Posted: Sat, 8th Aug 2009, 4:40pm
Post 1 of 4
I am totally new at this and am using the demo version to help me decide if I should buy it. I've looked at some of the written and video tutorials but they all seem geared toward people who already have some idea what to do . . . while I have no idea what to do.
Ideally I am looking for a PDF or something else printable that will take me through Getting Started and the Basic Functions - - something that's written with a complete novice in mind. Having a printed copy is just easier for me; but, if something like what I've described in available in one of the EffectLab vedio turorials or Youtub or something, I'd certainly like to see it.
Thanks for any help or advice you can offer!
Posted: Sat, 8th Aug 2009, 9:50pm
Post 2 of 4
Hi there. There isn't really a PDF type file available for printout; however, you could print the individual pages of the sections of the Reference manual, which is available from the help menu of the program. If you print out the pages for each section as you focus on that part of the program, you might find it helpful.
I'm not sure which of the video tutorials you watched, but the first series, under the Interface heading
, are very much designed for users with no prior experience with the program. They go through each of the tools and controls available in the interface, and how to use them. They are the quickest way i know of to get your bearings as far as how to use the program.
Posted: Sun, 9th Aug 2009, 4:25am
Post 3 of 4
Thanks for your advice! I took it and went through all the introductory videos. I felt like I knew a little more, so I decided to play around a little. But, then I found myself lost again.
I wanted to take a video I already have and add some explosins and other effects to it. But then I got all lost with how to choose the part you;re going to change and key fields and a bunch of other stuff.
I guess I'm looking for something that takes me step-by-step through the proces: Here we imporat a video, here's how we add an explosion, now we'll add another layer for muzzle shots, oh look! here come the lazers, etc. Now here'ss how we render it and get it back into your original movie.
I feel like if I could just see the whole thing one time, in one shot I'd be able to take it on my own from there. For now, I will just keep practicing and poking around.
Thanks again for your response and advice!
Posted: Sun, 9th Aug 2009, 4:42am
Post 4 of 4
There's too many possible things to do to really walk through them step by step in a single video. That's why the support section has a video for each one.
To import a video, you can select a movie when you create the project (the simplest method), or you can use the "Import Media" command from the file menu. This will add the movie to the media browser at the top right of the interface. From there, you can drag it to the timeline or the canvas, or you can set in and out points to add only a portion of it to the timeline.
To add an explosion, you will essentially do the same thing. You will generally want to use stock footage for explosions, rather than presets for the effects engines, as you will get greater realism that way. So you Import the explosion footage, then you can add it to the timeline.
To add a muzzle flash, you just drag the preset you want onto the canvas or the timeline, or you can double-click the preset as an alternative to dragging it.
To render, you select the Render Settings you want from the Render menu, then select "Render" from the Render menu. Import that file back into your video editor and replace the original clip with the new effects-laden clip.
Once you get the hang of it, its relatively easy, but as you may have noticed, there's lots of options, due to the creative nature of effects work. The videos in the support section do cover all the aspects of it pretty well. But poking around, as you plan to do, will prove quite helpful I'm sure. And if you run into a specific area that you just can't seem to figure out, let us know and I'm sure someone on the forums can guide you through it.