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Effective particle smoke trail

Posted: Tue, 3rd May 2011, 6:52pm

Post 1 of 3

Sean04

Force: 800 | Joined: 15th Nov 2010 | Posts: 5

CompositeLab Pro User EffectsLab Pro User

Gold Member

Hey everyone,
I am currently working on a scene in which there is an object moving across the screen which features a plume of smoke emitting from behind it. My issue isn't getting the smoke to look good, it's the speed at which it is projected.
I've tried fiddling with the speed slider, and the particle emission rates, and also just slowing down the speed in the time-line, however I keep getting the same result in which the particles spew out very quickly.
Does anybody have any good hints as to how I can get it to look more smoke like and smooth, and generally a bit more slower?
Thanks very much,
Sean
Posted: Tue, 3rd May 2011, 7:35pm

Post 2 of 3

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

There isn't really a speed slider, there is a speed gradient. The slider controls the Speed variation, or how much the speed of each particle can vary from the assigned speed. Have you opened up the speed gradient and actually changed the particle speed? You can keyframe the speed to vary over the life of the particle, so there can't just be a single slider to control that.
Posted: Sat, 7th May 2011, 11:10am

Post 3 of 3

Sean04

Force: 800 | Joined: 15th Nov 2010 | Posts: 5

CompositeLab Pro User EffectsLab Pro User

Gold Member

Thanks for your help biggrin