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A and B rolls: Two separated reels of video on which scenes are alternately placed to perform special effects.
Abby Singer - The second-to-last shot of the day.
Action - Is called during filming to indicate the start of the current take.
Ambient noise - background sound of a location, such as traffic
Analytic editing - where a movie sequence is constructed like an argument rather than a narrative
Aperture - A measure of the width of the opening allowing light to enter a camera. (AKA: F-stop)
Backlot - A large undeveloped part of land at a sound stage for large open-aired environment scenes.
Behind the scenes - The off-camera goings on, on a film set.
Biographic picture - A filmed story of a person's life.
Boom: A long movable stand, crane, arm, or pole for mounting and moving a microphone (boom microphone) or camera
Barn doors - Flaps attached to sides of lights, to blank off light sources or control their spread and direction
Blimp - a cover that is used on noisy cameras to muffle out the sounds
Blonde - 2,000 watt spotlight
Buzz track - recording of ambient noise (see above) and background atmosphere of a scene. AKA 'atmosphere' track or just 'atmos'
Captioning: The process of superimposing subtitles at the bottom of the screen
Close-up (CU): A tight photograph or shot, generally of the face and shoulders; a close shot.
Color bar: A strip of gradation of primary colors and black, used for TV testing and for color standardization and accuracy.
Color correction: The changing of color shadings in a video picture. Some of it
is to make adjustments, but most of it is necessary to print the scene as it
was orginally shot. Color correction is also important to maintain continuity, especially if various shots in a scene or sequence are done at different times of the day or even on different days.
Compression: Things are compressed or made smaller in file size. This is quite important when making file transfers with a dialup account.
Continuity: "Continuous action". The action seems to flow continuously across the edit points. The action flows so smoothly that the audience is aware of the story and the action but doesn’t notice the editing. These include hair styles, costumes, props, and lighting.
Cine-verite - (cinema truth) a term usually describing 'fly on the wall' documentary-style shooting, where the filmmaker uses hand held cameras and records their subjects without influencing them or interfering with them (AKA 'Direct cinema')
Cross fade - a transition where one shot gradually disappears whilst at the same time the next shot gradually appears (AKA dissolve, mix)
Crossing the line - the line is the imaginary 180 degree divide that separates the camera from the actors. In a scene where there is cutting between actors, the actors should only be shot from one side only. For example, an actor facing right in one shot should face right in the next shot he appears in, so he always appears to be talking to the actor facing left. Otherwise there would be discontinuity. It's a difficult concept to get to grips with but imagine a football game. The cameras must be on the same side of the pitch throughout the game so we know who is attacking which end! And if you're tracking your actors from right to left don't decide to shoot from the other side and shoot them from left to right, as this would also upset the visual continuity.
Dailies - Playback of the film shot that day, so that the actors and the director can see how the picture is shaping up.
Dolly: A mobile platform with three of four wheels for carrying a microphone, camera, or other items
Drop frame time code: A system that keeps the time of a videotape accurate by dropping two numbers every minute to make up for the small error that results from assuming that video runs exactly 30 frames per second (video actually runs 29.97 frames per second).
Deepfocus shot - A shot where both the foreground and background are in focus.
Depth of field - the space in which a camera's subjects are in focus, or 'sharp'.
Diagesis - a film conveying the story in a narrative way, where someone is telling and narrating the story
Digital compositing - A process where seperately shot film components are digitally edited together. Example: Bluescreening/Keying.
Directors cut - A final cut of the picture outside of the standard editing time. The director is given 6 weeks to make a finishing edit and has complete artistic control of the content.
Dub - transferring content from one tape to another. Also, in editing, dubbing involves editing sound, e.g. mixing and balancing it
Dutch tilt - where the camera is set up at a slight diagonal angle to provide a strange perspective. For examples, see Carol Reed's The Third Man and Orson Welles' Citizen Kane
DVE- digital video edit
EDL - Edit decision list, documenting the time code of the start and end of shots, enabling an editor or even editing program to cut the movie together. It can be used to create the Paper edit, a previsualisation of the film, but on paper
Effects stock - Film stock that used by the second unit to generate computerized composites.
Epic - A film with large dramatic scope or that required an immense production.
Eye line - to match reverse angles, Point of View Shots and where the actor looks offscreen, they should be given a fixed direction to look at, ideally an actual prop or spot. Used extensively in films like Who Framed Roger Rabbit and Stuart Little where the actors had to look at animated characters who would be added later in post production
Extreme close-up - where the camera is focussing on detail, such as zooming in on the eyes or mouth.
Extreme long shot - like long shot, but subject is far away
Fake Shemp - Anyone appearing on screen whose face is not seen. The term was coined by Sam Raimi (Evil Dead trilogy) and taken from Hollywood folklore about a stand-in for Howard Shemp after his death.
Follow shot: A movement of a camera to follow the action
Fade - where footage is gradually darkened until it disappears, leaving black. You can also have fade outs where you fade from black to your footage. Fades usually define the end of a sequence
Feature film - A movie at least 40-45 minutes (2 reels) long intended for theatrical release.
Film stock - The physical medium on which photographic images are recorded.
Fine cut/Final cut - final edited version of your film
Flood - a broad spread of light, contrasting with a spot which is intense and narrow angled
Giraffe - A mechanically extendable and manipulated boom microphone.
Grip: A general assistant in a stage, broadcast, or film production. Types of grips include dolly grip, key grip, and lighting grip.
Grading - involves processing film/video for their optimum colour and quality
Gun mike - directional microphone (super cardioid) picking up sound at a narrow angle of acceptance. Can be used at greater distances than omnidirectional mikes
Handheld - shooting without tripod
Head room - area between top of frame and actors head. Care should be taken to not allow there to be too much or too little space
Hot set - A scene which is in the process of being shot.
Idling - In the chat, most users spend the day "Idling". They are not ignoring you, just simply away from the keyboard.
Jump cut: A transition in a film or TV program that breaks continuous time by skipping forward from one part of an action to another.
Lens flare - caused when light strikes the lens, creating a graphical effect. Many programs, such as AlamDV, have ways to replicate this effect.
Locked down shot - where the tilt and pan screws on the tripod have been tightened so that the camera is incapable of movement. Especially necessary for some special effects shots such as compositing or rotoscoping, or where an actor is made to disappear
Logging - involves logging the time code of footage. Ideally, it should be logged before and after the camera is recording each take
Medium close-up - a shot from above the head to just below the armpits
Medium shot (MS): A camera position between a close-up and a long shot--for instance, the view of a person from the head to the waist or lower
Medium long shot - where the entire body is framed leaving a small space above and below
Mic - a tool used to amplify and clean up the sound of an actors voice and other special noises
Mise-En-Scene: All the things that are "put in the scene": the setting, the decor, the lighting, the costumes, the performance etc. Narrative films often manipulate the elements of mise-en-scene, such as decor, costume, and acting to intensify or undermine the ostensible significance of a particular scene.
Montage - a sequence consisting of image juxtaposition/contrast, a flow and rhythm of images and sounds
Morphing: A computer process that transforms one photograph or image into another.
Non-sync - where sound is out of synchronisation with the film
Outtakes - footage that is not used in the final version of your film. Usually this is because someone has made a mistake, so you will often see outtakes as extras on DVDs for their entertainment and interest value
Overcranking - The process of speeding the frame rate of a camera up, so that when the captured pictures are played at the normal frame rate the action appears to be in slow motion.
Pan: A camera movement with the camera body turning to the right or left.
Parallel editing - intercutting (frequently) between 2 stories or scenes
Point of view (POV): A camera shot seen from or obtained from the position of a performer so that a viewer sees what the performer is seeing
Prop - an item that the actor either touches or makes reference to.
Rack focus - change of focus in a shot to direct the attention from one thing to something else
Recce - scouting the suitability of a location. Practical considerations such as parking should be taken into account!
Reel - A strip of film wound on a metal wheel.
Reverse shot - a shot that bears relation to the previous shot. For example, if previous shot was someone entering a doorway, we now show someone exiting the doorway; in a dialogue between 2 actors, reverse shots are occuring all the time, as we cut from one face to another (maintaining the 180 degree rule of not crossing the line).
Rotoscoping - An animation technique in which images of live action are traced, either manually or automatically.
Set decoration - items that are on the set, but are not referenced to.
Shooting ratio - ratio between amount of footage shot and amount of footage that was used in the final film. Documentary film have very high ratios because of the amount of content generate, whereas feature film, more or less working to a predetermined schedule, will have a lower shooting ratio
Tilt - where the camera is moved up and down on its axis
Tracking shot - where the camera is put on a dolly and moved during the duration of a scene, in tandem with the action
Undercrank - running the camera slower, resulting in fast motion
Voice Over: When a voice, often that of a character in the film, is heard while we see an image of a space and time in which that character is not actually speaking.
Wide lens - lens providing a wider, extended view of the action. Used for a wide shot
Zoom lens - enables camera to draw closer to your subject without moving the camera closer