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USSA Ambush

Posted: Wed, 6th Jan 2010, 10:00am

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C92094

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My first movie of the new year, made and edited on the first, released on Y-tube on the second and now on FXhome, it's a short videos set in a world where america's government has turned communist and only a few brave men and women fight back. this movie follows a PPF (peoples protection force) squad on their last patrol, sent to clear a segment of woods of insurgents

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Posted: Wed, 6th Jan 2010, 10:08am

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Simon K Jones

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There's a few cool effects shots in here - notably the ending with the guy getting shot through the helmet (ouch). I liked the attention to detail there, with the bullet hole in the tree, and the general unexpectedness of the guy's death.

What this film desperately needs, though, is a better sense of geography. I never really knew where anybody was in relation to everyone else. Check out some action films by directors like James Cameron or Guillermo del Toro or Peter Jackson or the Wachowskis and take note of how they establish the geography of an action scene and ensure that the audience always knows where everything is, even in really complex sequences.

It's also a shame that the story only exists in your movie description, rather than in the movie itself. Story would have helped me get to know the characters and have some emotional involvement in their 'last patrol'.

Although I am a bit confused by your story description. Are the PPF supposed to be fighting AGAINST the communist goverment? Because if that's the case, it doesn't make any sense for them to be clearing the woods of insurgents. The word 'insurgent' applies to anybody rising up against the established authorities, it doesn't just mean 'bad guy'. Unless the PPF were part of the communist setup, in which case it does make sense - although from the rest of the description I'd assumed that the film was following the 'brave men and women', not the commies.

Also, a government being communist doesn't automatically = evil. But that's another topic entirely. wink
Posted: Wed, 6th Jan 2010, 10:42am

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Atom

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Tarn wrote:

Also, a government being communist doesn't automatically = evil. But that's another topic entirely. wink
Quiet, you. wink
Posted: Wed, 6th Jan 2010, 10:46am

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Simon K Jones

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smile
Posted: Wed, 6th Jan 2010, 1:52pm

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Fxhome Dude

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Tarn wrote:

Also, a government being communist doesn't automatically = evil. But that's another topic entirely. wink
Heh...Tarn...A smiley doesn't make it all right...
Posted: Wed, 6th Jan 2010, 1:58pm

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Simon K Jones

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Doesn't make what all right? The smiley was a wink to acknowledge that this probably isn't the place for a political discussion. It wasn't related to my actual statement, which is factually correct.
Posted: Wed, 6th Jan 2010, 3:59pm

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TheOutlawAmbulance

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Tarn wrote:

It's also a shame that the story only exists in your movie description, rather than in the movie itself. Story would have helped me get to know the characters and have some emotional involvement in their 'last patrol'.
Exactly. The plot of the story isn't told through the movie itself.
It seems, to my understanding, that these people are walking through the woods looking for a communist government, when they are ambushed by people that look like terrorists (1:50). Doesn't make much sense.
It seemed like you were trying to say that Terrorists = Commies = Evil! But...

Tarn wrote:

that's another topic entirely. wink
Also something that bothered me was the fact that all of the sudden the movie switched the screen prospect (I think thats how you say it, but not sure). Look at these shots in the movie: 0:25, 0:40, 1:05, and finally 1:52. Notice how in the beginning it was slim at 0:25 but then it quickly changed into a "Normal" viewing point at 0:40. Then it changed to widescreen at 1:05. Finally it changed back to a "Normal" viewing point at 1:52. (Sorry for the basic words. Not sure what else to call the "Normal" viewing point.) Someone else might have to elaborate on it a bit.

My $0.02. Good luck! -Storm Grenade
Posted: Thu, 7th Jan 2010, 1:40am

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C92094

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sorry that was so confusing, I probably shouldn't have put it on here, it was just a video I did for no reason at all, also the soldiers are the communists, and I know that communist dosen't equal bad, also this isn't the a main video in the story that part takes place earlier look for ussa day 1, this vid isn't related to any story, it was just some of my friends kept whining and made me make them a movie. also the switch to the smaller screen was because I made this video in HD and I don't know how to slow down the sound in vegas, just the video so I had to make it in an editor called roxio which dosen't render in HD so the screen got smaller, my bad, the effect was to get slo-mo, if someone knows how to slow down sound in vegas movie studios please tell me. yes the PPF are the communists americans new name for thier army and not all of them are evil, only some of them, I'm also sorry if this makes no sense at all because I posted as I read the replies
Posted: Sat, 9th Jan 2010, 2:01am

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MrFilms

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Kool efx - keep it going!
Posted: Sat, 9th Jan 2010, 4:12am

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Rockfilmers

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Better than your other one.The effects where decent and I liked the music. I think the biggest reason why you can't tail what is going on is because you had the camera pointing every which way. In a scene, there is an imaginary line that you can never cross by way of cutting between shoots. You should stay on one side of the line and film from that perspective unless you physically move the camera across the line during the course of the shot. This line is called the 180 degree line (also known as the 180 degree rule).

Also, a government being communist doesn't automatically = evil. But that's another topic entirely.
Resist the urge to argue politics, Jake! Uhh ohh, I'm caving in...

True ideological communism is not a government at all but rather a form of anarchy. Every one chips into the common collective and work their part for the society. Sound like a good peaceful idea? Yes it does. Now here is the problem...

Nobody will ever agree on the same thing; every one has an opinion. Joe thinks that people should grow more corn. Steve thinks people should grow more wheat. There are only so many seeds, so who decides? A leader is chose. He decides what is best for the collective. Oh, you don't like the guy (or gal wink), to bad. You now have to do every thing he/she says because the leader says it will help out the common people. The leader now controls everything. He now indoctrinates the population that he knows what is best for everyone. Opinion is now what the collective (the state) wants. Communism defeats it's own purpose. While the idea of communism is fairly noble, the reality is, sadly, a different story.

And name one communist state that looks like a nice place to live.



Sorry for the rant, I could not resist. lol[/u]
Posted: Sat, 9th Jan 2010, 4:14am

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Terminal Velocity

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I think what Wes was referring to was the black-and-white perspective he displayed in the MW2 thread.

FX were really beautiful, or should I say beautifully done, in most cases. I thought it was in general really high-quality rather than the stupid patchy effects seen very often in mini-shortfilms. As Tarn said, I had no idea where anyone was. That could probably be fixed by having a bit of continuity to the camera, at least for a short while, and establishing where everyone was.

Quite good really. Look forward to more stuff.
Posted: Sun, 10th Jan 2010, 8:03pm

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TheOutlawAmbulance

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C92094 wrote:

also the switch to the smaller screen was because I made this video in HD and I don't know how to slow down the sound in vegas, just the video so I had to make it in an editor called roxio which dosen't render in HD so the screen got smaller, my bad, the effect was to get slo-mo, if someone knows how to slow down sound in vegas movie studios please tell me.
This video will help you!
http://www.youtube.com/watch?v=rPwWyw0YrEg&feature=fvw

Good luck! -Storm Grenade
Periods and capitals help make a paragraph complete. wink Just Kidding.
Posted: Wed, 13th Jan 2010, 8:20pm

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acproductions

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How did you do the blood effect
Posted: Wed, 13th Jan 2010, 9:00pm

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davlin

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Quote Rockfimers

"And name one communist state that looks like a nice place to live."

ENGLAND

sorry to mess about could'nt resist. biggrin


Dave
England
Posted: Thu, 14th Jan 2010, 3:35pm

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davlin

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A very enthusiastic movie....great action and some cool cam angles.
You guys have put a lot of effort into this and it shows ...well done.

Dave
Posted: Sat, 16th Jan 2010, 4:59pm

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smoores

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Great film but Effects could use ALOT of work. Ill give you some of the biggest things that stuck out to me. The orange tips of the guns really ruined alot of it for me, and you can take them out using effects. At 0:33, is that supposed to be a fireball that hits him or something? cause if its a gunshot it is WAY too big. at 0:55 the flash doesnt fit right and its too still/stable if that makes any sense. Also the second blood angle doesnt make sense, for where it was at, either the first guy should've gotten hit (it was past his feet), or the second guy should be on the ground, but theres no one there. At 1:15 theres a random image that comes up. At 1:51 theres a very odd sound that gets made when the guy is hit. 1:57 the first person gun flash is very wierd, there doesnt appear to be a tip of the gun, and there'd be more of an overshadow light because its so close to the person. 2:06, do i really have to say anything else? The bullet wound is outward and and the bullet would go through and not be in the middle. The blood color of the real blood and effect blood doesnt match up. 2:31 WAY too much blood, and the muzzle flash is too big. The best effect id say is the bullet going through the helmet at the end. Hope this helped. message me if you have any questions.
Posted: Wed, 20th Jan 2010, 7:12pm

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Brianator

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What music did u use?
Posted: Sat, 23rd Jan 2010, 10:57pm

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C92094

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@ Brianator clint mansell cronos quarted fountain musical soundtrack the last man
Posted: Mon, 25th Jan 2010, 9:53pm

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Brianator

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thanks