Turning on the sound in editing lab?
Posted: Wed, 23rd Feb 2011, 6:34pm
Post 1 of 8
I have to add muzzle flashes to a firefight secene....about 30 of them
(oh dear lord what have i signed up for)
one of the issues i am having is that sometimes i cant time the muzzle flash corruptly to the pulling of the trigger. it would help if i could hear it on the timeline? is there a way to turn sound on?
Posted: Wed, 23rd Feb 2011, 7:35pm
Post 2 of 8
No, there isn't. Generally the way to handle this is to place the visual effects as needed, so everything is looking good, then add the sound effects in at the appropriate places afterward.
Posted: Wed, 23rd Feb 2011, 7:40pm
Post 3 of 8
Ok thanks. Just hoping. LOL the sound of the dry click on the actual film sometimes doesn't correspond with the muzzle flash and in that case its back to vision lab to try and move it up.
Hearing the click on the time frame would save me some time.
great metal Richochet preset. I went searching for one and saw you made one some 5 years ago. LOL. Just used it for a wonderwoman movie and it looked awesome. Thanks for the talent.
Posted: Thu, 24th Feb 2011, 1:01am
Post 4 of 8
It might be easier to just remove the click from the original audio, then add in the sound effect of the actual gunshot and align it with the flash. Save yourself some steps, perhaps.
Thanks, glad you found the preset useful. Its been a long time since I had a chance to create and submit any new presets, as I've been busy with other stuff, but I had lots of fun back in the day creating new effects and submitting them. Its great to hear that people are still finding them useful.
Posted: Thu, 24th Feb 2011, 1:06am
Post 5 of 8
Very much so! it s much better than i had actually had before, much more realistic and super cool looking. Anyway thanks for the advice. I am gonna try that out see how it works for me.
Posted: Thu, 24th Feb 2011, 9:21am
Post 6 of 8
Once you've mixed in the sound of the gun actually firing, the click of the trigger probably won't be audible anyway.
Posted: Thu, 24th Feb 2011, 11:30am
Post 7 of 8
As usual I am most likely not explaining everything and something gets lost in the translation.
When filming sometimes the actor with the gun is not close to the camera. Its hard to see when the trigger is pulled.
Listening for the click is a method to time the trigger pull not to mask the sound of the click.
I can easily throw in the bang and cover the click, thats obvious!
however when the camera is 15 feet away and its not clear when the trigger is pulled and you put in a muzzle flash thats 2 seconds off then no amount of covering the click will hide tha fact that the trigger was poulled and there was no muzzle false
(worlds laziest gun)
Having sound would have helped with that. I now know thats not possible so i will stop trying.
This forum has been a wonderful resource for me. The amount of hours saved going back and forth trying to figure something out has really added up.
Posted: Thu, 24th Feb 2011, 5:27pm
Post 8 of 8
If you can't see when the trigger is pulled, then it doesn't matter when the flash appears, visually, since there is no action to line up with, right? If there is some recoil in the gun, then you can just place the flash right before that. But if not, then the flash can go anywhere, and still look ok. Just cut out the click of the trigger entirely, if its audible, so there is no more click, then add in the sound effect to line up with your flash.
Does this make sense? If there is no action in the footage that the click lines up with, then the click is irrelevant. If there is action, like a recoil, then that can be used to time the flash.