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Request: New Vampire Dust

Would you use the Vampire Dust idea listed below if it was made?

Yes89%[ 8 ]
Yes, but not specifically as a "vampire dust". It would look cool to have someone disintegrate, though.11%[ 1 ]
No0%[ 0 ]

Total Votes : 9

Posted: Fri, 7th Mar 2003, 7:40pm

Post 1 of 11

BackOfTheHearse

Force: 2660 | Joined: 17th Nov 2001 | Posts: 1099

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Here's an idea for all you particle plugin gurus. Everyone knows the vampire dusting effect from Buffy the Vampire Slayer. In earlier seasons of Buffy, the killings of the vamps was a simple dusting, which is perfect for the plugins we have now... I love 'em.

What I am suggesting is another version of this effect. If anyone has watched later seasons of the show, you'll notice that the Vampires' deaths are a little different. The show's special effects creators call them "more organic". Instead of the vampire just disintegrating, you actually sort of see their skeleton first. However, it's not really a solid skeleton, but you see their bones and skull appear in a dustlike color, and then that in turn becomes dust. It's really hard to explain if you've not seen the show recently, but if you're an obsessed fan like myself redface , you probably know exactly what I mean.

I also have a suggestion for how it could be done more efficiently for AlamDV (providing someone wants to take up the challange). What I suggest would be separate body parts as the plugin variations. For instance, one variation would be the head alone. You'd see the empty quad, and as the animation progressed, you'd see, amidst the developing dust, a dusty-looking skull briefly which itself becomes dust as well. Other variations could be the chest (ribcage, etc) and arms and legs, etc. That way, it makes the plugin more versitile in its use. Possibly even different angles too? Straight on, from the side, from the back, etc.

I do realize that this is probably quite the challange to make. But I think that it could work well if done nicely, and would be good for people other than myself as well. What do you think? biggrin
Posted: Fri, 7th Mar 2003, 7:46pm

Post 2 of 11

Andreas

Force: 4943 | Joined: 9th Apr 2002 | Posts: 2657

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SuperUser

I've seen it, I think..
Could be cool if it looks good. if it dosent look good, i rather use the
normal dust thing, but a very nice idea, and Please, change avatar..
I almost sh!t my pants
Posted: Fri, 7th Mar 2003, 8:55pm

Post 3 of 11

Spike

Force: 830 | Joined: 7th Nov 2002 | Posts: 343

Windows User

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See now that's the thing, I would like the avatar cry

Good suggestion, I would give it a go, but with baby here it wouldn't be done until summer lol

Let me know.

Spike cool Who want's your avatar twisted
Posted: Fri, 7th Mar 2003, 9:16pm

Post 4 of 11

jarar1

Force: 390 | Joined: 1st Nov 2001 | Posts: 228

Gold Member

I got semi-acceptable results at this type of effect by drawing in the skeleton myself in photoshop. Before I added the dust, I dissolved between my vampire, and the skeleton, which then faded out. Then I added the current dust plug-in over that. It wasn't great, but it was more or less a quickie. With more effort, it'd probably work.
Posted: Fri, 7th Mar 2003, 10:24pm

Post 5 of 11

Movie_Manic

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in case you can't tell by my sig i am a fan of both BTVS and Angel. I am interested in making a Buffy style movie. This plugin would lighten the workload. Much appreciated.
Posted: Fri, 7th Mar 2003, 10:55pm

Post 6 of 11

Oily

Force: 4492 | Joined: 5th Feb 2003 | Posts: 70

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I would have a go myself, but I’m not proficient enough when it comes to 3d animation. (Though I am in the early stages of learning). sad

You would have to have the skeleton in a variety of positions for it to work properly.

The Vampire Dust plug-in that’s up already gives you more freedom when it comes to the position of the Actor/Vampire you want to dust.

Though, it would be cool if someone could do a plug-in like this. cool
Posted: Sat, 8th Mar 2003, 1:03am

Post 7 of 11

BackOfTheHearse

Force: 2660 | Joined: 17th Nov 2001 | Posts: 1099

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Well, see that's why I suggested different body parts as variations. You wouldn't want a full body plugin, because that makes it very limited. So if there was one quad for the head, another quad for the chest, and so on for the legs and arms, you have much more freedom. Also, you'd need to have side-on and rear views as well. And perhaps legs and arms aren't even fully needed anyhow, you could make some that sort of "imply" straight bones without specific assignments (i.e. "this is a straight bone", not, "this is an arm with fingers or a leg and foot"). And if each had the same exact amount of frames, when you combined the ones that fit your actor properly, the animation would look nice and in sync, like it was one solid custom plugin.

Last edited Sat, 8th Mar 2003, 3:13am; edited 1 times in total.

Posted: Sat, 8th Mar 2003, 1:48am

Post 8 of 11

Oily

Force: 4492 | Joined: 5th Feb 2003 | Posts: 70

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Wow, that would work.

Excellent idea.

What about shattering a masked hi-res image of the bones in after effects?
Posted: Sat, 8th Mar 2003, 4:33am

Post 9 of 11

moebius

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Superb idea, but extremely hard to execute *Moe flees, screaming* lol
Posted: Sat, 8th Mar 2003, 3:43pm

Post 10 of 11

Retromedia

Force: 820 | Joined: 4th Dec 2002 | Posts: 78

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I did a test shot like that for an upcoming show using a Poser skeleton, which is not hard to line up, but does add and extra step. The results were excellent. I added some moving fog over it and an alam beam effect as well.
FRED
Posted: Thu, 13th Mar 2003, 12:29am

Post 11 of 11

BackOfTheHearse

Force: 2660 | Joined: 17th Nov 2001 | Posts: 1099

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So... Anyone have the skills to try this? I think it definitely could have potential...