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Up until now I've never had a problem with masking/feathering. The feather I've come to learn basically makes the masking/matteing effect fuzzy to look more natural (imo at least)
Long story short, these guys really didn't film things right with walls/ceilings in the shots happening in the middle of the action. I though I was able to garbage matte alot of these scenes to fix that problem. All was going well and I put a TON of work/hours/weekends into fixing it.
Now when I exported it last night, all my mattes/masks are looking more "pixelated" and wider than I set them to be with the position/feather I added.
Keep in mind this is a 1080p Animation video I'm working with and I view it through Quicktime which tends to handle these files weird/jerky in playback so i'm just hoping its quicktime playing tricks on me. Though when I'm looking at it through the Visionlab playback it has the smooth/fuzzy mask/feather effect that I want.
Did I miss something here or am I gonna have to go back and tighten the masks/mattes upyet again??? (i'm waiting to see how a test video looks on youtube in a bit so i'm crossing my fingers.)