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Metal Gear: Entropy

Posted: Mon, 14th Oct 2002, 7:59am

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Venger

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Action movie

Solid snake is sent on a mission to retrieve some important documents.
Will he succeed in his mission or will he fail.
More Info
Posted: Mon, 14th Oct 2002, 8:23am

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Andreas

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This was actuly kinda nice. specielly when u step over the water on the ground and u could see the flash in the water to. nice thinkin' there. smile
To shame the quality on this movie was kinda bad. And if u gonna do a "PANG PANG" movie, use real fake blood and not the plugins, they are hard to make good. the only one that make them look god is V6proz in his movie "BizKillerWide" Good work there! U get a 4 from me!
Keep up!
Posted: Mon, 14th Oct 2002, 10:10am

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billy3d

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like andreas said low quality.
Over all nice idea.The dialogues could have been better
also the camera angles.
Its ur second try so here is a +5
Posted: Mon, 14th Oct 2002, 10:56am

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b4uask30male

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I liked what you have done.

I liked the mussle flash in the water.
your gasmasks and costumes, i see you have tried.
i liked the start ( look like the game wink nice touch )

I was a little jerky ( strobe ) not sure if that was how you made it or the compression.

what do i vote...... tard

I won't vote at the moment i think yours is the kind of film that i would think about, which is a good thing.

But i will vote soon.
Posted: Mon, 14th Oct 2002, 12:13pm

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Venger

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Thanks for the posts so far. Wow a 4 and a 5 vote. Cool.
Right, the the quality. Yup, yet again I am forced to upload a lower quality film. Blame my lack of broadband for that. Blood. Yeah I would have loved to have used fake blood instead of a plugin, but we couldn't cut up the costumes and didn't have the materials to make blood. The plugins wern't too bad, they look ok. Maybe next time I'll use fake blood. The costumes I thought were pretty cool and fairly accurate to the game. The gas masks were hand made by my friend. They look good. Dialogue. hmmmmm I know what you mean, but this film really wasn't about a great script, more about action. Some dialogue was a bit, errrr naff. Like the guy with the glasses holding the case that gets shot. Thats not his real voice, just a funny voice I did altered with Cool edit 2000.
Yup. Some of the camera angles were off. Some of the cuts were bad. This was out of my controll as I only shot around 10 seconds of film myself. The rest was filmed by my 3 friends, none of which got it completely right. Thats the problem with not having enough friends to appear in my movies. I would prefer to be behind the camer rather than infront, but thats just not possible sometimes. Oh well.

Anyways. I hope more people vote and post comments here. I can't get better without your comments.

Last edited Mon, 14th Oct 2002, 1:13pm; edited 1 times in total.

Posted: Mon, 14th Oct 2002, 12:28pm

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moebius

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A fabulous movie! Pity about the compression artifacts and dropped frames, but I still gave you 5 stars because the artistic vision inherent in your film is unmistakably good. I think you captured the spirit of the game to a 'T' - very impressive stuff!
Posted: Mon, 14th Oct 2002, 5:21pm

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Cypher

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Cool flick.

Biggest problem not including the quality (which I didn't take into account when voting) was the camera work. THere were quite a bit of shots that just didn't flow with each other so a moment of thought was required to figure out what's happening. like in the part whre he breaks stabs the guy, there were too many cuts of virtually the same angle, just a foot apart...didn't look good.

other than that...cool.
Posted: Mon, 14th Oct 2002, 10:41pm

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Two Gunned Saint

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Hey that was pretty good. Some of it didn't make sense, like when he jumps behind a log and that guy doesn't see him. It kept up a good energy throughout, although I was often left confused as to what was going on, there was loads of things I'd have done differently, less blood plugins, in fact less plugins generally (not to say they aren't good, they're excellent, I just prefer live effects) The cam work when he's snooping about that big metal thing, when he goes over that fence, the fights. Loads of stuff that could have been done better. However there were faults, they were only very slight, didn't matter at all really, what's important is that you've mastered one of the most important things in an action seqence: The energy, that was fantastic and it's hard to get that energy going. So there were parts where it didn't flow and bits when I didn't have the slightest idea what was happening. Like why everything exploded, what he was doing in that farm place, who most of the people were. It seemed a little rehearsed so the actors would just look like they were expecting it. Also a few things just seemed laughable, through there dialogue and choreography. Iron out those little things, it'll be excellent. Good luck, keep 'em comin as good as this. Well done.
Posted: Tue, 15th Oct 2002, 2:51am

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Venger

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Thanks for the comments. Most of you have said the same things. Camera work. I know that theres problems there, and thats due to the fact I never shot it. There are some bad cuts because basicaly there wasn't any footage to link the scenes together. Not my fault really. As for it being a bit confusing, umm I didn't realise it was hard to follow. The reason the place blows up is because its a factory, not a farm. That big thing in the right hand corner is a gas canister, so thats why it blew up.
The scene where he stabs the guy was supposd to look slightly different from that, but that was the best way I could make it look with the footage I had. One problem I found was that footage I thought they had shot, didn't actualy get shot when I got home and checked the tape. That was quite annoying.
Next film I do, I'll make double sure that the footage is there before I go.
Unless of course I film it all myself, but that seems highly unlikely.
Posted: Tue, 15th Oct 2002, 3:24pm

Post 10 of 37

Two Gunned Saint

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Yeah remember to use a pre-roll and shoot countless takes of everything and from different angles.
Posted: Tue, 15th Oct 2002, 8:38pm

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MechaForce

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The worst part of the movie was the log thing.

And the little radio thing too where the guy talks.


This movie sure isn't any Metal Gear: Redux, that's for sure! lol
Posted: Tue, 15th Oct 2002, 10:53pm

Post 12 of 37

Venger

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Your damn right it's no Metal gear: Redux. I wanted to stay as far away from that as possible. This is MY movie. The log thing was supposed to look rediculious, like "Why couldn't he see snake!" Because the guards in Metal gear are dumb. He was so concerned for his friend, Bennet that he didn't see, Snake hiding. I guess you didn't get it. The radio thing? Errr. What radio thing. I don't recall him using a radio. If you're refering to the "Sector 12 all clear" then blame the lousy codec I used for compressing the audio. It sounds a whole lot better on the original high quality version I have at home.
I will be making sure I have all the footage I need next time I make a film. I guess that just thinking it got done isn't enough. Problem there was 1 of the guys that shot a big chunk of the movie had never used my video camera before. So his results wern't great. Next time I'm sure they will be alot better.
Anyway. Keep the comments coming. If you download the film. PLEASE vote and comment here. It only takes 5 minutes.
Posted: Tue, 15th Oct 2002, 11:21pm

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DJGeek

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To Mechaforce, I disagree with you.

I have to say that this Metal Gear Solid movie is better than Redux despite the vid quality.

Redux was a rehash of the MGS, it just included what they knew about the game. However, Entropy added more stuff such as a bit more effort in stealth action, martial arts, and gun action. The soldiers in Entropy were a bit more realistically (ie the concern for fellow comrade-in-arms when he was shot) than that of those robotic clones in Redux.

Sure the viewing quality was not as good as Redux, but the effort in stealth action is plausible.

To Venger, this was an awesome movie. I hope later on you have a chance of uploading a better version, and I hope you make anothe MG film with better stunts. As I said, you have potential in making good action movies.
Posted: Wed, 16th Oct 2002, 12:29am

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MechaForce

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Hey i made that movie!


Anyways, the 'radio' thing is the part with the professor and snake talking you know with the sound level bars and stuff - with him saying snake go do this go do that or whatever - that part
Posted: Wed, 16th Oct 2002, 1:21am

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Autumn

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lol Venger lol

That was great you came a -long way from the last movie and Done alot of improvements since then...Keep up the good work..I was ready to get out the popcorn..!! Good Films take time and I belive you where working on this for awhile..!!! You have done GREAT!!
razz AUTUMN razz
Posted: Wed, 16th Oct 2002, 1:26am

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Autumn

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lol Venger lol

That was great you came a -long way from the last movie and Done alot of improvements since then...Keep up the good work..I was ready to get out the popcorn..!! Good Films take time and I belive you where working on this for awhile..!!! You have done GREAT!!
razz AUTUMN razz

I also agree with DJGeek ...you do have Potential!!! Thumbs up
Posted: Wed, 16th Oct 2002, 1:41am

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sidewinder

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Nice job, but just a little too sloppy.

It might of had somthing to do with the codec, but the alamdv effects seemed just a little off. The muzzle flashes were on screen for a little too long, and a few shots seemed kind of pointless.

But, hey, you did a REALLY good job of giving this an MGS feel, except snake does a few too many killings. He's more discreet. wink

Oh, and DJgeek, you kind of missed the point on our MGR movie. It wasn't supposed to actually be a MGS ripoff, but an action sequence set too the main tune of MGS2, with an MGS feel.

Which, in my opinion, I think we did a nice job of. Thank you very much.

But this isn't my topic. It's Venger's. Good job on the movie, Venger.
Posted: Wed, 16th Oct 2002, 12:26pm

Post 18 of 37

Venger

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Mechaforce, you meant the CODEC screen. Err, in MY opinion, I thought it was rather good and pretty much spot on to the game. Obviously we couldn't make it perfect, but what we did was fairly accurate to the game.
If there are fans of the game out there that watched it, I'm sure they will get it. O.k then what was exactly wrong with it? I mean, be more specific. Was it the sound? the lighting? The acting? Oh and by the way, it wasn't a professor it was OTACON. Didn't you recognise him? Guess not.
As for the points about the alamDV muzzle flashes being on screen too long. That really puzzled me as the flash was only applied to 2 frames for each gunshot, except of course the machine gun. Yeah, the lousy quality does make me sick, but it's the best I could upload on my craptastic 56k modem. Blame BT (British Telecom) for STILL not having broadband in my area.
Sidewinder. what scenes in YOUR opinion were kinda pointless?
Oh and we made Snake more sadistic than the game. But, come on. Anyone that has played MGS or MGS2 has gone around killing everything that moves. Screw being descrete and all stealthy and quiet all the time. Snakes a trained killer.
Anyway. I think I deserve at least a 3/5 for the costumes alone. I mean. The costumes are just like the game and my snake costume was practicaly identical to his MGS one. I based it on a MGS Snake figure I have.
As for the comparison between this and Metal Gear SOlid: Redux. There really isn't any comparison. MGS:R felt too much like Top Gun for me. I did post a comment a while ago. Your snake costume really wasn't so great. The film was alright though. You guys who upload high quality films don't know how lucky you are to see your film up here the way it looks on your PC/Mac at home. I think from now on I'll have to put a note that the quality of the film isn't brilliant, so don't mark me down for it. I mean, would you mark Solthar down on one of his films because he uploaded a low resolutin movie? No, of course you wouldn't. I hope most of you have judged the film on its merits as a movie, rather than how qood the quality is. It seems to me you all have.
I will post more comments here if anymore points are raised.
I'll try and explain things too. But if you do post, try not to be so vague. Try to be specific about whats wrong with the film. A comment like, That bit where he did that thing was poor. I'm not a mind reader. Tell me EXACTLY what's wrong with it in YOUR opinion. I'm not taking anything to heart as I know myself I could have done better on this movie. It didn't turn out as well as I expected. So just carry on posting.

Last edited Wed, 16th Oct 2002, 12:36pm; edited 1 times in total.

Posted: Wed, 16th Oct 2002, 12:28pm

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DJGeek

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To Sidewinder:
Agreed, my bad. I just wanted to make a point about Venger's MG movie being better because it had more emphasis on stealth action. Besides, in the Redux movie, Snake just turns their head and drops them. A bit sloppy for cracking necks. But in Entropy, Snake twists, holds em to make sure he's dead, and drops him.

Sorry though. Wrong choice of reasoning.
Posted: Wed, 16th Oct 2002, 3:51pm

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sidewinder

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DJgeek: To each his own, I guess. smile


Venger: I didn't list all the reasons because many people had already listed them for me. I was just trying to give a little new stuff.

Pointless shot: at the beginning, where snake steps out from behind a tree, aims his gun, then goes back behind the tree without doing anything.

The movie's at my friend's house. I don't have a cable modem, and haven't downloaded it yet, so I can't exactly come up with many more shots off the top of my head. But they're there. Go through with a critical eye, and you'll spot 'em.

If I give you three stars, that's a good rating from me. It means this was a well made movie. four stars is a movie with almost no faults. Five stars is something that looks professional.

In my opinion, ratings have gotten a little inflated, and when I give a movie what I think is a fair rating, people tend to get a little irate at me. rolleyes

Costumes were great, though. Like I said, the feel and look of MGS was totally there. If I rated on that part alone, I'd give you five stars.


...but I don't rate on that part alone.




Check out my profile to see where this movie falls among my ratings.
Posted: Wed, 16th Oct 2002, 9:27pm

Post 21 of 37

Venger

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Right, okay. Well in MY opinion, the part where he pops around a tree was important, because there were 2 guys just around the corner, so if he had poped out and stayed out he would have been seen for sure, so he played it safe untill there was 1 guy on his own, he then gave a whistle which distracted the guard and then Snake proceeded to pop a cap in his ass.
And Im not critical of you 3 star rating. If 3 is all you think my film deserves then fine. I'm just pointing out that people could just take a little time to vote and comment. I mean. Loads of people download films and never vote, never comment. Couldn't they comment and vote whilst the film is downloading?
Oh well.
Posted: Wed, 16th Oct 2002, 9:49pm

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Sollthar

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Nice version of MGS... The Communicator part was the best I think... Very well done...!
What prevented my from giving 5 stars was the camerawork... To get tension and excitement you need calmer and closer shots.
Posted: Wed, 16th Oct 2002, 9:57pm

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Two Gunned Saint

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I personally thought it was better than redux. Redux had better effects, a better feel and better music, I could tell exactly what was going on in that, in fact I think it looked more professional. However, I prefer this, it seemed to be more dangerous, more exciting. The fact that there was loads of guys hangin about, the people looked meaner, it just worked. In Redux, there was the dogfight, which was good, although I didn't like that whole firing at the plane as he parachutes thing. The bit on the ground didn't work it had no energy, no danger. The final part with the bridge was excellent, however there was no specific direction of his mission in that, it felt too easy, felt a little plain.

Entropy had the whole sneaky thing, thought that was much better. The fact that parts of it were badly made, (the shooting gun out of hand, wasn't good) I didn't care it felt like he was a real badass out on a mission. Either way both films ended with a big explosion!!!!! Excellent stuff. More big explosions at endings, please.

p.s. Like it's been said, you've definately got talent, keep at it, good stuff. Carry on making modern-day Gunplay flicks that end in big explosions. My kinda film.
Posted: Wed, 16th Oct 2002, 10:09pm

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Sollthar

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Ohw... comparing the two MGS movies is difficult.... Hmm... I think they're both pretty good... in MGS REDUX I liked the intro and the ending... Here I liked the intro and the ending as well.

I think they have the same weeknesses... The sneaking part just doesn't look frightening enough... The camerawork of both MGS Films could be improved and the actores had a certain "boys with toys" feel to them, wich destroys every feeling for tense of course... sad
Posted: Thu, 17th Oct 2002, 3:44am

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sidewinder

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I think two_gunned_saint says it best when we need more movies ending with big explosions. Starwars has done it three times now, and you can't go wrong with that.

That's a good analogy, Sollthar. "Boys with Toys". Of course, if you had a jet with missiles to play around with, you wouldn't be all serious and down to earth on your mission. wink
Posted: Thu, 17th Oct 2002, 10:09am

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Sollthar

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Hehe... smile

That's a feeling many of our movies have... Look at Cyborgwars for example... Thats just two idiots in normal clothings with a plastic gun running and shooting around... The only thing leading they may be Cyborgs is the title... smile
Posted: Thu, 17th Oct 2002, 1:01pm

Post 27 of 37

Venger

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Wow. So many posts. Thats what I like to see. Solthar made a possitive comment on my film. COOL! biggrin Afterall, he is regarded as the best film maker on this site. The camera work has been commented on more than anything else. Yeah I really can see where you're all coming from. Like I have already said, I didn't film it myself. The ones that did don't have an eye for a good shot like I do. I was basicaly saying to them "Look I'll come in from here, you follow and pan around. Got it?" and they'd go "Yeah whatever" and they didn't do it quite right, or in some cases a whole bunch of shots didn't even get filmed because my friend didn't know how to use the camera properly. Doh! Next film I make, I will make sure I have more than enough shots. One problem I find is that I only tend to have 1 day where I can get all my friends together. Usualy they have their own thing going on so can't always make it. I guess rushing things sometimes makes you shoot scenes and if you make a mistake, it's a case of "We don't have time to redo it, so fudge it. Lets move on"
Each film I make I strive to improve on the last one. As you can see, I have made a huge improvement over my last film "Bounty Hunter" but to be fair, that was filmed 'On the fly' where this one did have some planning done on it. The next film I'm hoping to do will have a script and we wil plan shots beforehand.
As for the comment 'Boys with toys' Sadly my friends arn't actors and try as I might to get them to take it seriously, they would sometimes rather mess about. I'm no actor either. Keeping a straight face whilst I'm being filmed is quite hard when you have a couple of idiots mucking about off camera. I am trying to improve, and for one of my next films, I'm going to have to act my ass off.
My goal is to have a film of mine in the top 10 and to stay there for more than a few days. Maybe this time next year I'll achieve it, but with films getting better and better all the time, it's getting more and more difficult.

Last edited Fri, 18th Oct 2002, 3:27am; edited 1 times in total.

Posted: Thu, 17th Oct 2002, 3:34pm

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sidewinder

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No kidding. If you want to be on the top 10, expect to put about two months of work into your movie.
Posted: Thu, 17th Oct 2002, 5:12pm

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Cypher

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RedFruit has about 3 months work in it (cept for a few weeks when i was sick i didn't work on it)
Posted: Thu, 17th Oct 2002, 6:18pm

Post 30 of 37

Two Gunned Saint

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My first film "Shoot to kill, kill to survive." had nearly a year pre-production and it was a year since we started production. Unfortuneatly like I've said many times it was cancelled, however, just thought I'd add a little input to prove the point, these things don't make themselves. biggrin
Posted: Thu, 17th Oct 2002, 6:19pm

Post 31 of 37

Two Gunned Saint

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My first film "Shoot to kill, kill to survive." had nearly a year pre-production and it was a year since we started production. Unfortuneatly like I've said many times it was cancelled, however, just thought I'd add a little input to prove the point, these things don't make themselves. biggrin
Posted: Thu, 17th Oct 2002, 9:34pm

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Sollthar

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"The Test" took me one afternoon... lol... sorry, I couldn't resist... smile
Posted: Fri, 18th Oct 2002, 8:21pm

Post 33 of 37

Two Gunned Saint

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Yeah, well I can eat a packet of McVites Biscuits in under 3.4 minutes.
Posted: Sat, 26th Oct 2002, 12:21am

Post 34 of 37

Two Gunned Saint

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Don't believe I only just noticed this but. That guy's gloves keep on dissappearing and reappearing, sometimes he has two hands on the gun, only one. It changes between shots. There may be others, just nitpickin' but thought I'd bring to your attention, some of the continuity errors.

p.s. Check the framing as well.
Posted: Fri, 14th Feb 2003, 3:12am

Post 35 of 37

anonymous

In lieu of this absolutely ball-bustingly hilarious film, I've created a beautiful GIF picture.

I kept waiting to see rabbits pop up in the background or some adults wearing furry suits. Or maybe Godzilla hanging out in that barn, eating some Cheetos out of a trough. No wait, midgets. Yeah, midgets doing kung-fu while wearing tutus. "Starring Pat Morita as: the guy not in the film." "Directed by, this one dude. Graphics by, this one dude. This one dude did everything. Hey, let's change the way the credits roll. The change of credits idea by: this one dude. The actual implementation of those credits: the same dude. Costumes by: Goodwill. Motive: Our parents wanted us to get the hell out of the house so they could have sex."

Thumbs down to this entire film. Nothing was cool about it: absolutely *nothing*. If we could rate these things with negative marks, I'm sure many would.
Posted: Fri, 14th Feb 2003, 1:56pm

Post 36 of 37

Venger

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Errrrr.. Right. O.K.
Posted: Fri, 14th Feb 2003, 7:46pm

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DrLektor

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Um, yeah, what Venger said.
What's the problem? I think You guys are getting a bit too carried away with putting down other people's work. I admit the film was flawed, but I still like it, I also kinda like 'REDUX' too, but that didn't really capture the tone of Metal Gear, and before anyone says its just a seperate film, set to the music of MG, maybe you shouldnt have use the actual titles, character shots, and well, you get the idea.
Who am I? Well I helped write ENTROPY, did the costumes, and a bit of filming. Why? Tsk, after we saw REDUX, we just had to show what Metal Gear was about, considering that this was our second film, I think we did pretty good, so razz