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Creating the army of the dead

What angle would you want for a Skelelton army

Full body shot100%[ 6 ]

Total Votes : 6

Posted: Fri, 20th Sep 2002, 9:41am

Post 1 of 6

b4uask30male

Force: 5619 | Joined: 22nd Feb 2002 | Posts: 3497

Windows User

Gold Member

Hi,

I thought i would put this to rest once and for all.

I am going to try to create a army of skeleton warriors walking,
I will do 5 different Skeleton with different actions, you would need to add them together as may times as you want.

But i need to know the best angle for this, if this works i will add more angles, but for now what would be the best angle to use.

Thanks for you help.
Posted: Fri, 20th Sep 2002, 9:57am

Post 2 of 6

Trinity-Studios-Gmbh

Force: 350 | Joined: 8th May 2002 | Posts: 88

Gold Member

It would be great to know which toll u will use for creating an undead army !?!
Posted: Fri, 20th Sep 2002, 10:58am

Post 3 of 6

oliciv

Force: 402 | Joined: 15th Jun 2002 | Posts: 121

Gold Member

I think a full body shot would be best at first, but all of them eventually lol
Posted: Fri, 20th Sep 2002, 2:50pm

Post 4 of 6

TheLiggi

Force: 305 | Joined: 13th Sep 2002 | Posts: 72

Windows User

Gold Member

I always tend to go for the dramatic. I would probably like to see the army from a worms eye perspective and a birds eye view. But for now I quess full body would be good.
Posted: Fri, 20th Sep 2002, 3:43pm

Post 5 of 6

b4uask30male

Force: 5619 | Joined: 22nd Feb 2002 | Posts: 3497

Windows User

Gold Member

Tis DONE.

I have already tested them all walking across, I'm very happy.
In the picture i add some lens flare, you might want to add a little dust.
there are 4 skeleton people in total so far
Please let me know what you think, they are being put up now.
Posted: Fri, 20th Sep 2002, 7:49pm

Post 6 of 6

MechaForce

Force: 4654 | Joined: 3rd Aug 2001 | Posts: 1934

FXhome Movie Maker Windows User MacOS User

SuperUser

I don't want a skeleton army! lol