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I've been playing around with VisionLab Studio for some weeks now and finally bought it a few days ago. I'm not chasing any Oscar nominations (for the moment ) so, this is just for fun.
One of the main reasons for purchasing VisionLab was its simple but effective particle engine which I've been checking out for the better part of the evening now.
I have been trying to generate some simple smoke. And in order to give a little more life to it I was going to simulate some wind/turbulence too. My first idea was to animate the environment gravities direction. But this doesn't seem to be possible. Maybe I missed something here? Any ideas? (Or alternative ways to add some wind?)
Thanks for your help in advance and greetings from Bavaria (which is covered by a very unpleasant layer of non-particle snow at the moment... )