Stargate sneak peek
Posted: Mon, 25th Nov 2002, 6:37pm
Post 2 of 33
Hey, b4uask i have saw this but without the sound, it is great 4 star i will download the sound version, cool
Posted: Mon, 25th Nov 2002, 7:34pm
Post 3 of 33
Sorry i give it a three cause its not a full movie and the sound fx was poor, the effect and the camera angel was good, i hope ur full film will be better than this as i aspect better at the first place:D.
Posted: Tue, 26th Nov 2002, 6:42am
Post 4 of 33
I thought that was pretty well done! I liked the flying debris, especially the part where the carnage flys past the door
Posted: Tue, 26th Nov 2002, 9:48am
Post 5 of 33
Hi i've just recieved this PM, and thought i would answer here.
I just wanted to say, that I love your plugins and all ur movies hehe =)
but I hav a question. in the movie: "Stargate sneak peek" there is the dirt and all the smoke that flyes around the corner of the house after the atomic explosion. how did u do that? it looks so realistic!!! can u plz tell me exactly what plugins u used for dirt and smoke?
thank u very much
Ok, first i put masks all around the buildings, the i used the vampire dust ( all of these spoke plugins i used about 40% transparancy ) there is 2 types of vampire dust/smoke i used both, i started the plugin small andevery 5 frames added more vampire smoke but getting bigger untill i was half way through the scene.
then i took it in to POSER and added the flying man and bench and a door ( but you could use alamdv plugin such as the barrel gothic stills, anything that is worldly )
once i added the flying objects i then went back to alamdv and added more smoke this time i used smokers ( plugin ) all 3 of them and just kept the smoke getting biger ever 5 frames.
the sound was found on www.findsounds.com
and was earthquake ( very hard to find sound that sounds like stuff flying towards the camera, i was happy with the sound )
Posted: Tue, 26th Nov 2002, 11:01am
Post 6 of 33
thanks for ur explanation....
now.. u made some stuntman gettin' blown away from explosions etc. did u do all that with poser? I have the prog too, but where can I get other outfits for the people? like solders or sumthin' when I'm makin' a war movie....
Posted: Tue, 26th Nov 2002, 11:02am
Post 7 of 33
I thought this was great! The cool thing about it is that you captured the "feel" That is the most important part of film to me. Something can look cruddy but if it sucks you in and you can feel what is going on then ... that's the best!
I'll have to watch it again a few time to give a fx review but super job. Also, your duaghter is buetiful and a fine actress!
Posted: Tue, 26th Nov 2002, 12:18pm
Post 8 of 33
Thanks for the fine comments.
(it's not my girls acting, it's my directing
the costumes for poser people i find on the net, rendorosity is a good place to start.
type in costumes in the free search.
( that's why i love poser sooo much, you can make the people do anything )
If you liked that there is a 30 second ( all in one shot ) space battle, ( very proud of that, took 1 week to render. )
Posted: Tue, 26th Nov 2002, 12:38pm
Post 9 of 33
so I think I'll reinstall poser this evening as soon as I get home.
can you tell me the right url for the poser costumes u just told me before?
I just checked www.rendorosity.com
but I couldnt find any military, army clothes for poser ?
can anyone help plz ?
Posted: Tue, 26th Nov 2002, 2:19pm
Post 10 of 33
I award 5 stars for this......I know its only a clip but I base my vote on the content , style and feel of whats on the screen.
I can't wait to see the finished project even if it takes a week to download (56K).Its gonna be his best one yet.
Posted: Tue, 26th Nov 2002, 5:39pm
Post 11 of 33
hi i gave this a three becuase
1. its a trailer..and
2. i think u could have done better with the effects..
3. i think the soundfx was a little sketchy...if u know what i mean..
but anyway im sure ur film will be alot better.. so keep it up.!
Posted: Tue, 26th Nov 2002, 5:51pm
Post 12 of 33
I'm shocked, to be honest, i thought i would upload this clip as i was well impressed with the result.
I had never seen anything like this on alamdv, and i can't see how i could have improved it.
Learner ( I've now stopped giving out comments on films ) but i would love to know what you would have done to make it better ?
the film is not finished yet so any suggestions I would take them seriously
Also I've had some comments about the sound, I spend days trying to find sound that sounded like things being ripped up by wind, and was happy with the result, I'm being honest here, if you can find better sound please let me know.
( But I doubt anyone will reply to this as the sound to days to find, and the fx I think look good )
But please feel free to tell me how to make it better.
Posted: Tue, 26th Nov 2002, 6:22pm
Post 13 of 33
I've said all I need to say about "b4"'s movie but I can't help making this point cos "b4" wont......as far as the sound is concerned there is nothing wrong with the actual S/F/X he just has'nt got enough tracks to play with yet (which I believe is being rectified) it'll be a different ball game then.
Posted: Tue, 26th Nov 2002, 6:33pm
Post 14 of 33
I thought the blue 'electric' pulse explosion was fantastic!
That was my favorite angle and you gave a good transition into the backyard again. For what it was, it was superb
Posted: Tue, 26th Nov 2002, 6:43pm
Post 15 of 33
When i said the sound was poor, not all of the sound fx was poor but some of it, when the pyramid thing hit the ground and the derbis flying away is the only poor sound bit in the clip, anything alse from that is superb
good luck on ur movie
Posted: Tue, 26th Nov 2002, 7:38pm
Post 16 of 33
(I gave it 4 stars but it was a very high 4)great use of alam fx I liked it alot! the dust and debris were GREAT!! If your full movie has more great fxs like that then 5 stars.
Posted: Tue, 26th Nov 2002, 10:03pm
Post 17 of 33
I thought that was very very good
The dust coming around the corners of the buildings looked really good, a ver cool use of effects the sound was great for that, at the start when the explosion happend when it hit the earth it did sound a bit fuzzy but thats probably the only thing i find wrong with it, this was very cool well done "b4" cant wait to see the finished project
Posted: Wed, 27th Nov 2002, 1:27am
Post 18 of 33
Honestly, the only part i liked was the debris at the end. the shots up above and the explosion looked odd (in a bad way), and that guy on the left in the beginign...his expression was freaking me out. something wrong about it.
i gave it a 3 cuz of the debris
(hey, that rhymes!)
Posted: Wed, 27th Nov 2002, 7:09am
Post 19 of 33
maybe you should do a lil' bit more smoke where the girl escapes in the door on the side before the storm passes.
or you could do the person which is spinning in the shockwave flying into the camera, or gettin' smashed on the housewall or sumthin'.
just some ideas...
Posted: Wed, 27th Nov 2002, 7:20am
Post 20 of 33
Thanks once again for your comments
Cyhper is right about the guard standing at the start ( but there is a reason for him looking silly ) but i can't give it away just yet ( part of the plot )
Keep the comments / ideas's comming not just for me but for other people that might want to try an explosion like this.
Posted: Thu, 28th Nov 2002, 9:41am
Post 21 of 33
i gave it a five
1. Excellent use of alamdv Fx
2. Good camera angles
3. Good 3d
1. all the 3d elements could use some motion blur, example- the guy flying in front of the explosion could use some motion blur.
2. A little better sound effects
Posted: Thu, 28th Nov 2002, 12:32pm
Post 22 of 33
good point, didn't think of motion blur.....
Posted: Fri, 29th Nov 2002, 7:45am
Post 23 of 33
very good movie, b4uask...
I agree whith billy3d comments.
Two questions : where did you find the pictures from the town (seen from the sky)? And where did you find the atomic explosion ? (is it a alamdv plug in ?)
Posted: Fri, 29th Nov 2002, 8:45am
Post 24 of 33
the atomic was a plugin from here, not seen it around, but i got it from here a while ago, have a look in the explosions.
The above shots, i used my helicopter and ..... jkwww.multimap.com
click on anyarea ( try london as you can see good detail ) then change it from map to photo's. this will give you overhead shots of london, and you can zoom in or out, thus i started with a zoomed out ( higher shot ) then when i cut back i had zoomed in.
here's one i have done for youhttp://www.multimap.com/map/photo.cgi?client=public&pc=w1&width=500&height=310&Submit.x=20&Submit.y=1
thanks for the comments.
Posted: Fri, 29th Nov 2002, 9:02am
Post 25 of 33
thanks a lot, b4uask...
i was looking for that kind of pictures since a month !
but i think i find a better thing ! two cd called Eingana, a sort of application, taht can zoom on all over the world. I should try it, but it only works on PC, and i've got a mac, so i must wait for a friend.
but thanks again !
Posted: Fri, 29th Nov 2002, 5:58pm
Post 26 of 33
Very cool sneak peak... makes you definately wanna see more!
I especially liked that ID4 like part where the dustwall comes to the camera.. That looked crazy, a 6 star effect!
very pity that in most of the other shots it's too obvios that you used 1 smogeffect over and over again... Just didn't look convincing...
But that scene was crazy... Gotta see it again... and again... and again...
(Oh, and a very pretty girl you have there!)
Posted: Sat, 30th Nov 2002, 2:20am
Post 27 of 33
I love it - I want more!!!!! I think I also spotted a few of my plugins in there
Posted: Sat, 30th Nov 2002, 4:34am
Post 28 of 33
I've been thinking about what was missing from this clip of yours, and I finally figured it out: good ol' camera jitter! I think that if you add a little jitter to the scene where the debris flys past the door, you'd add a lot to the effect
It'll definitely add to the scary factor!
Posted: Sat, 30th Nov 2002, 12:09pm
Post 29 of 33
moebius wrote:I've been thinking about what was missing from this clip of yours, and I finally figured it out: good ol' camera jitter! I think that if you add a little jitter to the scene where the debris flys past the door, you'd add a lot to the effect It'll definitely add to the scary factor!
Sorry "moe"but thats bin said.....great minds eh! almost word for word the other day.
Posted: Sat, 30th Nov 2002, 6:16pm
Post 30 of 33
Err, I guess I must've missed it
I only recall seeing a post about motion blur though, not camera jitter
Oh well, back to the drawing board
Posted: Sat, 30th Nov 2002, 6:35pm
Post 31 of 33
Posted: Sun, 1st Dec 2002, 6:18pm
Post 32 of 33
Thanks for thinking about my film....
Davlin only told me the other day that ALAMDV HAS A FRAME MOVER, wow, i'm using it now like it's going out of fashion..
So you was both right a litte bit of camera wobble and some motion blur.......
Posted: Sun, 1st Dec 2002, 6:33pm
Post 33 of 33
Heh, is it?, i found the frame mover at the first day i buy alam, totaly mass up with the program