Well I make sprite animations in flash a lot and Effects lab is my main special effects software...
Most of the effects I use are either flame or explosions or whatever.
This is the flame effect from Mario & Luigi RPG 3!!! and I can't seem to emulate the ingame effect very well using effects lab's partical engine.
This is the origional effect.
This is what I end up with. (Rotations and fading will come later)
I cant do this because the color selector for the particle effects has a tendancy to turn red into pink and orange becomes really light and so on...
Their are also things like this.
That use more than one general color for it. (half orange half grey) These kind of effects are broken by effects lab and just dont end up looking very good... This one dosn't work because... Well... It has two main colors so it can't be colored corectly.
I think thats everything... Please note that this isnt only for these two effects! This happens for all similar effects as well.