Posted: Mon, 27th Dec 2010, 4:42pm
Post 1 of 3
I'm trying to do a flamethrower effect using one of the particle presets and I have a convincing effect but I can't seem to hide the yellow dot that signifies the emitter. The flame starts a little distance from the emitter and it sticks out like a sore thumb in a lovely thumbs contest. How can I stop it being visible? I have particles set to draw new particles from behind. Please help, I'm being driven to distraction.
Posted: Mon, 27th Dec 2010, 5:16pm
Post 2 of 3
There isn't any sort of visible identifier for the emitter's location, so I'm not quite sure what you are seeing. A yellow dot at the emitters location would have to be new particles that are being created at that spot, I think. In which case, adjusting the opacity gradient so that the particles are invisible for the first frame of their life would perhaps be a solution. Depending on the speed of the particle movement, it may require several frames of not being visible.
Posted: Mon, 27th Dec 2010, 5:55pm
Post 3 of 3
You lovely man, you! That was it exactly! Took me a while to work out what you meant (I have a cold that's making me a bit thick at the mo') but by playing with the Opacity control I began to understand and now the yellow dot is gone. Thank you so much for the very quick response, I can carry on playing now.