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Making a downward burst of particles.

Posted: Thu, 21st Jul 2011, 2:15am

Post 1 of 4

Azulon'sAssassin

Force: 1108 | Joined: 26th Oct 2010 | Posts: 648

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how can I do a downward burst of particles. Kind of like how the bamf sort of "explodes" onto the screen, but facing downward. Or as if they are being shot from like an air cannon or something.


Also, would it be possible to make it look as though the particles are being "sucked in" to the emitter?
Posted: Thu, 21st Jul 2011, 2:50am

Post 2 of 4

Azulon'sAssassin

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also what do the option in the drop down menue right below the textures box do? (animated, single, etc.)
Posted: Wed, 27th Jul 2011, 2:26pm

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Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

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SuperUser

There is an angle setting that controls which direction the particles emit to. Adjust the angle so its pointing downward, and make sure the angle range is fairly narrow, so they only emit in that direction.

If you want to reverse an emitter, so particles are being sucked in, then render it out, then re-import the footage and reverse it.

Single textures means that a single texture is apploied to each particle for its entire life, while animated means that each particle that is imported will be applied for one frame, then the next particle in the list will be applied on the next frame, etc, so that you can import a series of animated frames to apply sprites to the particles.
Posted: Thu, 28th Jul 2011, 2:25am

Post 4 of 4

Azulon'sAssassin

Force: 1108 | Joined: 26th Oct 2010 | Posts: 648

VisionLab User Windows User

Gold Member

I thought that might be it. Thanks.