now lets see hmmm why is maya better than the best???
first the cons
1. where the hell is spline modeling!!! only nurbs and polygon!!
2. so many hrs to render the most simple scene!!
3. no- global illumination in the best 3d app !!! cant believe my eyes
1. Easy to use (once u get the hand of it)
2. Maya painteffects- (i was thinking about making a 3d garden but how'll i do the grass with out modeling and then scattering em in max! and i needed hair on my character!, in maya u just paint stuff on objects, like hair or even paint on ur textures
3. Artisian tool- no more need for soft selections in 3dsmax this is ur answer if u wanna make mountains n stuff
4. FuildEffects (unlimited version only!) - Want realistic water for ur next cg sea adventure
, a remake of the t-1000 falling into molten metal or hot fliud or something
5. Good polygon and nurbs modeling tools, both are used in conjunction to make full 3d characters
6. One of the Best IK and FK system in the world
7. Use mel to make things easier
8. Organise ur interface to suit ur needs
9. Most customizable renderer
10. The most ultimate softbody dynamics u can get in a 3d app
Kinda one sided isnt it??