How do I animate an even speed zoom out?
Posted: Wed, 15th Jul 2009, 3:33pm
Post 1 of 7
Does anyone know how to get an even speed zoom out with VLS? What I mean by that is when I zoom out an image from 100% to 1%, the image zooms out very slowly while it is still large. As it gets smaller, the zoom zooms faster and faster. I have this problem whether I use an image or video. I am trying to get an even zoom that is the same speed from beginning to end.
Another way I wish I could use VLS is if I were to animate a spaceship flying away from the camera, the ship while large would have to zoom out fast but the smaller it got, the slower the zoom would have to be, like any object that moves away from the camera at high speed. A car for example.
Is there a way of making these 2 zoom types in VLS? Maybe a setting I am unaware of?
Posted: Thu, 16th Jul 2009, 4:09am
Post 2 of 7
I'd like an answer to this one too. I've SORT OF fixed it by putting in a lot of different key frames for the zooming but it makes it look unnatural. It's really odd that the zoom speeds up the wrong way around...
Posted: Thu, 16th Jul 2009, 6:57am
Post 3 of 7
I think you can just move the keyframes further apart for a slower, smoother animation and just have the keyframes closer for a faster animation.
There are very obvious mistakes in this clip but check out the part right after the guy takes off, he comes back into the frame from the top left of the screen then zooms off and disappears into the distance going to the right side of the screen at an angle.http://www.vimeo.com/4577021
You should only need 2 key frames depending on what you're doing.
1. for the start of the animation and 1. for the end of the animation.
Posted: Thu, 16th Jul 2009, 7:04am
Post 4 of 7
Yes but it's the way that the software handles the actual animation. If you want a ship to zoom quickly away from the screen but then slow down as it gets further away (like in real life) it cannot be done with 2 keyframes in VisionLab - it seems to have the speeds around the wrong way...
Posted: Thu, 16th Jul 2009, 7:06am
Post 5 of 7
In your video everything happens fast - what we're talking about is having a realistic looking animation as a ship disappears into the BG. VisionLab does a fine job if you're animating a ship flying TOWARDS the camera... there should be some sort of a switch/toggle, depending on how you want the shot/zoom to behave.
Posted: Thu, 16th Jul 2009, 9:26am
Post 6 of 7
Ah... I see what you're talking about.
Gonna try something out in the morning or rather afternoon when I wake up. Maybe with a combination of the scale and animation toolset, both with similar key frames it'll work.
Posted: Thu, 16th Jul 2009, 10:58am
Post 7 of 7
I did do a shot for a YouTube video I'm working on of the Millenium Falcon flying away from the camera and then swerving off to the right and off screen but I had to use a scene from one of the movies as a reference and then key frame it frame by frame. It looks great but that took hours.
I'm thinking that what I need to do is find some footage of real life objects moving away from the camera, copy them by key frame and then save them as presets. I would like to see that as a feature in VLS in the future though. VLS is an amazing program in so many ways, especially color grading which is a huge reason why I prefer working in VLS. From what I can see, After Effects does do zooms the way I would like them but that would be one of the only reasons I would buy that program. That and a few other features. I hope VLS keeps growing because I love working in it. It's just missing a few things and natural animated zooms and being able to control zoom behaviors is a major one in my opinion.
Thanks for the replies!