b4uask30male wrote:You missed the part where I mentioned the budget because I didn't, no one asked!!
Now If I posted it before I would have been flammed for bragging!! I can't win.
If you look around the forum you'll see that people absolutely love
when fellow FXhomers find success. Check out Hybrid-Halo, for example (currently running a spotlight), who has become rightly celebrated for his success in the VFX industry. There's some humour around how often he mentions that he's in the industry
, but that's only because we're proud of the guy.
The same goes for countless others.
Hybrid, though doesn't accuse people of being jealous nor does he write stuff like "in your face". People like seeing others be successful, but it becomes less fun when those same successful people like to make a point of how they're superior.
For another example, check out Mechaforce and Sidewinder. They returned to the forum out of nowhere late last year and posted a load of stuff they'd been working on. Really impressive stuff. Essentially, they were showing off. But they did it in a cool way, in a friendly way, and in an inclusive way, so nobody minded. In fact, people were excited.
There's nothing wrong with talking about your own success, but it does depend how
you do it as to how people will react.
Bear in mind the last stuff most people saw from you, as far as I'm aware, were your Stargate and Starship Troopers fanfilms from many, many years ago. A few trailers and production photos of other projects appeared but I've not seen the finished works.
Therefore it's understandable that people find it surprising that you're now putting yourself in direct competition with somebody like Guillermo Del Toro. It's like me claiming to have a Disney-rivalling blockbuster in the works off the back of Muffy & Jebediah 2. It's not that people are trying to 'flame' you or knock you down: they're genuinely curious. Dismissing that curiosity as jealousy seems a little unfair and disingenuous.
I for one am very pleased by your success, but I would love to see some of your more recent projects to see the improvement in the work. To get a $100 million+ budget is an impressive feat and I'd love to know more about the process of how you got from A to B.
Yes it's a huge budget, probably bigger than Haunted mansion and before you all moan, remember we are shooting 6 films worth of footage not just one film.
This aspect I'm particularly intrigued by, as it sounds like you're going down the FMV adventure game route explored by games in the 90s. Of course, back then they were hobbled by crappy video quality and slow computers.
Given the increased fidelity of computer games these days and their ability to be just as cinematic as movies, I'm intrigued as to how you're going to compete in the interactive arena with a branching video story.
Thanks for thinking this is a low budget movie, the clue was in the fact of the set designer from hellboy!! oh yes he's low budget aswell!
The involvement of a single crew member doesn't really have anything to do with the film's budget. Without further information we don't know what kind of involvement he has. I also have absolutely no idea how much a good set designer costs to hire for a film, or whether he's taking his normal salary. You could still have a middling-to-low budget while utilising specific, established key crew members, as money can be saved elsewhere.
We've worked with some high profile crew members over the years, people that have worked on Bond and Batman and Terminator and Indiana Jones, who have often donated their time for reduced rates or even for free. I'm not saying that's the case with you and the set designer - I'm just pointing out that their involvement doesn't prove anything in itself, not without more information.
You also seem to be thinking that low budget = bad quality. I don't think anybody was saying that. The merit of a film is in its artistic success, not in how much money it cost.
So you see those that mock didn't really want to know the answers, too busy thinking up sarcasm to think about anything else.
I can't speak for anybody else, but I really would
like to know the answers.
Same reason I've been interviewing people for spotlight articles this summer - to find out how they got where they are, in the hope that others can find inspiration and help from their advice.
I hope you don't mind but I've been writing a book and I'm adding these posts in it, to show up and coming film makers what lies ahead, I'm not saying the book will be released.
Could you elaborate on this a little? Why would you be adding these specific posts to your book? What is the book about?
Going back to my first comment, I wonder what rating it will be? Disney is a family friendly company, has anyone been on the haunted house ride? I did many years back.
I imagine they'll go for a PG-13/12 type certificate, so they can have a bit of an edge and some scares, without going into particularly extreme territory. Which would be my main concern - if they try to make this too mainstream, it could prevent Del Toro from doing what he does best.
Last edited Wed, 4th Aug 2010, 10:57am; edited 2 times in total.