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Blade ll cape

Posted: Tue, 24th Sep 2002, 11:04pm

Post 1 of 11

1007

Force: 379 | Joined: 26th Jun 2002 | Posts: 186

Gold Member

you know how in films like "Blade 2" and whatever else you can think of when they do cgi fx of the character flying through the air and the character has a billowing cape behind him. well if you can make a plugin and you know what I am talking about please reply if you are interested. thanks
Posted: Tue, 24th Sep 2002, 11:21pm

Post 2 of 11

Sollthar

Force: 13360 | Joined: 30th Oct 2001 | Posts: 6094

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Those capes are very complicated, matchmoved 3D effects. No chance you can do that with AlamDV.
Posted: Wed, 25th Sep 2002, 7:04am

Post 3 of 11

b4uask30male

Force: 5619 | Joined: 22nd Feb 2002 | Posts: 3497

Windows User

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I could do a cape, but it would be very hard to know what angle your actor is.

If you could do a screen grab we could try it, but it would be best if you are using and actor to buy a cape or make one.

Or do you mean make a person in 3D with the cape ?
if so what angle and colours ?
Posted: Wed, 25th Sep 2002, 2:43pm

Post 4 of 11

v6proz

Force: 240 | Joined: 2nd Nov 2001 | Posts: 529

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Just so you guys know.

It looks wierd when you add 3d stuff like that that dousent react to enviroment.
Posted: Wed, 25th Sep 2002, 3:27pm

Post 5 of 11

b4uask30male

Force: 5619 | Joined: 22nd Feb 2002 | Posts: 3497

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I agree, but you could say the same about laser blasts not leaving a marks anywhere, or blood splatters that do not stay around.

Just thinking, have you seen the stunt bike plugin, it does what Sollthar done on the test but easier for people that have not got the software he has, I don't want to make plugins to make other peoples films seem less impressive ( eg the skeleton army and the test 2 ) but i do make them for ease of use for people.
does that make sence tard crazy

But I guess if he wants me to try I will, I still think it's best to buy a cape lol

( P.s i am trying to learn Non 3D plug ins, and if i get it right the main one i want to do is the fire monster from LOTR, wish me luck... )
Posted: Wed, 25th Sep 2002, 3:46pm

Post 6 of 11

danmec

Force: 692 | Joined: 18th Jun 2002 | Posts: 198

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Good Luck!!! lol

i look forward to seeing the results

dan
Posted: Wed, 25th Sep 2002, 4:10pm

Post 7 of 11

X

Force: 1399 | Joined: 28th Dec 2001 | Posts: 542

FXhome Movie Maker Windows User

Gold Member

Rating: +1

B4UASK30MALE,

If you say you are sorry 1 more time for trying to help out a user I will personally go to England and beat you! unsure

The 3d plugin debate is over. Here are the results

3dplugins Cons
1. Don't look as good as a 3d app.
2. Don't match the environment

Pros
1. Great for people who don't have a 3d ap
2. If used wisely can look great
3. May have to tweak

There you go. I am not saying this to anyone in particular but let's remeber 1 thing about film-making.... have fun! Expirament! Use a spell checker! Take chances! Ok, that was like 4 things but you get my point. lol

Go for it B4! If it doesn't work... it doesn't work. It's not like heart surgery, just don't use the footage. I always watch cinema sectrests on TV and people use to use old coats and junk for stuff. Did it always look good? No. But try. Boldy go where no plugin maker has gone before.

Malone can make an "expiramental" plug-in section and stuff some of the pugins in there!
Posted: Wed, 25th Sep 2002, 4:35pm

Post 8 of 11

b4uask30male

Force: 5619 | Joined: 22nd Feb 2002 | Posts: 3497

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X

+1 WISE
Posted: Wed, 25th Sep 2002, 4:47pm

Post 9 of 11

Two Gunned Saint

Force: 918 | Joined: 1st Sep 2002 | Posts: 1269

Member

Like everyone says 3d plugins often don't look good and don't fit the environment, same with nearly all plugins, I've seen explosions that don't affect the surroundings, now obviously it'd be impossible to make a plugin of an explosion that moved all the leaves or whatever that were around it and have it light up everything. That aint gonna happen, people should think, do we have to use a plugin there? If the answer's yes, they should think how do we film it to look good. Any kind of computer effect will not look very good unless you really think, how to film it so it won't stand out in it's surroundings, a billowing cloak won't look good i don't think unless you spend ages tweaking around with it, use a real one. That's not to say that the plugins aren't good, I'd dread to think what'd happen if it weren't for them, I'd have to use live bullet hits more often and blank firing guns are expensive. Plugin maker's I salute you. Just make sure when they're used they won't stand out like a sore thumb. Actually I'm really rambling, I want to shut up now, but look I'm carrying on. ok, I'll shut up....now.
Posted: Wed, 25th Sep 2002, 7:32pm

Post 10 of 11

MechaForce

Force: 4654 | Joined: 3rd Aug 2001 | Posts: 1934

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Rating: +1

If I was going to use a billowing cape for a scene, I'd get a frickin' cape and a big industrial fan. That way it'd look way real! cool
Posted: Wed, 25th Sep 2002, 10:12pm

Post 11 of 11

1007

Force: 379 | Joined: 26th Jun 2002 | Posts: 186

Gold Member

One thing that I forgot to mention, the film that I will be making is a lego film so I cant just get a cape because I want it to look cool. but if anyone is going to make it, I would need a view from the back and from the side. the inside blood red and the outside black as the night. and since it will be a night seen, do not worry about it reflecting sunlight. thank you and just remember, it does not have to look good because I just need it. lol