Posted: Wed, 14th Aug 2002, 9:41pm
Post 1 of 7
I've noticed during my time on the Alam forum that a lot of people desperately want a crowd simulation system. I was wondering if anyone was a good enough programmer to try this out. It wouldn't need to be 3D necessessarily. The user could create a few different animations, and then define some parameters, such as speed of characters, number of characters ect. The software would then create the animation using the images and parameters given by the user. This is my idea, which I am trying in vain to produce.
If anyone thinks there up to it, I'd love them to have a go, as Im sure a lot of other people would.
Thanx in advance.
Posted: Wed, 14th Aug 2002, 10:49pm
Post 2 of 7
Hmm... i realy want this!!!.
I could mayby create some animations, if it's that what you want?
Posted: Wed, 14th Aug 2002, 10:59pm
Post 3 of 7
Ohhh... i'll make my own of course.
We just need some programmers!.. i've heard that billy3d can some Vbasic. Schwars a programmer
(but is buisy i think) ehhh.. hmm more? I knew a good programmer.. but havent met him in a while.
Posted: Thu, 15th Aug 2002, 2:58am
Post 4 of 7
You could do it in a 3D program. I suspect Poser would be a good choice because of the built-in character animation features. I don't know how many moving models you could get in one shot - it would probably depend on the power of your computer. You could always render several small groups of animated figures then later composite them together.
It's a lot harder to do than using a plugin, but it's a more flexible solution.
b4uask30male could give you a good run dsown on the capabilities of Poser. He's mentioned it in several posts.
Posted: Thu, 15th Aug 2002, 4:33am
Post 5 of 7
Yojimbo… thats not what they mean they want to make a cowd animation AI for a 3d graphics program poser would not do this because you cannot animate more than one character at a time and would take horribly long crowd AI you can buy but they tend to be pricey AND are only for upper end 3d software. Hehehe i just bought a AI implant for Maya it rocks.
Posted: Thu, 15th Aug 2002, 5:23am
Post 6 of 7
My mistake. I didn't thoroughly read the original post.
You're right - pretty high-end, pretty expensive.
I was thinking low-end solutions which could be a viable alternative for a low detail crowd shot in the background.
Posted: Thu, 15th Aug 2002, 5:53am
Post 7 of 7
Yeah creating crowds would be quite tricky and expensive. I just watched my special effects DVD from Lord of the Rings - they spent millions on developing their own software for creating crowds!!! But is would be a fantastic idea. I think it would be more of a 3D related program. I am pretty sure that you can do crowds in 3DS Max 4.