Post 1 of 29
Post-production is an unpredictable thing. Once the excitement of pre-production is finished and the adrenaline rush of the shoot is over, there's the long, hard road of editing, visual effects and sound to walk. Sometimes it can be quick and painless. Other times...it can take a more winding route.
The FXhome Film Project was intended to be completed in 2008 and now here we are over a year after shooting wrapped with the film still unreleased. It's going to be a while yet until the film is ready for public consumption but in the meantime we wanted to show you some updated concept art and work-in-progress VFX elements.
First we have the selected concept for the mining base. It was heavily influenced by the various ideas in the World Building topic from last year, with similarities to many of the concepts explored there. If you look closely you can see a person in a tiny spacesuit walking along outside.
Here's a shot of the partly textured, simplified, 3D version, which gives a better idea of the base's layout and shape. The four items with the red markings at the extremities are escape pods that can detach from the base and take off into low orbit if needed.
Set extensions & CG exteriors
Although an elaborate set was constructed for the week-long shoot, some shots still required extensions to replace greenscreen areas. Here we have a before-and-after showing the corridor being extended:
An extensive sequence takes place outside the base, which required a series of greenscreen shots of Kate in the spacesuit. Here's a sneak peek at what this sequence is going to look like:
We'll bring you more updates as we get them!