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Idea for Street Fighter plug-in

Posted: Sat, 21st Dec 2002, 10:34am

Post 1 of 10

ada1989

Force: 1994 | Joined: 14th Sep 2002 | Posts: 695

Gold Member

Ok, can i have ur idea on street fighter for plug-in?

I have submited ken dragon punch(the up way punch) , Sonic Boom and just made Dhalsim Flame thing, i need more idea

thanks
Posted: Wed, 25th Dec 2002, 3:59am

Post 2 of 10

ada1989

Force: 1994 | Joined: 14th Sep 2002 | Posts: 695

Gold Member

i have no ideaaaa.......... unsure
Posted: Wed, 25th Dec 2002, 6:04am

Post 3 of 10

sidewinder

Force: 4937 | Joined: 5th Aug 2001 | Posts: 2453

FXhome Movie Maker Windows User MacOS User

SuperUser

make some bullet impacts.
Posted: Wed, 25th Dec 2002, 6:12pm

Post 4 of 10

ada1989

Force: 1994 | Joined: 14th Sep 2002 | Posts: 695

Gold Member

eeeeeehhhhhh............???????/ crazy
Posted: Thu, 26th Dec 2002, 6:36am

Post 5 of 10

billy3d

Force: 2678 | Joined: 3rd Jan 2002 | Posts: 1273

Windows User MacOS User

Gold Member

heh, ada mecha and sidey are tottaly in love with bullet impackt'z biggrin
heheheheheheheehehehehehehehehehehehehehehehehehehehehehehe
billy
Posted: Thu, 26th Dec 2002, 4:21pm

Post 6 of 10

ada1989

Force: 1994 | Joined: 14th Sep 2002 | Posts: 695

Gold Member

OK, OK, u all bully me razz , anyway take a look at this unsure

http://www.geekshelf.com/gallery/ada1989/testing/bullethit.avi
Posted: Thu, 26th Dec 2002, 4:23pm

Post 7 of 10

ada1989

Force: 1994 | Joined: 14th Sep 2002 | Posts: 695

Gold Member

and oh, u need divx and it is only 43kb biggrin
Posted: Fri, 27th Dec 2002, 5:18am

Post 8 of 10

Ice_Man

Force: 1390 | Joined: 26th Nov 2002 | Posts: 1208

Windows User

Gold Member

looks pretty good

could you render that over some live footage? so we can see how it looks as a practical application?
Posted: Fri, 27th Dec 2002, 8:41am

Post 9 of 10

moebius

Force: 4436 | Joined: 24th Jun 2002 | Posts: 1727

Windows User MacOS User

Gold Member

Good job, Ada smile I think the 'burst' should be faster and more frantic, though; the way the particles spread out seems a bit too consistent wink
Posted: Mon, 30th Dec 2002, 9:11pm

Post 10 of 10

curran

Force: 370 | Joined: 22nd Sep 2002 | Posts: 216

Gold Member

How about an animated moving shuriken ?