Deus Ex Machina (DXM)
Posted: Sun, 22nd Jun 2003, 12:00am
Post 1 of 219
|With jaw-dropping effects and crazy cyborg antics, this one will be sure to amaze! And it was made with a mere $600, a Mac G4, and a 2.4ghz PC. Edited and composited with Final Cut Pro 3, 3D work with 3D Studios MAX 5, and additional compositing with Adobe After Effects 5.5 and AlamDV 2.|Posted: Sun, 22nd Jun 2003, 1:34am
Post 2 of 219
Ok but anywho to sidey and mecha. This movie was awesome. Simply great.
FX - Awesome
Sound - Tool....yeah.
Editing - I loved the flashback.
Story - Implied but awesome.
Good luck with the future guys. Thanks for helping me with my film making and including me with yours in some small way.
I think this is the first post on fxhome.
Last edited Sun, 22nd Jun 2003, 1:38am; edited 1 times in total.
Posted: Sun, 22nd Jun 2003, 1:44am
Post 3 of 219
Yeesh! Went from posting on a topic from 2002 in the old Alam forums to posting on DXM in the new FXHome forums in a span of 5 minutes! It seems like there is still much to add, but this is looking pretty good. I'm assuming there will be an official announcement on the release tommorow. Well, back to DXM. What can I say? The special effects were absolutley astounding. There still needs be some compositing work but that can always be improved on in the future. I think it would of made the process much easier if you bluescreened more people at one time rather than just Niko or Sam. Perhaps you were limited by the size of your blue/green screen. The explosions knocked my socks off (I still have to go find them) and the sound effects were totally sweet too. Your 3D animation skillz are awesome for the amount of time you've had to work with 3ds Max. I see some pretty awesome things in the future. Hope you guys release a higher res version for us broadband folk', and look forward to seeing the behind the scenes extras! Good job TS.
-Promise more comments in the morning, had a long day today.
Last edited Mon, 23rd Jun 2003, 5:10am; edited 4 times in total.
Posted: Sun, 22nd Jun 2003, 1:46am
Post 4 of 219
Sidey and Mecha simply put: Great Job. Exellent on all levels. Obviously not perfect, but damn close. I won't give any critisism...yet, because I don't want to rain on you guys' parade. Hahahaha I love it!
Posted: Mon, 23rd Jun 2003, 12:10am
Post 5 of 219
Okay... Where to start...
First of all, I think you guys did one hell of a job. Truly, the Film has excellent effects, great 3D, stunning action and breathtaking compositing. It sure has it's flaws in places (Little bit more energy in acting the fights would have helped at some places for example
), but none of those are the reasons I am so impressed with this.
There are two reasons I am damn impressed. First is, I don't think I have ever seen that much progress. You guys evolved from Fool Skool to this. And I can only imagine what is yet to come.
And the second is the Artwork of the film. The fact that you guys actually THOUGHT about what you are doing is jumping in my face in every single shot. And I love that.
keep up the great work!
6 of 5 from me
Posted: Mon, 23rd Jun 2003, 12:35am
Post 6 of 219
You guys know how I feel, I was better than I expected and I hyped this film up big time. Fantastic work guys... just fantastic...
Posted: Mon, 23rd Jun 2003, 12:46am
Post 7 of 219
This FREAKIN RULES!
My only gripes are the music, it doesn't fit in some bits and a few cuts are a little wierd, but other than that...this film has gotten the firstFIVE
out of five from ME! That's something to be proud of
Posted: Mon, 23rd Jun 2003, 12:52am
Post 8 of 219
That's something to be proud of
Why? Are you of any importance?
Heh, sorry, the temptation was too big
Posted: Mon, 23rd Jun 2003, 1:01am
Post 9 of 219
Hey folks, the movie is down for the night. Server trouble.
Anyways, check back tomorrow.
Posted: Mon, 23rd Jun 2003, 1:08am
Post 10 of 219
Why? Are you of any importance?
Heh, sorry, the temptation was too big
I know it was...it was there right for you.
Posted: Mon, 23rd Jun 2003, 1:17am
Post 11 of 219
Oh SMACK! I get all jazzed to see this and the server's down. Just my luck. Don't suppose a mirror exists anywhere does it?
Posted: Mon, 23rd Jun 2003, 1:25am
Post 12 of 219
allright. we have DXM up at this address:http://ts.scope-entertainment.com/dxm/dxm.mov
so until the actual link gets updated, visit the one above.
Last edited Mon, 23rd Jun 2003, 1:58am; edited 3 times in total.
Posted: Mon, 23rd Jun 2003, 1:25am
Post 13 of 219
MAN YOU GUYS ARE ON THE HOME PAGE OF EVERYTHING!!!!
YOUR HERE AND THEN WHEN I GO TO ZED TO POST MOVIES YOUR THERE TOO!!! DAMN! YOU GUYS ARE GONNA BE FAMOUS SOME DAY!... AND RICH! FILTHY, STINKING, DISCUSTINGLY, DIABOLICALLY, REVOLTINGLY, REPULSIVELY, NAUSEATINGLY, ...
*looks up synonyms to above words*
repugnanceLY, abhorrenceLY, antipathLY... I COULD GO ON BUT I WONT.
Posted: Mon, 23rd Jun 2003, 1:46am
Post 14 of 219
DUDES! Way to go. That definitely lived up to the hype, you guys did a fantastic job. That's definitely your best. You guys have for sure improved a lot, even over Pharmacide. Keep it up.
Posted: Mon, 23rd Jun 2003, 1:56am
Post 15 of 219
The mirror movie file cuts off at about 3:30 and it starts really messing up. I liked what I saw before that happened though.
Posted: Mon, 23rd Jun 2003, 2:02am
Post 16 of 219
heh, thanks. try again.
Posted: Mon, 23rd Jun 2003, 4:49am
Post 17 of 219
Awesome! That was great! The 3D was so good and I loved how ambititous you guys were with this! The spinning scene was so cool with the fire in the background! I'm telling all these people "I've talked to the guys who made this movie: [link]"! Hehe. Anyway, that was awesome, congrats! (oh, and I think it would have been a little better if you had worked on the sky a little more, it was a little too black (ie. where are the stars?)) It was still awesome though.
Posted: Mon, 23rd Jun 2003, 5:05am
Post 18 of 219
thanks. Blame compression for the sky not showing up. but the stars were behind all the smog. There was a smoggy sky, but you couldn't see it...
Posted: Mon, 23rd Jun 2003, 5:17am
Post 19 of 219
Hey marek - if you liked the movie so much why a 3?
Posted: Mon, 23rd Jun 2003, 6:17am
Post 20 of 219
great animations - no wonder it took so long....years of rendering.
Overall i thought it was good
the shot where the camera shows the gunship flyuing in first person view coulda use some bouncing around and shaking, instead of a straight line, but minor details
Last edited Mon, 23rd Jun 2003, 6:17am; edited 1 times in total.
Posted: Mon, 23rd Jun 2003, 12:23pm
Post 21 of 219
CRAP, I bet mecha was waiting for me to say that.
Crap, your old films are, but this is good.
Didn't like the music ( just personal taste ) and the biggest letdown for me was the hand to hand fighting, the fast cuts looked like they were done that way to stop people seeing the slow movements.
Other than that, best 3D stuff i've seen
Posted: Mon, 23rd Jun 2003, 12:33pm
Post 22 of 219
Dudes, you've definitely outdone yourselves - a few thousand times over! This was a work of art; the video game feel (deliberate or otherwise) was fantastic, and I felt like I was watching a Linkin Park video, made with a $1m budget.
Posted: Mon, 23rd Jun 2003, 1:41pm
Post 23 of 219
Totaly great guys, GREAT! took me 2 days to d/l the movie
Posted: Mon, 23rd Jun 2003, 1:41pm
Post 24 of 219
God damn guys this was awesome, some absolutely stunning 3D Work in there, in fact i dont think there was anything in there that i didnt like, maybe the ONLY THING, and this is still very small is some of the muzzle flashes sometimes looked a little too blured but thats it, a work of art guys and will remain to be for a long long time
Posted: Mon, 23rd Jun 2003, 1:43pm
Post 25 of 219
Superb stuff guys, but I think I've complimented you enough already. Anymore and your egos may destroy the world.
The film uses just that one song...I'm not familiar with it myself. I wonder what the band would think of DXM? As moebius indicated, DXM also functions as a pretty damn spiffy music video.
Posted: Mon, 23rd Jun 2003, 1:45pm
Post 26 of 219
An amazing job you did with the CG and the compositing. Must have taken eons! Ambitious, very well conceptualized, you guys have created your very own look, your very own style, and I must commend you for that. Some of the stunts were very well executed, professional looking even. You took some liberties with the laws of physics which made it cartoony at times but hey! Call it creative license!
Impressive piece of work!
Now if only you could put some more emphasis on the story - the whole flashback part except for the fact that we understand that one dude is disfigured by the other, I didn't get. The girl is with whom? The plot, as thin as it was, is a mess.
I hated the music (that can be interpreted as a matter of personal taste but I usually like that stuff), it didn't fit with the pace of the editing, didn't add anything to the film, sometimes it brought it down, and frankly, wall to wall music for a film that's not a teaser or trailer makes no sense to me. I wanted to know what the guy and the girl were talking about (so maybe I could figure out who she's really with and what's her palce in all this) but the music covered it all!
The fight scene really sucked, sorry to be so blatant, but it's one of the worst fight I've ever seen! If you going to go that way, make it all in slo-motion with sound effects, etc...
Part of the editing was brilliant, part very shoddy, which brings down the whole for me. It could've been absolutely brilliant. It's only brilliant. A 4.
Posted: Mon, 23rd Jun 2003, 2:28pm
Post 27 of 219
Its visual style was amazing. It trully was brilliant to watch! You two have certainly lived up to the hype which I had placed upon its arrival. I enjoyed some of the shots used and even went back and had a look at them again.
However, having watched it twice now the plot still leaves me a little confused. Why the flashback? Where did the city come from when the flashback was in the more 'present' area? Just a couple of the few questions that I was asking myself instead of enjoying it. Let that comment take nothing away from the fact this is a superb piece of action film, I rather liked the music and it certainly did feel like a Linkin Park video (which I enjoy).
Superbly impressive. Yet explaning the goings on wouldn't have done any harm?!
Posted: Mon, 23rd Jun 2003, 2:56pm
Post 28 of 219
The music is by Tool, who are probably better know at the moment for the tangential fact that their singer has split off to create A Perfect Circle. Ironically so, since Tool have influenced more bands than people care to reconise. More so than Nirvana, thats for sure.
Its kinda weird music, and it wouldn't be the first time an action sequence has been put to ambient metal, but those of you who are interested in them should get the albums Opiate or Undertow. The others are bad by comparison.
I spoke at lenght to sidewinder et al when i saw a sneaky peak before...but i'd have to side with johncarter on the fighting sequence comment. At the risk of injuring yourselves (i imagine), not one of the blows is dealt with any force. This is obvious from the way your sword waves around vertically, which given the supposed speed of your character, would be simply impossible. It actually looks like you're trying to brush eachother.
Other than that tho, its bloody good if you ask me. As a fan of Tool, i can't really complain about the music. My only other gripes are that there were some moments where a tiny bit more effort could have yielded far better results...like getting the clothes of that guy to flap in the up-draft, as he throws himself off buildings. Simple, yet powerful.
Posted: Mon, 23rd Jun 2003, 3:46pm
Post 29 of 219
Damn you. Bastards.
You're making me wait for about five damn hours to download this crap.
For the love of God. It better be as good as the trailer and preview make it seem to be
And if it's not...Hell hath no fury like me and a fork.
Or something like that. From what I can tell from others reactions so far it lives up to the hype so here's hoping.
P.s fxhome.com Finally here. Hurray.
Posted: Mon, 23rd Jun 2003, 4:19pm
Post 30 of 219
That first fight scene...
Yep. It really does suck. I can pinpoint the suckiness to that one shot where he cuts off the jetpack.
Basically, that was the first stuff we filmed, and we still had no idea how the movie would work or flow. of course, as you do stuff, you reach a point where you have to stop working and release the movie. We filmed the movie in the order that it goes, and hopefully you notice an improvement as events progress.
Now for the plot...
It's actually pretty simple: Bad guy kidnapps wife (in the suburbs, not in the city), wife gets brainwashed into submission. Ninja man takes revenge, and the missiles flying into the office shock the wife out of the mind control, and she goes to rescue the ninja dude. Think of that part as the platform that descends to rescue the hero.
Now for the music...
I personally liked the music, and it seems that other people are going both ways. As you can probably tell, the whole movie was scripted to the music, almost like a very epic music video. Oh, and John Carter, all we were saying in the office were the words "watermelons" over and over.
Posted: Mon, 23rd Jun 2003, 4:30pm
Post 31 of 219
sidewinder wrote: Oh, and John Carter, all we were saying in the office were the words "watermelons" over and over.
[16:39] * peteselious has quit IRC (Leaving: )
[16:45] <mechaforce> TIME TO FILM THE SCENE WITH THE HOT CHICK IN IT!
[16:45] <mechaforce> YEAH!
[16:45] <mechaforce> SEX SCENE BABY!
[16:45] * mechaforce has quit IRC (Leaving: I heard that CSB is a bunch of no good crooks!)
sidewinder wrote: all we were saying in the office were the words "watermelons" over and over.
Posted: Mon, 23rd Jun 2003, 5:21pm
Post 32 of 219
THAT WAS SWEET
I want a super hi-res divx version NOW!!
Was the slow laggy movement rendering or film compression problems?
it wasn't as smooth as you'd hope it to be.
Posted: Mon, 23rd Jun 2003, 5:36pm
Post 33 of 219
Wow! Apart from that first fight scene that was great. Well done guys you really have come a long way. That scene with all the bad guys on the roof was cool and the bit where the ship shot up the office.
A couple of things I think you need to improve on. Firstly when people jump/fall they need to have a bit more movement to look realistic. Most of them looked a bit too pasted on although when Sidey jumped out onto the ship was good and the Mecha one was too up till a point. I can see you were putting a lot of effort into the spinning round thing of that.
Secondly the plot does need to be a little more obvious when you don't have dialogue.
Lastly compression! Your res is a very odd one, somewhere between 4:3 and 16:9, this is not a problem but you should try to use height and width that are divisible by 16 for best results with MPEG4.
I don't know what settings you used to compress but you seem to have a high number of artifacts and loss of detail and also a lot of stuttering. Really you should get better results in half the size. (especially with that very small soundtrack) You need to make sure you are using variable bitrate encoding in 2 or more passes.
A bit of advice for starry backgrounds. They never come out well when compressed. Although it won't look as good in the edit you need to use fewer and slightly bigger than normal stars otherwise they simply won't come out and you may as well not have them to make encoding easier.
Can't wait to see what you come up with next.
Posted: Mon, 23rd Jun 2003, 5:59pm
Post 34 of 219
Okay, was this supposed to be a music video? I've never seen what is supposed to be a movie with no cuts in the music...This basically was a music video.
The best 3D work I've seen on this site so far...BY FAR definitely. I was absolutely amazed at all the blue screen stuff you did..super highquality stuff. I'd like to know how you guys pulled off the scenes with all the people jumping down off the ships and the ropes and stuff dropping down...good stuff. Do you guys have a blue screen studio that you use or something?
Anyway, It was definitely an impressive piece of special effects but the plot, music, direction, and overall tone of the movie dissappointed me. I still gave it a 4 though because compared to all the other stuff on this site it deserves much credit.
Posted: Mon, 23rd Jun 2003, 6:44pm
Post 35 of 219
I wanna see it but all the links are down
Posted: Mon, 23rd Jun 2003, 7:06pm
Post 36 of 219
SOMEONE FIX THE LINK!!! I WANT TO SEE THIS!!!
Posted: Mon, 23rd Jun 2003, 7:08pm
Post 37 of 219
Hey everyone, DXM was released a little prematuraly just to keep up with the FXhome launch but not to worry, I have done the final exports on DXM and they are online.Two Versions:
This movie is sweet, watch it!
Posted: Mon, 23rd Jun 2003, 7:30pm
Post 38 of 219
I quite liked this. Greenscreening was really good. And the 3d model work was very impressive.
1 thing I hated about it was the music. Personaly I would have uesd different music, more dramatic 'film' type music.
But hey, it's your movie not mine.
Posted: Mon, 23rd Jun 2003, 8:00pm
Post 39 of 219
Downloading it now... I cant wait to see it!
Posted: Mon, 23rd Jun 2003, 8:06pm
Post 40 of 219
niiiiiiiiiiiiiice! Twas very cool! 5 from me!
Posted: Mon, 23rd Jun 2003, 8:07pm
Post 41 of 219
Holy moly! I'm still blown away at the 3D work, especially at the end with the big explosion. Very very good and professional. 5 stars!
Posted: Mon, 23rd Jun 2003, 8:20pm
Post 42 of 219
I'm glad some of you liked it, but as I read the comments, I'm finding that many of you hated the music. What was it that made the music so bad? Was there an actual problem with it, or is it just not your style?
Also, the whole movie was choreographed to the song much like MGR was. Would you have us delete the music alltogether, or does anyone have something to recommend? Or should we just leave it?
Posted: Mon, 23rd Jun 2003, 8:25pm
Post 43 of 219
Well if you did the movie to the muic then leave it as it is.
I don't like TOOL. Even if you had used Linkin Park, KoRn, PaPa rOACh, Deftones, LimpBizkit, Stain or any other band I like, I still don't think I would have liked the music. It's just I prefer a film that uses more 'film' type music. I have used 'Nu-Metal' music in a film I made, but I tried to use just the instrumental and blend it in with conventional 'film' score music.
If I was you, I'd leave it as it is.
Posted: Mon, 23rd Jun 2003, 8:26pm
Post 44 of 219
Ah the new ones seem a lot better compression wise, pretty big still, but worth downloading
Posted: Mon, 23rd Jun 2003, 8:29pm
Post 45 of 219
Dude I think this track is awesome. I LOVE the music. I think it is alot more stylistic than like Linkin Park or Limp Bizkit. It perfects fits the movie. The title is the Grudge for gods sakes.
Oh and sidey. I guess that if you are submitting this to a film festival you could compose ur own music on the keyboard since i know u guys know how to do it (Zombie Doomsday II) and just release a film festival version online.
Last edited Mon, 23rd Jun 2003, 8:32pm; edited 1 times in total.
Posted: Mon, 23rd Jun 2003, 8:32pm
Post 46 of 219
Well, I loved it. As far as the music goes, it worked. Personally I would have gone with a more "epic" sounding soundtrack. But Tool worked well. BTW, what were the names of the songs? I think I'll get em off Kazza.
Last edited Mon, 23rd Jun 2003, 8:33pm; edited 1 times in total.
Posted: Mon, 23rd Jun 2003, 8:38pm
Post 47 of 219
The Grudge and Eon Blue Apocalypse
Posted: Mon, 23rd Jun 2003, 9:18pm
Post 48 of 219
Very impressive! 5 of the finest from me. This was a very ambitious movie and I think you achieved the desired effect you were going for, ACTION!!!
I agree with some previous comments about some of the close up fighting being a bit lack lustre (and the story element) but that didn't detract from my enjoyment of the film.
The 3d rocked and the sense of movement you created (sweeping thru and around buildings,etc.) really gave the city a vast feel.
You guys have created some of the finest effects on the site , thanks for the entertainment!!
Posted: Mon, 23rd Jun 2003, 10:01pm
Post 49 of 219
Everytime I click the button to play the film I get a "website cannot be found" window.
Hope it get's fixed soon.
Posted: Mon, 23rd Jun 2003, 10:13pm
Post 50 of 219
look through the posts. Cypher put up a new link.
Posted: Mon, 23rd Jun 2003, 11:45pm
Post 51 of 219
OH! And the song in the credits is Episode 666 by In Flames.
Posted: Tue, 24th Jun 2003, 12:19am
Post 52 of 219
Ok after getting my hearing back I have a few things to say good and bad.
First the bad. I understood the whole thing at the begginging of the film about the masked man coming out and fighting all the bad guys, but I didnt quite understand the second part of the film. Where did the girl come in and the new guy, who where they? So the stroy was a little confusing. Second, the music (although I love the song it sounds like Tool), was a little over berring after a while.
Ok the good stuff, THe 3d was awsome and I would love to know what you used for all the rendering. I was looking at it and thought it would take a powerfull computer to edit that without bogging the CPU down. I am ohly talking 3d max 5, If you used another prog, please let us know. Second the Chroma Keying was really well done. That was a joy to watch. Finally, the thought process behind it was cool, It was helter scelter with a purpose and a idea. Well done
Posted: Tue, 24th Jun 2003, 1:34am
Post 53 of 219
I thougth the music was great, thought it fit well gave the movie a good feel
especially in the trailers
The bass at the beginning was big though, my sub was having a weird time with it, outdoing the other 4 speakers at high volumes
oh to add to my first post i think when i said the camera needed more movement /boucning around, it wasn't with the gunship it was the first person view of the speeder, it just goes in a staight line.
still grea tjob
Posted: Tue, 24th Jun 2003, 1:59am
Post 54 of 219
Holy crap guys, that was amazing....
The fighting seemed a little weak at points and of course it has it's flaws but WOW, the 3d work was truely stunning and the whole thing exploded in my grinning face.
A new found respect for the both of you. Man...even Sidewinder looks like he kicks ass in this movie.
Posted: Tue, 24th Jun 2003, 2:45pm
Post 55 of 219
Relentless in its pace so many special fx and really well done also some great ideas I would call this a cutting edge amatuer film and I could quite contendly sit here and watch this with the same excitement as watching the latest james bond
Posted: Tue, 24th Jun 2003, 2:54pm
Post 56 of 219
hi this is zaz
wo wow wow
what a job !!!! It's really great !
i don't particulary like the story, nor the style, but you made a fantastic job !
i think i just stopped breathing during all the movie !
the music is the only thing under the rest of the movie, coz it's look like a song put here, without anything to do with the picture. But the movie is really really great.
go on guys, you'r on the way, on the good way !
Posted: Tue, 24th Jun 2003, 3:07pm
Post 57 of 219
Well there's not much to say that's hasn't already been said.
Great work, I was impressed, 5 stars.
However you really need to learn how to fight before you make a fight scene. That first fight was the weak point of the whole thing.
Posted: Tue, 24th Jun 2003, 3:41pm
Post 58 of 219
right. Got round to finally downloading it. Here we go.
of the epic dives where the model is just still looked a bit funny.
Beggining fight. I was watching it in fast forward and it looks much better though
The spinning at the end with the explosion. There were too many spins and it slowed, the whole flying away from explosion thing, down to much.
erm...Not long enough.
3d work. Stunning.
Blue screen. Stunning.
Music fitted well.
Explosions were great.
The room blowing up and mecha flying onto the ship.
The opening camera shots. Especially where it pans up to the guys on the jetpacks and back down to red bandana ninja chappy.
The flash back was pretty good and I liked the way you showed Sidey's (I think it was him) head in a sort of flamey orange way to represent his deformation (at least I think that's what it was showing)
The whole end bit where he flies away from the big explosion (apart from the bit mentioned above)
The whole rooftop fight with hundreds of guys.
The little things like when Sidey jumps off of the moving ship thing and it wobbles slightly.
All in all. Very good. The best movie I have seen on here. No really.
Posted: Tue, 24th Jun 2003, 3:50pm
Post 59 of 219
Thanks for the compliments Fight. Oh, and the ninja chappy is Mecha. I'm the guy in the office, and every single cyborg.
See my sig?
Posted: Tue, 24th Jun 2003, 4:45pm
Post 60 of 219
You have a sig? All i see is a picture of some ugly dude with what appears to be a mini flamethrower.
Posted: Tue, 24th Jun 2003, 5:01pm
Post 61 of 219
That was great. Personally I liked the music and thought it fitted the film very well. I can't really say anything which hasn't already been said but I was wondering if the explosions were done in AlamDv because they looked very cool.
Posted: Tue, 24th Jun 2003, 5:18pm
Post 62 of 219
sidewinder wrote:Thanks for the compliments Fight. Oh, and the ninja chappy is Mecha. I'm the guy in the office, and every single cyborg.
See my sig?
Sorry. I always get confused as to who is who between you two. And I'm tired.
Bah leave me alone...
Oh yeah. Almost forgot. I thought those sigs were going to be part of the movie. I was looking forward to the old head getting cut in half gig. Ah well. Guess I'll have to wait till the zombie movie huh?
Anyway, again, very good stuff.
EDIT: I remember why im getting you two mixed up. I swear your avatar once had mechas head mixed in on the dollar bill. Or maybe I'm just getting too confused to make sense anymore? Bah. Sorry.
Posted: Tue, 24th Jun 2003, 7:10pm
Post 63 of 219
ok here goes some good and bad point for you movie.
good: your cgi work it first class..well done, the fx r spot on and the action is no stop from start till finish.
bad: having no talking does cover up the acting abilities of the people that starred in your film...and there was no story at all..
but well done..it was enjoyable and very well put together...lets hope your next film will see a good story and combined with your talent for cgi work it should be very good indeed.
Posted: Tue, 24th Jun 2003, 7:30pm
Post 64 of 219
All I have to say to you people is....Minimum plot...Maximum Carnage...that is what they were going for that and that is what they achieved...So stop posting about lack of plot...The music fit perfectly...even though im not a fan of either of those bands it made everything seem dark and angry...The last 2:30 minutes are some of the most professional that i have ever seen, and a few times i caught myself falling into the narrative...You get a 5 in my book.... This is gonna be the sweetest movie in the Cinema for a rather long while...
Posted: Tue, 24th Jun 2003, 7:40pm
Post 65 of 219
Arse kickin stuff guys. I thought the song was powerful and fit well.
Very cool cyberish-blade runnerish feel to everything that really kicked you in the balls (in a good way if there's such a thing)
Posted: Tue, 24th Jun 2003, 7:52pm
Post 66 of 219
once again you guys did great on the Tech part and also once again the movie has no content at all i mean i was amazed and scared at how well it was all done but what makes a great movie is having something that people can remeber one big explostion will soon be forgotten after time. You should really think about writing a good script first before you go and make a movie. add some talking even that would be nice. And Sam take that stupid cigar out of your mouth you moron your 17 years old you look stupid as fuck with it good God
Posted: Tue, 24th Jun 2003, 7:53pm
Post 67 of 219
I realized at the begining when it zoomed up on the door, on the outside it looks like it would lead down stairs but when it gets to it the camera goes up stairs when there is no place for an upstairs... kinda hard to explain, wach it and you'll see what I mean. Anyways, great film!
Posted: Tue, 24th Jun 2003, 8:23pm
Post 68 of 219
very nice job with the whole thing. the first fight with the cyborgs was kinda slow paced and awkward. the flashback was very nicely done and very dramatic. great work
Posted: Tue, 24th Jun 2003, 10:02pm
Post 69 of 219
NOOOOOOOOOOO!!!!!! I need to recast my vote, did not mean to give it a nothing.
Of all the things I could bugger this had to be it
Great flick guys enjoyed every minute.
Posted: Tue, 24th Jun 2003, 10:34pm
Post 70 of 219
I'm pretty stunned. I hear Mecha talking about this movie all the time on the net, and I don't think much of it. But when I actually see the amazing 3d effects I don't know what to say. Probably some of the best CGI stuff on a studentfilm.
The greenscreens could have used some work...but oh well...I didn't like the music, and the story was weak, but that's what action movies are all about!
Posted: Wed, 25th Jun 2003, 12:03am
Post 71 of 219
Finally got to download it. Fantastic film!!! (Thank God!! It's not another Matrix knockoff) One of the best ones I've seen to date. Clearly you guys put a lot of work into this one. The film flows very well and the effects were very,very well done. Watched this one 8 time's already. A "5" hands down and #1 on my top ten list. Well done!
Posted: Wed, 25th Jun 2003, 2:29am
Post 72 of 219
I saw DXM last night. I actually think its pretty damn good, although, wheres the storyline?
Fav part: When sidey jumps in the spaceship/thing and shoots all the cyborgs on the roof.
Actually, I'm gonna admit something here... I was kinda bashing the movie when I was talking to Sollthar, but looking at it again, it is a pretty fantastic movie.
For all the comments on the music being bad. I personally loved it. Then again, I'm a rock fan and thats just me.
Keep up the good work guys!
Posted: Wed, 25th Jun 2003, 3:07am
Post 73 of 219
very nice guys- really impressive 3D work and your compositing was just awesome, especially that scene on the roof of the building. 5 from me. I mean, sure you need to be a psychic to figure out the plot, but this is no less deserving of a 5 than Sollthar's tests. Those test clips didn't really have a plot to them, they just kicked ass and that's exactly what this film did. You kicked my ass- and I mean that in a good way.
Posted: Wed, 25th Jun 2003, 3:12am
Post 74 of 219
Mecha is the ninja guy. I'm the guy who gets blown out of the office.
Posted: Wed, 25th Jun 2003, 3:21am
Post 75 of 219
yeah, and nobody likes you so you get killed 1834z98c083 times.
Damn...all these posts make me want to watch it again.
Comment on the music: In some parts it fits rather well, ie the begining, and in some poorly, ie the flashback...but mainly, the credits music is sweet...fits perfectly and i like the song.
quick, what's it called? too lazy to look up in the posts.
Posted: Wed, 25th Jun 2003, 3:25am
Post 76 of 219
Episode 666 by in flames
Posted: Wed, 25th Jun 2003, 6:13am
Post 77 of 219
Easily 5 stars. The only thing that bugged me was the stupid outfits everybody is wearing.
Posted: Wed, 25th Jun 2003, 6:28am
Post 78 of 219
What are you talking about, mark? Those outfits were kickass! Especially the cyborgs. I don't know if it was intentional, but having all the cyborgs be clones made the city seem that much more... communist in a way.
And I don't quite get what people are complaining about with the plot. There's a plot in this movie. It may be simple, but it's better than half of the stuff that comes out of some of the movies on this site. Anyway, It's still great, and it's still one of the best on here. Even with minor problems like the first fight.
Posted: Wed, 25th Jun 2003, 10:03am
Post 79 of 219
Just saw that this film is 3rd in the top ten
Although I only gave it 4, ( for a few reasons that i said before ) I do believe that this film should be no.1
Above this are 2 trailers
( they are good ) but the work that's gone into this film clearly should get a higher position.
(If I could "or malone" I would like to change my 4 to 5.
So the fight scene is not perfect, I should have looked past that every film on here a weak spot. ) DXM for No.1
Posted: Wed, 25th Jun 2003, 12:44pm
Post 80 of 219
I must agree with b4uask on this one - it's not fair that a teaser or trailer or test, no matter how good, get precedence over a full fledged film. I think it's been a problem of the cinema in one form or the other, for quite some time now. And I know that the CSB team is working hard to wrap their heads around that one. However, I don't think that tests and trailers should be banned altogether because the feedback I got from my own trailer has helped me improve things for the film in many respects, therefore I'm conflicted on this. But I share b4's feelings in the sense that the work that goes into a full film shouldn't be weighted against smaller efforts ie teasers and tests.
As for the plot issue, I would say that there was a plot, I could feel it, but I couldn't for the love of me figure it out. That's not good storytelling. When the authors of the film clarified it, I was even more floored. There was no way in hell I could figure out that the girl was brainwashed then shaken by the shock, etc...
If you permit, I'll give you a small piece of advice:
When you want to do maximum carnage, as Canta puts it, go for the jugular! Meaning, if I was you, I would've made it about the action. Forget the flashback, forget the girl. Just two guys against each others (and the cyborgs, of course). Mano a mano, in a fight to the finish. Which is what you did well in this film. So focus on that strength, you guys excel at that. You guys are very talented and did an amazing job. If things don't cost you (meaning if you still have access to your greenscreen, etc.), I'd reshoot some of it to make it excellent. You guys have a potentially kicking film in your hands. It's almost there. Think about that. Do a small reshoot. Clarify the plot. Thrown in a little dialogue and don't drown the film in music when it doesn't need to and you will have a killer little movie in your hands. You did all this painstaking work to get there. A little extra push and you'd make the finish line...
Really, I'd think about it guys...
Posted: Wed, 25th Jun 2003, 1:00pm
Post 81 of 219
It had a good plot though it is used way to much by other people...
It seems that no one understood it,
Flashback: 4 ( It did not fit in)
But if you get a good story, and keep up the awsome FX you could go places!!!
Last edited Wed, 25th Jun 2003, 5:18pm; edited 1 times in total.
Posted: Wed, 25th Jun 2003, 4:02pm
Post 82 of 219
So....an 4? Because if you think it's 8/10 then that's 4/5, not 3.
And uh.... Exclamation.... 0? That's a mistake right?
TIP: If you watch the movie, the flashback fits it.
Posted: Wed, 25th Jun 2003, 4:34pm
Post 83 of 219
nothing to add... It's definitely a big 5
Posted: Wed, 25th Jun 2003, 5:20pm
Post 84 of 219
The small town compared to the city.
Posted: Wed, 25th Jun 2003, 5:23pm
Post 85 of 219
I wish I could change my vote to 4
Posted: Wed, 25th Jun 2003, 6:09pm
Post 86 of 219
JohnCarter and B4Uask, thaks for the extended comments and info.
JohnCarter basically summed up the issues in this movie that need some work. We would like to submit this to competitions and film festivals, and we'll probably go back and redo a few scenes, as well as creating all the music ourselves for a super-special-platinum edition.
So thanks for the comments and help. If anyone has any ideas for specific changes, feel free to let us know.
Posted: Wed, 25th Jun 2003, 7:11pm
Post 87 of 219
very good very good!! gave it five stars. excelent CG good acting and relly pro bluescreening. only things i didnt like bout it was there was too much spinning at times like the part with the bullet and when he crashes the hover bike into the fuel factory thingy( made me dizzy). also, when he uses the gunship to attack the office, theres no way that guy coulda survived. a missle blast woulda blowen him to bits lol. other than that excelent job. and i dont see whats wrong with the music. it fitted the movie quite well. and i liked the use of paintball masks as costume. keep up the good work!!
Posted: Thu, 26th Jun 2003, 12:02am
Post 88 of 219
I managed to get my vote mistake sorted. 5 stars all the way!
I had the unique pleasure of viewing the rough cut prior to the release on Saturday. I notice a few changes but it seems to be pretty much the same. Everyone keeps harping on the flashback bit and the fact they didn't get the plot. The really funny thing is until we got an explanation I am sure descriptions would have varied across the board as to what the plot was. I got the jist of it the 1st time I saw it.
I remember my Great Grandmother talking about Silent films and how most of the time you were stuck filling in gaps in the plot on your own. So 2 people that had viewed a silent flick would have different takes on what happened. So I can see how some people would get put off by not "knowing" what is going on. We have been spoiled by having sound and all the information on a film feed to us. Sometimes even before we see it.
It is also interesting how some viewers love the enterainment value while others want to go on about plot development. Personally I do not think this "plot" needs expanding or dialog added. PArt of the appeal to this flick is the unsettled feeling of, "WTF did I just see"
The flash back does fit. With a few changes I think it will help push the emotional chime you guys were reaching for. Some how the driving music that helps symbolize his need for revenge needs to stop. So you can get a feel for what he was like before, I think even something as melodramatic as breathing or just a heart beating. And still keep the "dream like" sounds from the scene, muted and echoing.
The pheinox rising motif you used was really cool. Maybe this could be changed a bit to make it more gut wrinching. To see our hero go from confusion, frustration and anger as to why me? why us? To "I must right the wrongs dealt to me!" And maybe adding in a horrific rage filled roar as the flames engulf his former self.
In fact maybe part of the flash back should include, him taking the sword from the ashes of his house and dusting it off, knowing his purpose.
Sheesh, I really went on a tangent. I think some of this has been covered in other discussions but that is my 2 cents. Great job you 2 you really delivered the goods. Keep up the fantastic work.
Posted: Thu, 26th Jun 2003, 8:07am
Post 89 of 219
The flashback being towards the end makes sense but I don't think it makes for a well balanced movie. I think it might work better intercut with the action or at least split into a part at the begginning to get you thinking about why he is on this rampage and then another at the end to let you know what happened. Or maybe you could somehow make that shot of the girl through the window near the start seem more significant. We haven't met the hero yet at that stage but maybe you could find some way to cut between it, the hero and the dream pic of her.
I think it doesn't fit how it is because you don't know its coming and just accept that there isn't going to be a plot, its all action and then suddenly you get the plot all in one go!
Posted: Thu, 26th Jun 2003, 9:21am
Post 90 of 219
I give this a 3. 3 for the amount of effort that obviously went in to producing this. The 3-D work is very good, but everything is so bloody black... Dark footage affords an overbearing atmosphere, which I presume is what this piece was trying to convey, however, when everything is black, save for the 'hero's' bandana, it makes for very dull and uninspired viewing. I must admit that just over two thirds in I toggled through to the end... Quite frankly, I'd seen enough. Yes, there's a debate about plot versus action, but surely the best answer is to combine both? I wasn't suitably impressed by the action in truth either... It just plodded on like a wounded animal. I can appreciate the effort involved, but for me, it just didn't have any legs...
Posted: Thu, 26th Jun 2003, 11:38am
Post 91 of 219
Interesting you mentioned the silent films there, joe. When watching DXM I was strongly reminded of a lot of the avante garde and early silent movies I watched whilst studying film a few years back. Except, of course, DXM is those films gone mad.
I like the lack of dialogue and the simple but effective plot. The package works smoothly for me....and the last few shots, culminating in the two arms grasping each other, are perfect pay-off. The style might make it unusual and perhaps even off-putting to people used to normal modern Hollywood, but to me it seemed like a fascinating blend of the old and the new.
As for people not understanding the plot...well, that rather confuses me! It's a very simple plot, serves its purpose perfectly - quite how you can fail to understand it I have no idea.
I still love the office shoot-out.
Posted: Thu, 26th Jun 2003, 3:32pm
Post 92 of 219
So Lee Charish you gave Cow Protector a 5 for effort...that makes complete sense...do you not understand the fact that Sidey played every last cyborg...and the entire movie was shot on a Green Screen...no offense but Cow Protector, though funny, was nothing more than a few kids with nothing better to do on a Saturday then go and make a movie in a local forest...I hardly consider them in the same league...How bout they get a 5 for effort and a 10 for kick ass-osity...
Posted: Thu, 26th Jun 2003, 3:42pm
Post 93 of 219
For the love of GOD. Do not add a word of dialogue. It would ruin the films quirky style. Seriously. Adding dialogue will only lead to trouble.
Posted: Thu, 26th Jun 2003, 4:44pm
Post 94 of 219
I just didn't get into this one. The effects were okay, but it was very hard to follow tha action and get into the movie. The city explosion was sweet!! But for the overall movie it was just okay.
Posted: Thu, 26th Jun 2003, 5:59pm
Post 95 of 219
No, I didn't give The Cow Protector a 5 for effort... I gave it 5 because it accomplished what it set out to achieve and because it was entertaining... Nowhere in my post did it state that the 5 was issued for anything other than that. No I didn't know that 'Sidey' played every last cyborg, but I'm enlightened now and I can tell you it's makes sod all difference. Jean Claude Van Damme played two people in Double Impact (and Replicant I believe), but I'd sooner gouge my eyes out with hot spoons than sit through that steaming pile of stink again... If indeed, The Cow Protector was conceived simply from having 'nothing better to do on a Saturday' then more power to them, I say. It only takes them higher in my estimations. You say 'you hardly consider them in the same league'; fact is, in my opinion, they produced a better, more rounded film. But the key thing is this; it's simply MY opinion... Just relax your big self. Why you've dragged comments made about another film into this thread eludes me. It's like comparing The Waltons with The Texas Chainsaw Massacre... The Cow Protector is a comedy, it made me laugh. DMX is an action film, it didn't grip me. Yes, there was a lot happening, but in effect, nothing. Maybe I have a natural leaning to comedy, I don't know... The films were critiqued accordingly. I applaud the 3D work in this film, I couldn't achieve that, but as an overall piece I wanted something more.
Posted: Thu, 26th Jun 2003, 6:18pm
Post 96 of 219
very good effects, 3d work, and an easily understandable plot
but the blue-screen camera work was not really that good, and a great part of the action was very inconsistent.
i'm impressed by the animation, effects, and visual aspect of the film, but, as is too often found at this site (even on my few films) the movie was doctored up and seemed to be based around the effects more than anything else.
I suppose this is to be expected from an action short, but it would be nice to see work like this in a longer film with a more developed plot and a better balance of action and drama.
I guess it is fine as a silent movie, though, if you look at it that way, as it was rather confined by the music
Posted: Thu, 26th Jun 2003, 8:16pm
Post 97 of 219
how ya do the bullet time?? Just curious....
Posted: Fri, 27th Jun 2003, 12:56am
Post 98 of 219
Fight wrote:For the love of GOD. Do not add a word of dialogue. It would ruin the films quirky style. Seriously. Adding dialogue will only lead to trouble.
I 2nd this. I thought it was going to take away from the movie that there was no dialogue. But I think because everything is implied it makes it more artsy. And I dont totally get how the plot was that confusing. Other than I didnt know if the girl and the bad dude were in it together. The ending put a BIG grin on my face after loosing my connection to the sever twice.
I've watched this movie about 15 times since sunday.
Posted: Fri, 27th Jun 2003, 11:10am
Post 99 of 219
Just saw the movie and as everybody said, IT'S VERY GOOD!!! I wan't to be sure with the new voting system before makin a vote, but you will sure have a 5 from me.
I noticed your credits at the end of the movie and there is nothing for AlamDV?? If you used the program, it'd be nice to show the world you used it. If you didn't used it (wich I doubt) than you movie shoulden't be here right?
As for that, you have made a big evolution since your first movies...Congrats!!
Posted: Fri, 27th Jun 2003, 3:49pm
Post 100 of 219
Lee Charlish wrote:I must admit that just over two thirds in I toggled through to the end...
Its hardly long is it, and you didn't even bother to watch it all before you passed judgement and rated it down!
Remember that for next time you need to add in some pretty colours to keep the people with ADD amused.
Posted: Fri, 27th Jun 2003, 5:55pm
Post 101 of 219
Gotcha kid. Bright flashing colors for the ADD folks. I'll make sure to include that in the next version.
Posted: Fri, 27th Jun 2003, 5:58pm
Post 102 of 219
Perhaps Austin Powers-style dance sequences of you and mecha running around in a faux-60s-retro room?
I think it would truly add a lot.
Posted: Fri, 27th Jun 2003, 6:10pm
Post 103 of 219
Yeah with the camera zooming in and out really fast.
Posted: Fri, 27th Jun 2003, 11:12pm
Post 104 of 219
You guys have a hit, a very masterful production, 100 percent in every aspect. It is only half finished though, it is like you shot all of the action scenes and now need to go back and add all the boring inbetween stuff. This is not intended as criticizism, DMX is the best there is, but it would be possible to add to it and make a full length movie that I would pay to go see.
Posted: Sat, 28th Jun 2003, 12:28am
Post 105 of 219
what special effect package did you guys use?
Posted: Sat, 28th Jun 2003, 12:33am
Post 106 of 219
Been answered before. 3d studio max, final cut pro,and adobe after effects 5.5
Last edited Sat, 28th Jun 2003, 1:24am; edited 1 times in total.
Posted: Sat, 28th Jun 2003, 12:40am
Post 107 of 219
If you want to know what we used to make the movie just read the description!
I put that there so people wouldn't have to ask that.
Posted: Sat, 28th Jun 2003, 11:27pm
Post 108 of 219
"Jean Claude Van Damme played two people in Double Impact (and Replicant I believe)"
Jean-Claude Van Damme has played 2 people in "Double Impact" 1991 "Timecop" 1994" "Maximum Risk" 1997 and "The Replicant" 1999 (?)
There is todays Damme interesting fact. (get it? "damme" interesting, oh dear, I'm on fire tonight.)
Posted: Sat, 28th Jun 2003, 11:33pm
Post 109 of 219
Yeah and you're the most talkative person who doesn't own AlamDV too!
Posted: Sat, 28th Jun 2003, 11:50pm
Post 110 of 219
Posted: Sun, 29th Jun 2003, 10:26am
Post 111 of 219
You guys have really come a long way from Crap n Old Fool Skool .
DXM is awesome, the compositing is good, the 3d is great, the lighting is ok! Everything is just cool!
Now on with Proz and conz
1. U could have keyed out the hair a little better. cuz it really has got that outlined look to it.
2. Somtimes the keywould go bad and u could see artifacts thru the guy
3. Everything is cg was looking very constantly lit. U need better lighting and the actors need shadows!
1. Nice cg scene
2. The guys are positioned in very nicely
3. The camera movements are cool
4. The editing is slick
5. The rotating thing is really cool
Overall i'll think it deserves a 4.5
well okay a 5
Posted: Mon, 30th Jun 2003, 12:37pm
Post 112 of 219
billy3d wrote:5. The rotating thing is really cool
I really didn't like the rotating. It just seemed to drag the sequences out longer, when it really wasn't needed.
Posted: Mon, 30th Jun 2003, 10:41pm
Post 113 of 219
The matrix thing was only in one sequence - how did it affect other ones?
Why didn't we need the matrix spin scene?
I think it's just too good for you.
Posted: Mon, 30th Jun 2003, 10:58pm
Post 114 of 219
may i ask HOW you did the matrix turn thing
Posted: Mon, 30th Jun 2003, 11:11pm
Post 115 of 219
I think they did one of three things:
Mecha Dangled from the rafters infront of the green set and Niko pushed him to spin him. and then they fudged out the line 'n' harness in post.
Mecha layed on his stomach, arms and legs out streached on a stool that spins. Then they fudged it out or placed a matte infront of the stool and cleaned it in post
Mecha did the stool bit but they snapped shoots all the may around him and pieced it back together using one of the morph methods we see alot. (how ever I am leaning to the 1st 2.)
Then again it could have been a N-SYNCH doll tied to a string
Posted: Tue, 1st Jul 2003, 12:47am
Post 116 of 219
It was the stool -
Posted: Tue, 1st Jul 2003, 2:36am
Post 117 of 219
So how much force do I get for guessing right
Very impressive use of a stool
Posted: Tue, 1st Jul 2003, 3:52am
Post 118 of 219
Gawd, I've been watching too many of these Medical shows on TLC. This whole time I thought you meant 'stool' as in the medical term for poo.
Posted: Thu, 3rd Jul 2003, 11:56am
Post 119 of 219
i was thinking it was a stool but then i thought....naw..he wouldnt....would he?
Posted: Tue, 8th Jul 2003, 7:46am
Post 120 of 219
are you a friend of the maker of ADRENALINE ?
Posted: Wed, 9th Jul 2003, 6:46pm
Post 121 of 219
Pretty good... nice FX. The lighting suited the mood, but could have been a bit brighter, like in the "look in the window" bit.
Posted: Thu, 10th Jul 2003, 8:48pm
Post 122 of 219
My two cents:
The 3d and greenscreening was very well done, very seamless. Much better than anything I've ever seen in an amateur film.
I also thought the back and forth cuts in the flashback were pretty neat.
The story was a little lacking, but I expected this because you said so upfront. Besides, what other movies on here have really good storylines anyway?
By the way, did you use any sound effects from Rogue Spear?
Posted: Fri, 11th Jul 2003, 1:53pm
Post 123 of 219
that was awesome. why is it that everyone can do 3D but me?!?! lol. whatever but that was seriously great. 5 stars from me.
~Jedi Master Rob
Posted: Fri, 11th Jul 2003, 5:30pm
Post 124 of 219
Actually, judging by whats been going on in the forums lately, no one knows what 3D is. Don't worry, because you're not alone.
As for the Rogue Spear sound effects, we may have used them, but if we did, we're not aware of it. We got a very hearty 800 (high quality) sound effect package from a friend with sounds from anything on this planet, and there probably was at least 1 Rogue Spear sound in it.
Posted: Sun, 20th Jul 2003, 8:27am
Post 125 of 219
Cant see it!
How long will it take to update the movie-links? I want to see it now!
Posted: Sun, 20th Jul 2003, 3:32pm
Post 126 of 219
It should be up today or tomorrow. Unfortunately, we only have 2 days left on the chart...
Posted: Sun, 20th Jul 2003, 4:48pm
Post 127 of 219
Actually, we don't know because it's up to cypher -
Posted: Mon, 21st Jul 2003, 3:34am
Post 128 of 219
Mecha: i sent you an email with all of the ftp info a few days ago.
And i dont remember where dxm was hosted...was it on the TS account or somehwere on the main scope one?
Posted: Wed, 23rd Jul 2003, 3:38am
Post 129 of 219
whats wrong i want to see this movie when will they finnaly finish updating the movie links.
Posted: Fri, 25th Jul 2003, 8:42pm
Post 130 of 219
This was the best film I've ever seen on this movie-archive! It rocks! It gets 5 stars from me and top 1 rated on my list! Mecha, you and the other guys at Twisted Studios are my idols!
I need to ask you something. How do you do that flaming text-thing in the end? At least in wich program? It is very cool anyway!
Posted: Mon, 28th Jul 2003, 6:01pm
Post 131 of 219
Very cool compositing work here.
I think I got the storyline from the flashback bits but found myself wishing I could here the dialogue. Though the music was excellent and really seemed to fit well.
The bit with the flyins connection with the live action locations just owned outright! Very, very cool!
The compositing of the main character looked great! It's only right and just that I rate this film a 5.
Posted: Mon, 28th Jul 2003, 6:05pm
Post 132 of 219
tobb, i know there is an alamdv plug i n that is fire text thingy...
hey, another reason for you to buy the prog.
Posted: Mon, 28th Jul 2003, 6:44pm
Post 133 of 219
Thanks for the comments! The text was done in After Effects (fire text is my trademark), and I just took a black layer with the text cut out and put fire behind it, then Shine'd it for an extra shazazz.
As for the ultimate character compositing / green screening, you can thank FCP3!
Posted: Tue, 19th Aug 2003, 1:53pm
Post 134 of 219
I was very impressed with this film. I definately liked the style of it. I wish that I could do 3d modeling such as that because it was good. Did you do cloning with the guys in the trenches? It was a good effect and very seamless. Only problem I had with it which is VERY minor was the spinning around the bullet at the beginning and the spinning around the guy falling. I felt that both stayed on the shot for too long. Other than that excellent job! One of my favorites on here
Posted: Wed, 27th Aug 2003, 9:50pm
Post 135 of 219
I thought it worked really well as a music video. You should try to use those special effects and throw a tight script in with it. There are no lines in this movie at all. If you had the 3d effects that you use and a great story to go with it it would be double the fun. Anyway, the 3d was amazing for the price. It's obvious that it took a long time. I had some problems with the gunfights, such as in the beginning it looks like the guys surrounding him just let him kill them...especially the guy who gets his throat slit. I was confused about whether the girl was being kidnapped by the bad guy (I assume he was the bad guy) with the long hair or not. It seems like they're talking and she actually smiles once or twice and nods her head obediently to the guy when they're in the room in the building. That confused the ending for me. I probably just missed something though. Anyway, good job, I wish I had your CG skills. Unfortunately, I don't even have a CG program.
Posted: Wed, 27th Aug 2003, 10:32pm
Post 136 of 219
ajjax44 wrote:I thought it worked really well as a music video. You should try to use those special effects and throw a tight script in with it. There are no lines in this movie at all. If you had the 3d effects that you use and a great story to go with it it would be double the fun. Anyway, the 3d was amazing for the price. It's obvious that it took a long time. I had some problems with the gunfights, such as in the beginning it looks like the guys surrounding him just let him kill them...especially the guy who gets his throat slit. I was confused about whether the girl was being kidnapped by the bad guy (I assume he was the bad guy) with the long hair or not. It seems like they're talking and she actually smiles once or twice and nods her head obediently to the guy when they're in the room in the building. That confused the ending for me. I probably just missed something though. Anyway, good job, I wish I had your CG skills. Unfortunately, I don't even have a CG program.
1. No lines. Think Mad Max.
2. Im pretty sure I read she was brain washed.
3. Why the hell am I answering? I have no idea.
Posted: Wed, 27th Aug 2003, 10:53pm
Post 137 of 219
It's a good start. I think you should expand on it is all. Inject more into the storyline, and like I said, it'll be more fun because the audience will care more about the action scenes. And it's not Mad Max. Even when the bad guy and the girl are talking there is no sound from their voices except music. Just like a music video. And where did you read that? I watched it like 7 times and didn't see anything written about brain washing. It makes much more sense if that's true, though. Anyway, good film. Keep up the good work and you can only get better.
Posted: Fri, 29th Aug 2003, 3:22am
Post 138 of 219
thanks for the comments. Yes, she was brainwashed/hypnotized. The shock of the rockets blowing up brought her out of her mental state (she wasn't in the room when it was attacked, so she wasn't hurt), allowing her to rescue her hubby.
Posted: Thu, 2nd Oct 2003, 12:07am
Post 139 of 219
Posted: Mon, 20th Oct 2003, 2:47pm
Post 140 of 219
Yeh great movie people, i have this city which i'm trying to do the windows on, its hard to get the exact type of windows i want. How did you create your windows? or what software did u use?
I'm using Photoshop 7 and 3DS Max 5.
Posted: Tue, 21st Oct 2003, 4:14am
Post 141 of 219
awsome movie, really kept me intrested
. I am currently working on my first special fx oriented film and wanted to know of the best place to get sound fx, it seems to be the only piece left that i have not been able find and your movie has many good sound fx. any help with this would be awsome, thanks
Posted: Fri, 24th Oct 2003, 3:51am
Post 142 of 219
First, I want to congratulate you for your awesome work with DXM. I know how hard it is to get something like this together when aren't too many people out there with the same interest. Still, doesn't that make you just prouder?
Actually, I've been doing some clips on my own for a couple of years now and I'm really interested in finding out how you got all of it together, technically.
What camera(s) did you use?
What parts did you do on the PC?
What hardware config. do you have on the PC (other than the processor)?
What do you recommend me to get started on 3D compositing?
Thanks a lot!
Posted: Fri, 24th Oct 2003, 4:05am
Post 143 of 219
not trying to be a smart arse but.....DXM - The Making Of
This answers alot of your questions. Plus it is almost as fun to watch as DXM!
Posted: Thu, 30th Oct 2003, 10:44pm
Post 144 of 219
that was soooooo cool but what program did u use for the green screen? Also what animation program did u use for the bullet flying through the air.
Posted: Thu, 30th Oct 2003, 10:57pm
Post 145 of 219
STOP ASKING QUESTIONS ABOUT 3D STUFF I CANT BELIEVE IT!!!!! I HAVE IT WRITTEN IN THE FRIGGIN DESCRIPTION OF THE MOVIE!
Posted: Wed, 5th Nov 2003, 5:45pm
Post 146 of 219
well. when you moved around stuff in Ae. how did you do?
I mean, what effect, or whatever, did you use??
Posted: Fri, 14th Nov 2003, 7:59pm
Post 147 of 219
very very impressive. stunned by the effects and fluidity of the camera moving from live action tho complete 3d scenes. your time and effort shows. if only the fight at the beginning was a tad more convincing. my favourite bit has to be the establishing shot zooming from the window to the door on the rooftop and then up the corridor. amazing.
Posted: Mon, 15th Dec 2003, 11:45am
Post 148 of 219
best silent movie i have ever seen.. :Þ
Posted: Thu, 1st Jan 2004, 1:06am
Post 149 of 219
Whats the name of the song in the movie? Tool - ????
Posted: Tue, 13th Jan 2004, 3:15am
Post 150 of 219
damn that was sweet. I have to say I really didn't like Fool Skool Xtreme, but this was ****ing brilliant! THe best part was the panning shots around the city. Also, the back story was pretty awesome too. You guys rule MAKE MORE MOVIES!
Posted: Sat, 6th Mar 2004, 2:59am
Post 151 of 219
The best movie on here....well, you just have to beat Art of the saber.
WOW! Awesome job!
Posted: Fri, 19th Mar 2004, 9:32pm
Post 152 of 219
that was amazing work in 3ds max, im taking classes in school and just wanted to know how long it took u to make that city and the effects, you bring hope to my life lol keep the amazing work up
Posted: Mon, 29th Mar 2004, 8:16pm
Post 153 of 219
I had an interesting Idea for you guys. I notice DXM has a small backstory to it and all. What if you were to create a feature film leading up to the 10 minute clip of DXM. Think about it, you could easily just make a movie where the guy who plays DXM is having some sort of problem with the main bad dude in the city, like he runs the city and the DXM man has some sort of problem with him, so he ends up kidnapping his girl..you know I don't really have a story, but I am sure you could figure something out.
Posted: Mon, 29th Mar 2004, 9:25pm
Post 154 of 219
armaninja: Check out the making of DXM. I think it took them a month to create the whole city, but I'm not sure.
Posted: Thu, 13th May 2004, 10:01pm
Post 155 of 219
DXM is so far one of the best short films I've seen anywhere. Time was well spent on the detail and the planning of the video. Speaking of detail, I still can't believe the complexity of the city and the amount of movement going on throughout the film. I wanna see more!
Posted: Sun, 16th May 2004, 12:59am
Post 156 of 219
This is so awsome!!!!!!!!!!! The greenscreen studio must of been huge!!!! for this kind of film!
Posted: Thu, 20th May 2004, 9:19pm
Post 157 of 219
don't know how the movie with those damn kids as starwars characters is beating THIS MOVIE or ANY movie for that matter. Anyway, this film is definatly worth a look, for those of you interested in 3D animation. This guy knows what he's doing - I've seen some of his other work. I think he's in highschool? And he's far beyond any person his age when it comes to 3D stuff and compositing. Story line is legit, but it doesn't matter - this movie is definatly some good eye-candy for sure. I give it a 5.
Posted: Thu, 20th May 2004, 9:55pm
Post 158 of 219
why thank you.
Posted: Mon, 31st May 2004, 5:00am
Post 159 of 219
What is this!? An amatuer film... with a story line... with awesome spec fx... and great action... ALL IN ONE!? Can this be true? You guys did a Great job, but you know that.
Keep it Comin'
Peace- CJG of KBP
Posted: Sun, 13th Jun 2004, 11:00pm
Post 160 of 219
for some stupid reason I have never watched this movie until now even though I've watched almost every movie in the archive(maybe except those rated below 1), anyway, this is the best amateur short film I have EVER seen! This is going first in my top 10!
Posted: Sun, 13th Jun 2004, 11:14pm
Post 161 of 219
Posted: Thu, 8th Jul 2004, 2:25am
Post 162 of 219
Editing and special effects were soooo damn goood!! Way to go.. using that mac well and outdoing all the other PC's. that was soo cool though since u were able to do it with final cut 3. I can't beleive how much digital effects u had it was crazy!! Although i think the fighting was a little drab and well the costumes a little too paintball (what was up with that bandana??) , it was still kick ass.
Posted: Sun, 15th Aug 2004, 1:07am
Post 163 of 219
holy spit! how have i been here so long and never seen this? this is amazing. 5/5 and a number 1 spot on my top ten.
Posted: Sun, 15th Aug 2004, 2:16am
Post 164 of 219
GREAT SHORT FILM!!!!!!!!!! i also just recently saw it even though its been out for a while....
but can chromanator green screen as good as this film??...
cuz i havent seen to many green screen tests lately
Posted: Sun, 15th Aug 2004, 4:01am
Post 165 of 219
The keying in this movie was done with FCP's keyer, but I'll have you know that while Chromanator was developped, it was tested with some clips from this movie.
Posted: Sun, 15th Aug 2004, 4:13am
Post 166 of 219
oh i c i think chromanator can do it but i havent did compositing that good yet mainly cuz im so dang lazy
Posted: Tue, 23rd Nov 2004, 12:08pm
Post 167 of 219
This movie is my favorite on Fxhome. I mean it.
Posted: Mon, 27th Dec 2004, 9:21pm
Post 168 of 219
WOW! nice movie! LOVED IT!
Posted: Tue, 8th Mar 2005, 2:53pm
Post 169 of 219
that was awesome......made no sense....but it was awesome. Whats next for Twisted Studios?
Posted: Tue, 22nd Mar 2005, 4:03am
Post 170 of 219
I thought this movie was conceptually amazing, and executed with prescision and skill. Holy shit. The only thing I have to say is that the flashbacks looked horrible going out of focus like that, and I didn't really get a sense of plot. I gave it 4/5 stars.. here's the breakdown I use:
Story/Acting - .5/1 for this, acting was ok for the most part, good throughout although not really a big part of a flick like this which revolves on mindless action. The world it took place in would be considered story and I enjoyed it's theme thouroughly.
Sound - 1/1 Holy shit, was that Tool or something? Amazing song and you made it fit flawlessly. Superb sound, man!
Effects - 1/1 I don't even have to go into this. You should be into bigger things and everybody here knows it- my jaw drops to you.
Editing/Directing - .5/1 Loved most of the shots and the overall feel, but some shots were blurry (flashback) and the transition between some shaky shots and steady shots were a little unorganized. Also, some of the shots were a little on the clichè side, but damn, still better than most things I've seen. Good job overall.
Overall Feel - 1/1 You made me wet myself with the mood and combination of the above. You rock. Dude.
Posted: Thu, 16th Jun 2005, 11:46pm
Post 171 of 219
very ambitious. I liked the use of cg in it and for the most part, it looks good. The thing I didn't like about the movie was its weak story line. More to the point...what story line? The choreography was also a bit lacking which made believability even tougher (even as a "check your brain in at the door" flick. As a demo for an up and coming cg artist; this is great. As a short film for any other purpose; it lacks in depth. Balancing our how I felt about those two categories is how I come to give this film a 3. If there had been any other explanation (aside from the brief history synopsis of the term) I would have given this film a 4.
Posted: Tue, 21st Jun 2005, 1:23am
Post 172 of 219
exactly which program did they use for cloneing all of the Niko dudes? was is affter effects? please tell me. THAT WAS THE BEST FILMS ON THIS CINEMA!!
Posted: Thu, 30th Jun 2005, 9:07am
Post 173 of 219
Posted: Thu, 30th Jun 2005, 7:06pm
Post 174 of 219
What kind of post is that? It doens't even explain what you're sayin... are you saying the movie was "mediocre" or that you wanted that other guy to calm down?
BE specific here
Posted: Sat, 2nd Jul 2005, 7:30pm
Post 175 of 219
I assume he thought it was ok. Not bad, not good. Around a 3 out of 5. People have different tastes. Personally this is a 4 for me because of the amount of work that must have went into it (I watched hte making of too).
Posted: Mon, 11th Jul 2005, 4:40am
Post 176 of 219
$600?!?! What the hell did you spend all this money on!?
Posted: Mon, 11th Jul 2005, 7:00am
Post 177 of 219
Prostitutes and alcohol.
Posted: Mon, 15th Aug 2005, 5:47am
Post 178 of 219
Sweet effects. The overuse of green-screen made me lost track of what was happening in the story, but thats just me. The effects and animation was extremely well done. Overall- Awesome effects, weak story.
Posted: Sat, 1st Oct 2005, 1:41am
Post 179 of 219
DXM is an fxhome classic by all standards. Wonderful.
Posted: Tue, 4th Oct 2005, 10:00am
Post 180 of 219
Fantastic - Well impressed!!
Posted: Fri, 14th Oct 2005, 2:56pm
Post 181 of 219
That was very cool but too confusing to know what the heck is going on.
Posted: Fri, 14th Oct 2005, 4:26pm
Post 182 of 219
Come on, I get it. -1ing a post long after its been made is lame, y'all.
Last edited Mon, 13th Mar 2006, 5:20pm; edited 1 times in total.
Posted: Sun, 30th Oct 2005, 4:43pm
Post 183 of 219
best movie on fx home
Posted: Sun, 30th Oct 2005, 4:51pm
Post 184 of 219
atom wrote:You do realize this is YEARS old, right? The people who made this are GONE. Please check the dates of movies after you watch them, and try to only comment on more recent ones.
That's not how it works at all, people are free to comment on any movie they watch provided they understand that constructive criticism will probably go unread by the creators if it is given a year after the movie was submitted.
That doesnt mean people can't say they liked/didnt like parts of it.
Posted: Sun, 30th Oct 2005, 5:52pm
Post 185 of 219
People can comment on any submitted movie at any time.
There is no expiry date for comments/reviews atom.
Posted: Sun, 30th Oct 2005, 6:26pm
Post 186 of 219
lol, Ben made a similar comment in another movie thread:http://fxhome.com/forums/viewtopic.php?t=16110&start=45
What is it with you guys slamming people for posting on movie threads?!
Posted: Mon, 31st Oct 2005, 3:21am
Post 187 of 219
Hybrid-Halo wrote:people are free to comment on any movie they watch provided they understand that constructive criticism will probably go unread by the creators if it is given a year after the movie was submitted
Actually, I think they're free to comment on any movie they watch regardless of whether they understand that or not.
Posted: Mon, 31st Oct 2005, 3:46am
Post 188 of 219
Awe man this thing has sick effects! that was awsome! all that 3d, almost makes you dizzy.
Posted: Wed, 2nd Nov 2005, 3:36pm
Post 189 of 219
Mellifluous wrote:lol, Ben made a similar comment in another movie thread:
What is it with you guys slamming people for posting on movie threads?!
Yeah, no, that wouldn't be me. It seems ben might've been under my account when "I" made that comment.
Posted: Wed, 2nd Nov 2005, 3:53pm
Post 190 of 219
Actually, I think they're free to comment on any movie they watch regardless of whether they understand that or not.
Hybrid-Halo wrote:people are free to comment on any movie they watch provided they understand that constructive criticism will probably go unread by the creators if it is given a year after the movie was submitted
Maybe I should make my explanation a bit more verbose for the more fastidious member( s ), essentially what I meant was simply if you're commenting on a movie late, don't expect the movies creator to be around to reply, give advice or accept constructive criticism. It's often the case that they're way past the skill level they were when they made said movie.
Posting in a 3 year old movie thread then whining because they're not getting replies will only cause trouble, so it's my advice that they understand what to expect before posting and if they don't then not to post at all otherwise it's likely that the mods will have to come in and clean it all up.
So you're right, it's not a rule for you to have a bit of common sense when posting, but it's highly advised.
Posted: Fri, 10th Feb 2006, 1:10am
Post 191 of 219
That was so amazing I couldn't believe it! The 3D effects with the music was amazing! Good luck with future movies.
Posted: Fri, 10th Feb 2006, 8:38am
Post 192 of 219
I was watching the twisted studios dvd the other day, and I forgot about Red SKy and Concrete. too bad neither Sidewinder nor Mecha are ever around anymore to update if this movie is still coming out.
Posted: Mon, 13th Feb 2006, 9:59pm
Post 193 of 219
I know this video was put up along time ago but i just saw it a couple of days ago for the first time and its got some pretty good eye candy. id have to say this is probably what made me decide to just down buy effects lab pro because if it had anything to do with that video its worth it~
Posted: Tue, 14th Feb 2006, 2:11am
Post 194 of 219
Waser wrote:I was watching the twisted studios dvd the other day, and I forgot about Red SKy and Concrete. too bad neither Sidewinder nor Mecha are ever around anymore to update if this movie is still coming out.
Mecha is majoring in something crazy like astrophysics and Sidey is taking a similarly difficult path as well. They are probably very busy right now. I want to see Red Sky very badly.
EDIT: He said it's more of a backburner thing right now.
Posted: Tue, 14th Feb 2006, 5:37am
Post 195 of 219
That makes me sad, yet happy at the same time, knowing it's still alive. The trailer is good enough to watch over and over though, as to ease the pain.
Posted: Wed, 10th May 2006, 4:36am
Post 196 of 219
Listen up: Niko and I are getting back together this winter, as I am joining him in the leagues of Madison City, Wisconsin. We're probably going to get some productive stuff done. Red Sky, Concrete: The Game, perhaps? Little ninjas flipping over each other? Who knows. Maybe we'll even get out last movie, "Streets of Fury: Lookin' For Trouble, released.
Durrrr. I can't remember the email I signed up with.
Posted: Wed, 10th May 2006, 6:58am
Post 197 of 219
Anyone else feel like a ghost just apparated and told us to kill our uncles?
Posted: Wed, 10th May 2006, 7:16am
Post 198 of 219
Durrrr. I can't remember the email I signed up with.
Can you remember your password? Because the email login is for new users, you could still sign in with Mechaforce where it asks you to put your email.
Posted: Wed, 10th May 2006, 1:15pm
Post 199 of 219
Posted: Fri, 12th May 2006, 2:28am
Post 200 of 219
JESUS those were AMAZING effects I wish I could do that