Certainly an achievement to get that done. Many many many congrats to Ash! I know how hard it has been and what he had to went through to get it to that point and for that alone, he gets my sincerest respect. A shortfilm of that magnitude is a major task and with less support then expected, it's even harder.
The visual effects are really really pretty and sell the sci fi feel well. There's some very cool stuff going on and my big compliments go to the 3D and compositing department which did a great job save one or two slightly dodgy greenscreen comps. The music is subtle, but also adds a lot to the mood and carries certain moments well! The set works well and offers nice flashy effects with the lights and everything, allthough I never really had any sense of geography or orientation during the entire film.
Also glad to see many of my editing suggestions made the final cut, the film has a much improved pace over the last cut I saw.
Unfortunately though, I don't think the rest lives up to that standard.
The script is by far the weakest part of this. I'd even go as far as calling it "pretty bad".
The characters are two dimensional, the dialogue is often bland and cheesy and TV-soapish and somehow, the whole thing doesn't really get off the ground or feels particularly exciting or interesting - and then it's over. Apart from some visual "whoa, nice" moments, the content of this left me entirely cold.
Having read Simons script at a very early stage it's completely beyond me why this was chosen over it, because Simon's was tons better in every way.
The actors try hard to flesh out meaning and subtext where there simply is none to be had, which doesn't help them either. In addition, all 3 have pretty different acting styles that seem to clash against each other.
Then of course, there's the camera. I guess I'm a bit biased here because I was kicked off the project as DP for not being "experienced enough". So I was obviously expecting to see something way above my experience and as much as I try to see it, I don't. In fact, I'd say while the cinematography isn't bad, it's also just not very good, inspired or precise. The visual effect shots work really well and visually tell their story and have the necessary punch, no complaints there, but many of the life action shots just seem to be average fare "establishing", "close", "semi-close" TV setup. They also just don't feel very cinematic. Or big. Or exciting. And don't help the script or particularly seem to support story or character. They do an ok job at showing just what happens. I dunno, maybe it's really my expectation. Or my insulted pride. But from "out of my experience", I expected more.
Still, I enjoyed watching it and had a good 13 minutes I never pressed the "fast forward" button once and I'm very happy for Ash he's finally got this finished and even got it onto PSN, which I personally think is awesome. "Check out my film on PSN" just sounds way cooler then "Check out my film on Youtube". Nuff said.
And I'm also happy that there's finally another film that tries to tell a story and uses it's VFX to support the story, not to base it on them. Admitted, I don't think the story works, but that just shows how hard it is to do it. Great VFX don't impress me much in this day and age anymore, but storytelling does. And the "telling" is there. And that's great, thanks to Ash. Cause imo, that's the kings league of filmmaking and I hope the film inspires more of it's kind!