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Optical Flares Upgrade?

PETITION!: Do you want to see a new "Optics Engine" update?

Yes100%[ 8 ]
No0%[ 0 ]

Total Votes : 8

Posted: Wed, 2nd Jun 2010, 4:39pm

Post 1 of 4

Bucees

Force: 2477 | Joined: 4th Jun 2007 | Posts: 382

VisionLab User VideoWrap User FXpreset Maker Windows User

Gold Member

I feel that the optical flare engine in V-Lab could use a boost, like that of the new flare system on Video Copilot. anyone agree?

Last edited Thu, 3rd Jun 2010, 8:07pm; edited 1 times in total.

Posted: Wed, 2nd Jun 2010, 6:18pm

Post 2 of 4

spydurhank

Force: 1956 | Joined: 24th Jun 2008 | Posts: 1357

VisionLab User VideoWrap User FXpreset Maker Windows User FXhome Movie Maker

Gold Member

I've said this before... I wouldn't mind being able to apply my own textures. That would be prime right there.
Posted: Wed, 2nd Jun 2010, 7:59pm

Post 3 of 4

Bucees

Force: 2477 | Joined: 4th Jun 2007 | Posts: 382

VisionLab User VideoWrap User FXpreset Maker Windows User

Gold Member

absolutley! and not only that, but the "handle" for the lens flare is off center from the effect
Posted: Sat, 5th Jun 2010, 11:17pm

Post 4 of 4

2xZProductions

Force: 674 | Joined: 27th Mar 2010 | Posts: 196

EffectsLab Pro User FXpreset Maker

Gold Member

I do agree that there could be a better amount of controls used in the optics engine as well. If anyone could get back to me as well on my other topic:

http://fxhome.com/forums/viewtopic.php?t=42742&highlight=bat+animation

Thanks!