Posted: Sat, 7th Apr 2012, 11:23pm
Post 1 of 4
I just got action essentials and I am really excited.
However, when I imported some bullet shells the image that i got was ghostly. I messed around with the grading but it did not really help. Does anyone have know how to help? Can effects lab pro even solve this problem?
Posted: Mon, 9th Apr 2012, 3:27pm
Post 2 of 4
EffectsLab isn't a compositing application, as such. Its has tools to do basic composites with certain types of stock, such as flames and explosions. But for compositing in objects, unless they have an alpha channel, then its not really set up to handle that. There are a couple of ways to cheat around that issue, but none of them give you anything like the control a compositing program would give you.
Posted: Mon, 9th Apr 2012, 5:40pm
Post 3 of 4
Thanks for replying.
Oh, okay. Well that is to bad, I really wish fxhome still sold compositelab and visionlab.
Are any of the cheating ways worth it?
Posted: Mon, 9th Apr 2012, 7:46pm
Post 4 of 4
Well, for the specific application you are dealing with (shell casings), you really need an alpha channel to composite them decently in EffectsLab. For other situations, some of the cheating ways are workable, and there are a few tutorials on Cloning in EffectsLab that cover them, over in the Tutorials List thread: http://fxhome.com/forums/viewtopic.php?t=23716
We do sell HitFilm, which even in the Standard version offeres more powerful compositing than CompositeLab or VisionLab ever did. http://hitfilm.com