest way possible to do the thing.
Posted: Mon, 8th Jun 2009, 5:24am

Post 24 of 36

ben3308

Force: 5210 | Joined: 24th May 2004 | Posts: 6433

VideoWrap User FXhome Movie Maker Windows User

Gold Member

The pendulum is going to be smoother than a camera on track, and because the camera flies by its own weight and momentum, it'll be tons faster, which = closer to 'stopped time'.

I urge anyone who continues to give advice about pushing a wheelchair or a dolly on track (both techniques I tried many years ago, some I continue to try) check out this video, because the former methods just won't have a good enough speed:smoothness ratio. If you get it up to a higher speed, you're going to have an uncoordinated, bumpy image.

I can compile a parts list I suppose, but I made a homemade crane for 80 bucks about three years ago that, if taken down in materials/price by about 20 dollars (mainly for a LOT less machine screws, washers and nuts) would give you exactly what you need for this kind of rig. And if you're making a Matrix movie, mounting the pendulum in an alley (preferably your alley) would still look Matrix-y: hell, ALL of my Matrix film (older members may remember it was shot in various alleyways.
Posted: Mon, 8th Jun 2009, 9:21pm

Post 25 of 36

SilverDragon7

Force: 2265 | Joined: 29th Jun 2006 | Posts: 1990

VisionLab User VideoWrap User FXhome Movie Maker Windows User

Gold Member

You Obviously know about Sollthar's Matrix test... So then I would take a look at his tutorial as well and change it around a bit to fit your programs and knowledge... Like use greenscreen.
Posted: Mon, 8th Jun 2009, 9:37pm

Post 26 of 36

ben3308

Force: 5210 | Joined: 24th May 2004 | Posts: 6433

VideoWrap User FXhome Movie Maker Windows User

Gold Member

Problem is, Sollthar's test has never been able to be replicated - not even by Sollthar himself, when he had better equipment and more time.
Posted: Mon, 8th Jun 2009, 10:05pm

Post 27 of 36

Terminal Velocity

Force: 2507 | Joined: 7th Apr 2008 | Posts: 1350

VisionLab User FXpreset Maker Windows User

Gold Member

Another problem is, I can't watch it because for whatever reason Quicktime isn't working on my computer. cry
Posted: Mon, 8th Jun 2009, 10:08pm

Post 28 of 36

AwesomeFist

Force: 288 | Joined: 6th Dec 2008 | Posts: 541

Windows User MacOS User

Member

it dose on mine biggrin besides don't you need quicktime to run fxhome software
Posted: Mon, 8th Jun 2009, 10:08pm

Post 29 of 36

Terminal Velocity

Force: 2507 | Joined: 7th Apr 2008 | Posts: 1350

VisionLab User FXpreset Maker Windows User

Gold Member

That's not what I meant. I meant I can't watch Sollthar's clip.
Posted: Mon, 8th Jun 2009, 10:10pm

Post 30 of 36

AwesomeFist

Force: 288 | Joined: 6th Dec 2008 | Posts: 541

Windows User MacOS User

Member

you push the portals under it, you no the links and if that dosen't work right click on those links below it and save as
Posted: Mon, 8th Jun 2009, 10:45pm

Post 31 of 36

ben3308

Force: 5210 | Joined: 24th May 2004 | Posts: 6433

VideoWrap User FXhome Movie Maker Windows User

Gold Member

Rating: +1

Here's a flash version of it. You're welcome.
Posted: Mon, 8th Jun 2009, 11:18pm

Post 32 of 36

DVStudio

Force: 4983 | Joined: 22nd Nov 2007 | Posts: 1845

CompositeLab Pro User EffectsLab Pro User PhotoKey 4 User FXpreset Maker FXhome Movie Maker Windows User

Gold Member

awesome fist productions wrote:

it dose on mine biggrin besides don't you need quicktime to run fxhome software


Yes, but you need it to export in quicktime formats. And for the Mac OSX version, yes you do.

Check out the specs here or if you're too lazy:

System requirements
Mac
Mac with a 1GHz Intel or PowerPC processor *
Mac OS X 10.3 or greater
Minimum of 512MB of RAM
100MB of available disk space
Display minimum resolution of 1024 x 768 in millions of colors
Apple QuickTime 7 required
* Compatible with Intel processors but not a Universal Binary.

Windows
PC with a 1GHz Intel or AMD processor
Window Vista or Windows XP with Service Pack 2 (or later)
Minimum of 512MB of RAM
100MB of available disk space
Display minimum resolution of 1024 x 768 in 32-bit color
Microsoft DirectX required.
Apple QuickTime 7 recommended.
Posted: Tue, 9th Jun 2009, 1:19am

Post 33 of 36

TheOutlawAmbulance

Force: 931 | Joined: 16th Dec 2008 | Posts: 938

EffectsLab Pro User VideoWrap User Windows User

Gold Member

ben3308 wrote:

Here's a flash version of it. You're welcome.
I have seen that before except it is something similar to that clip but I still need to know how to build the penduluem or whatever it is.
Posted: Tue, 9th Jun 2009, 1:43am

Post 34 of 36

ben3308

Force: 5210 | Joined: 24th May 2004 | Posts: 6433

VideoWrap User FXhome Movie Maker Windows User

Gold Member

I don't understand - do you want me to draw it out for you?

Picture a clock, laid flat on the ground. Attach the camera to one of the clock's hands, angle it down, and raise the clock six feet off the ground. On a case-by-case basis, it should be pretty straightforward.
Posted: Tue, 9th Jun 2009, 1:54am

Post 35 of 36

TheOutlawAmbulance

Force: 931 | Joined: 16th Dec 2008 | Posts: 938

EffectsLab Pro User VideoWrap User Windows User

Gold Member

Oh sorry I just didn't understand. Thanks for that.
Posted: Tue, 9th Jun 2009, 2:05am

Post 36 of 36

Terminal Velocity

Force: 2507 | Joined: 7th Apr 2008 | Posts: 1350

VisionLab User FXpreset Maker Windows User

Gold Member

ben3308 wrote:

Here's a flash version of it. You're welcome.
Thank you.