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Plugin requests

Posted: Sat, 12th Oct 2002, 6:29pm

Post 1 of 8

devilskater

Force: 581 | Joined: 27th Jun 2002 | Posts: 890

EffectsLab Lite User Windows User

Gold Member

Hey guyes. I got a lil request for a plugin.

1. A car from the front, but you still must see some of the side.

2. The blast ray that looks like sound waves. ( like in Minority report )


That will be all
Thanx devilskater

ps. can somebody tell me how to make plugins. Cause than i dont have to ask you any more. Thanx
Posted: Sat, 12th Oct 2002, 6:37pm

Post 2 of 8

rmw

Force: 2532 | Joined: 2nd Feb 2002 | Posts: 609

CompositeLab Pro User EffectsLab Pro User FXpreset Maker Windows User

Gold Member

Hi devilskater,
You need to download plugger.
Then you need the image or frames of the plugin with a totally black backround or with an alpha channel. Then you just go into plugger and do what it tells you.

I hope that helps wink

Oh and the option ''Add Pin'' is for a black backround and "Overlay ink'' is for an image with an alpha channel.
Posted: Sat, 12th Oct 2002, 7:11pm

Post 3 of 8

devilskater

Force: 581 | Joined: 27th Jun 2002 | Posts: 890

EffectsLab Lite User Windows User

Gold Member

What Image with a black backround?

Are u basically saying that you just copie a picture and turn it into a plugin?

I am a lil confused. Anyway Thanx

Devilskater
Posted: Sat, 12th Oct 2002, 7:25pm

Post 4 of 8

Andreas

Force: 4943 | Joined: 9th Apr 2002 | Posts: 2657

VisionLab User VideoWrap User PhotoKey 2 Pro User MuzzlePlug User FXhome Movie Maker Windows User MacOS User

SuperUser

okey, if u got your picture.. then make your background completly black and save it as a tiff. then u d/l plugger and it tells u what to do..
Posted: Sat, 12th Oct 2002, 8:46pm

Post 5 of 8

b4uask30male

Force: 5619 | Joined: 22nd Feb 2002 | Posts: 3497

Windows User

Gold Member

Hi
before making any 3D plugins from meshes taken from the web, please read this post.

The person that started the post might have a point, and you might agree with him, and that might change your views on a Car plugin.
http://www.csb-digital.com/alamdv/community/forums/viewtopic.php?t=4918&highlight=using
Posted: Sat, 12th Oct 2002, 9:09pm

Post 6 of 8

ada1989

Force: 1994 | Joined: 14th Sep 2002 | Posts: 695

Gold Member

Have you see my new plug-in, wolverine saber claw, i made it just by reading the manual that come with the alam softwear you download, it show you all thing you want to know, not all and use my creativity.

so keep reading, it near the bottom of the manual.good luck for your plug-in. wink
Posted: Sat, 12th Oct 2002, 9:36pm

Post 7 of 8

moebius

Force: 4436 | Joined: 24th Jun 2002 | Posts: 1727

Windows User MacOS User

Gold Member

Pretty nifty for a first plug-in, Ada. Good job smile
Posted: Sun, 13th Oct 2002, 1:06pm

Post 8 of 8

ada1989

Force: 1994 | Joined: 14th Sep 2002 | Posts: 695

Gold Member

Thanks moebius, you may read this to make the first layer attribute, i take this from alamdv 2 version 2.1 manual



Attributes

Attributes can be used to adjust the size or placement of different layers of
your image. Most effects use no attributes. If you need attributes, give them
names that explain what the will do. (i.e. "Glow" in the lightsword plug-in).
Attribute names must be ONLY letters -no numbers, symbols, or spaces.

Effect Script For Layer X
These are the adjustments that you can make to each layer of your effect.
Layer 1 is the bottom layer of your effect. Layer 2 is above it, etc.

BORDER X controls the horizontal size (width) of layer 1. To make this
adjustable, type (attribute1*2.000) to use attribute 1 to control it, or type
(attribute2*2.000) to use attribute 2. You can also set the horizontal size
to a fixed setting in this window. To make your effect the exact width of
your movie, type (videox). To make it the width of the entire AlamDV2
window, type (windowx)

BORDER Y controls the vertical size (height) of layer 1. To make this
adjustable, type (attribute1*2.000) to use attribute 1 to control it, or type
(attribute2*2.000) to use attribute 2. You can also set the vertical size to
a fixed setting in this window. To make your effect the exact height of
your movie, type (videoy) . To make it the height of the entire AlamDV2
window, type (windowy)

OFFSET X controls the horizontal position of Layer 1. To slide layer 1 to
the left type a minus sign followed by the distance in pixels to want it to
move. (Example: -25) To slide it right, remove the minus sign. (Example:
25) To make this adjustable, type (attribute1*2.000) to use attribute 1 to
control it, or type (attribute2*2.000) to use attribute 2.

OFFSET Y
controls the vertical position of Layer 1. To slide layer
downward type a minus sign followed by the distance in pixels to want it
to move. (Example: -25) To slide it upward, remove the minus sign.
(Example: 25) To make this adjustable, type (attribute1*2.000) to use
attribute 1 to control it, or type (attribute2*2.000) to use a ttribute 2.

ROTATION will rotate Layer 1 the number of degrees you enter. To
rotate it counter-clockwise, type a minus sign followed by the number of
degrees you want it to rotate. To rotate it clockwise, remove the minus
sign. To make this adjustable, type (attribute1*4.000) to use attribute 1 to
control it, or type (attribute2*4.000) to use attribute 2. NOTE: By typing
attribute#*4, you can rotate your layer completely around, in 4 degree
increments. Multiply the number on the slider times 4 when using the
effect to get the exact number of degrees you have turned.

Layer X Ink
This controls the overlay method used on layer X.

OVERLAY
: If your images have alpha channels, select Overlay. For
opaque effects, use alpha channels.

ADD PIN: If you are working on a luminescence effect, (a light source),
use Add Pin. This removes all black around your image, and also any
black mixed in with your image, resulting in a slightly transparent layer.

SUBTRACT PIN
: This will do the opposite of Add Pin, removing
everything but the black in your image.

LIGHTEST
: Lightest will leave the lightest portions of your image, and
remove the dark parts.

DARKEST
: Darkest will do the opposite.