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Particle engine help 2

Posted: Thu, 12th May 2011, 7:05pm

Post 1 of 5

EJR32123

Force: 861 | Joined: 29th Nov 2010 | Posts: 85

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Gold Member

Hi,
Axeman: This is a picture of what i am talking about. I just figured out how to upload pictures.
Any way i tried adjusting every thing but i am not getting a lot of good results. Is there any other way then copying the layer and pasting to make trail, or am i doing something wrong? i tried changing the emitter to a square, but that did not work. if i choose stuck to origin, that keeps particle together, but looks mechanical.




thanks
Posted: Thu, 12th May 2011, 8:07pm

Post 2 of 5

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

Why is this in a new topic? I have no context here to look at what the original issue was. Also, when posting images to the forum, try to keep them at a reasonable size, so they are actually viewable.

More, smaller, particles. Higher speed randomness. More layers of effect.
Posted: Thu, 12th May 2011, 10:23pm

Post 3 of 5

EJR32123

Force: 861 | Joined: 29th Nov 2010 | Posts: 85

CompositeLab Pro User EffectsLab Pro User MacOS User

Gold Member

The topic is the second one below it called particle help.

sorry about picture. i originally put a picture from photobucket, but it made it small, so you cant even see the attributes.
Posted: Thu, 12th May 2011, 10:24pm

Post 4 of 5

EJR32123

Force: 861 | Joined: 29th Nov 2010 | Posts: 85

CompositeLab Pro User EffectsLab Pro User MacOS User

Gold Member

also you said higher speed radomness. i have it already maxed.
Posted: Thu, 12th May 2011, 11:13pm

Post 5 of 5

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

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SuperUser

I realize the original topic is only two threads down in the forum, that was my point. Requiring someone to visit another thread (which isn't linked) in order to contribute to this conversation is perhaps not the best method. This image could easily have been posted in the original thread, where the conversation was already going. Please do so in the future. You never need to start a second thread for a discussion that already has a thread going.

In addition, please use the edit button when you need to add to a previous post, rather than posting twice in a row. Its a huge help to those of us trying to keep the forums tidy and organized, so people can find things when they need to. Thanks

In addition to higher randomness, I said more particles. Assuming your particles are currently at 100% size, and emitting at 5 per frame (these are randomly chosen numbers, your real settings likely differ), try setting the scale to 10% and emit 50 per frame. This gives you the same amount of area filled with the particles, but the larger number of particles allows the randomness of their placement to be much higher, which may give a thicker appearance. Then try making three copies of the layer and offsetting each of the copies a bit, and you should be able to get a thicker effect.

Or try using stock footage. There's plenty of footage available at affordable prices, or even free, that can give great results.

Or create an effect that runs much slower, so you can get the look you are after, render it, then import the footage of the rendered version and speed it up when you comp it into the shot.