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Wolverine's Claw in the making

Posted: Sun, 25th May 2003, 6:37pm

Post 1 of 4

ada1989

Force: 1994 | Joined: 14th Sep 2002 | Posts: 695

Gold Member

(Open a new browser, copy paste the url to it)
http://www25.brinkster.com/adaart/wolverine.mp4

U need qt6 to view it

Purely modeled, textured and rendered using blender and caroma key'ed and blured with ae

I will work on others angle tommorow

Feal free to donate ur +1 token.... wink

....LOL

Last edited Sun, 25th May 2003, 8:33pm; edited 2 times in total.

Posted: Sun, 25th May 2003, 7:10pm

Post 2 of 4

Ice_Man

Force: 1390 | Joined: 26th Nov 2002 | Posts: 1208

Windows User

Gold Member

it seems a little slow. . . . perhaps you could speed it up?
Posted: Sun, 25th May 2003, 7:40pm

Post 3 of 4

ada1989

Force: 1994 | Joined: 14th Sep 2002 | Posts: 695

Gold Member

yeah, i will just cut da frame, thanks biggrin
Posted: Sun, 25th May 2003, 8:44pm

Post 4 of 4

ada1989

Force: 1994 | Joined: 14th Sep 2002 | Posts: 695

Gold Member

Is it look realistic enough to use or is it need a little bit more of tweaking?

is the blade right (size etc.)?

Please tell me a comment angle if u use this fx (num of angle/variation)

Should i make a slow and fast version? or only slow/fast version


thanks in advance biggrin


<edit>This plug-in was canceled cause of no interest...that effect me the same...so dont bother posting...cause i will just ignore u....HAHAHAHAHAHAHAH</edit>