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Codecs

Posted: Sun, 28th Mar 2010, 4:11pm

Post 1 of 4

Fudge Dog

Force: 1955 | Joined: 17th May 2009 | Posts: 80

VisionLab User FXpreset Maker FXhome Movie Maker

Gold Member

Is there a way of adding codecs to the visionlab studio list?
Posted: Mon, 29th Mar 2010, 3:51am

Post 2 of 4

NickF

Force: 2726 | Joined: 4th Jun 2004 | Posts: 933

EffectsLab Pro User MacOS User FXhome Movie Maker

Gold Member

EDIT: Never mind. Skip this post and read Axeman's.

No.

VisionLab supports only .MOV and .AVI.

Most video editing programs should be able to export to these formats, or you could try and find a suitable video converter to make your footage into a format that can be used by VisionLab.

Last edited Mon, 29th Mar 2010, 10:39am; edited 1 times in total.

Posted: Mon, 29th Mar 2010, 5:14am

Post 3 of 4

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

.mov and .avi are not codecs, they are formats. There are lots and lots of codecs available in each of these formats, which I believe is what he is asking about.

To answer the original question, I seem to recall that there is a way, but it requires a bit more effort than it perhaps should, in that I think the codecs have to manually be added to a list buried in the program somewhere. I'll try get the specifics tomorrow, as i can't recall them at the moment.
Posted: Mon, 29th Mar 2010, 3:57pm

Post 4 of 4

Simon K Jones

Force: 27955 | Joined: 1st Jan 2002 | Posts: 11683

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FXhome Team Member

There's a file called codecList.xml installed with the software that you can edit to add more codecs. On Vista you can find it here:

C:\Program Files\FXhome VisionLab Studio

Open the xml file in a text editor and add the name of your codecs.

Please note that this is not an officially supported feature, so use at your own risk. I'd recommend making a backup copy of the codecList.xml file before changing anything.