Posted: Thu, 4th Sep 2003, 1:48pm
Post 1 of 30
|Here is a short trailer for the Starship Troopers "Smoothnecks" film|Posted: Thu, 4th Sep 2003, 2:02pm
Post 2 of 30
b4 i can only say one word and one word only: nice
Posted: Thu, 4th Sep 2003, 2:47pm
Post 3 of 30
Familar faces and what looks to be a great action film!
Looking forward to this Ian.
Posted: Thu, 4th Sep 2003, 4:18pm
Post 4 of 30
Do you think there are enough gory scenes??? I'm not sure, I reckon you can cram a few more in there
Looking good though, nice range of bugs and stuff, like the guy getting snatched from behind and the one being dragged, I'm hoping there is plenty more of that sort of thing in the full version, muzzle flashes and smoke look good.
Can I make a suggestion though, try Divx for compressing your movies, with .mp3 sound you should get similar file sizes but much sharper looking video, the windows media seems to be a little blocky and blurry, unless it's just my eyes have stopped working.......
Posted: Thu, 4th Sep 2003, 4:41pm
Post 5 of 30
I agree with the divx thing, but i've also got the trailer on my website, and would worry weather people would know to download the divx codec first.
( also I have no idea how to do it
Posted: Thu, 4th Sep 2003, 4:56pm
Post 6 of 30
Yeah, there are far too many codecs banging about.
Encoding as Divx is simple though, download the free version and install it and it should appear on the export option of you editor (what do you use)?
You should get good results with the default settings. I wouldn't really worry about any of the deeper settings, I've never needed to touch them.
Someone did do an explanation of all the other settings but I can't remember who.
Posted: Thu, 4th Sep 2003, 7:57pm
Post 7 of 30
Some of the CG work is pretty damn cool (ie, the heads being chopped off) but the trailer didn't draw me into watch the film in any way. i mean, i love the REAL movie, so this can't be a good thing.
heh, funny how you kept fading in and out "smoothnecks".
Posted: Thu, 4th Sep 2003, 8:11pm
Post 8 of 30
I agree the clips wasn't really a proper trailer ( Just trying to show action as I get told by people on here that my films need action )
and I respect the fact that it didn't make you want to see the whole film, and I'm totally looking forward to NOT reading your comments on the full film.
Thanks for the comments about CGI, I still admit i'm not very good at cgi and ottypm showed me his versions of the bugs moving and his was far better than mine.
The fading is based on the subliminal message idea, people will now ( i hope ) remember the name, Smoothnecks
Posted: Fri, 5th Sep 2003, 7:46am
Post 9 of 30
I've been asked about a trailer for the 3D Version, there will be a trailer in about month but...........
The 3D full film will not be on the web for download, in a move to sell more DVD's, the 3D version will only be on the DVD/VHS to buy along with the normal version and behind the scenes AND even 2 pairs of 3D glasses. ( sorry wife's idea )
( we don't make a profit and only charge for disc and recorded delivery postage £8.00 )
Posted: Sat, 6th Sep 2003, 8:07am
Post 10 of 30
Any comments please......
Posted: Sat, 6th Sep 2003, 9:18am
Post 11 of 30
I think thats fair enough, the 3D version should have more impact on the TV screen anyway as a web version would have to be a small frame size, it might loose to much.
Posted: Mon, 8th Sep 2003, 12:11pm
Post 12 of 30
This is great gory stuff.....cgi stuff is really on nxt faze,,,,,,,dying to see complete film ahhhhhhh!....Smoothnecks is gonna be a new venture into the unknown........B4 always says learn as you go and don't be afraid to try the impossible.
Goodluck with this project..........please put my name in LARGE print..hehe
Posted: Mon, 8th Sep 2003, 6:12pm
Post 13 of 30
Let me see. It just felt fake to me. The editing was good and the muzzle flashes with the traser fire was very nice. But the 3d did nothing for me. I am sure the 3d version will be 10 times better.
Posted: Mon, 8th Sep 2003, 6:54pm
Post 14 of 30
3D as in CGI ? ( I think I mentioned somewhere before that ottypm done a better job on the cgi, although not people would even attempt to make this movie.
or 3D as in glasses ? ( 3D trailer will be out later )
Posted: Tue, 9th Sep 2003, 1:35pm
Post 15 of 30
Holey moley, very cool indeed! Will keep my eyes peeled for the full release.
Posted: Thu, 11th Sep 2003, 7:50pm
Post 16 of 30
That was a laugh. Not really that good just silly gore effects........ so it was actually pretty good then.
Nice effects, a few good shots, lashings of gory violence. More camera movement and shouting would have helped the Starship Trooper feel. Nice.
Looked a little bit much like Derbyshire for me though.
Posted: Thu, 11th Sep 2003, 8:44pm
Post 17 of 30
Thanks, I always welcome comments and will be sure to add more shouting for the film.
I'm kinda stuck in the middle, following the footsteps of a great film with great effects, to be HONEST, no home movie is ever going to get high praise doing a troopers film, infact I think the Phil Tippet starship
troopers 2 movie has it's work cut out.
So from that point, I know the fx's are never going to match people exspectations but I hope that the full film will bring enjoyment to people because of FUN and not effects like my no budget Stargate films have.
Posted: Fri, 12th Sep 2003, 10:01am
Post 18 of 30
Enjoyment is the name of the game, I can't think of anything more entertaining than watching multitudes of people being dismembered by aliens.
Is the body count going to be higher than 17 and a half people?
Posted: Fri, 12th Sep 2003, 10:08am
Post 19 of 30
Still trying to get more people involved, really want to have as many different deaths.
The way I'm doing it now is, i'll finish the non 3D version the go back and shoot lots more for the 3D version ( I tried doing it at the same time, but didn't work out ) so the 3D version will have more of the bugs life ( No pun intended. )
Posted: Fri, 12th Sep 2003, 10:19am
Post 20 of 30
bugs life ( No pun intended. )
I think you're onto something. A Disney version of Starship Troopers, A wisecracking flyng bug voiced by Robin Williams, a dopey warrior bug who is dissolusioned with the unquestioning slaughter of humans.
Perhaps even a cute baby character that they rescue and return home to the human colony across the wastes of Klendathu. ( although that one sounds a bit familiar).
Posted: Fri, 12th Sep 2003, 12:02pm
Post 21 of 30
I hope you will manage to keep some of the deliciously ironic tone the original. From what I've seen, you've kept much of your Stargate humor (which is a bonus!) but it needs a more frenetic pacing in the editing. I think the shots are there, you just need to speed up the pace to give it a more urgent feel.
Posted: Fri, 12th Sep 2003, 12:15pm
Post 22 of 30
I think the way for me to do that is to have people running around in the background more.
any other ways to speed the urgency up ?
Posted: Fri, 12th Sep 2003, 12:25pm
Post 23 of 30
Quick cuts of people shouting or better yet screaming in close-ups, intercut with gorey or action scenes. All the elements seem to be there, cutting tighter should bring it all together nicely.
Posted: Fri, 12th Sep 2003, 12:47pm
Post 24 of 30
I just rewatched the trailer. Having mmore people running in the background witll definitely help give it a more frenetic pace. A lot of shots feel isolated.
2 more comments, this time on the gore.
If it's not too much trouble, I would have the actor who gets a madible through the mouth redo his thing (faster!) and have him hold corn syrup blood in his mouth before the take. When he opens his mouth, it'll all spill out and look more realistic - (or as much realistic as having giant bug piercing your skull can be!
The shot with the guy who has his hand cut off. It just looks too clean. I would've put some blood on his wrist, just to add to it. Photoshoping the grass red somewhat works, but it's not as effective as having real blood spilled on the ground as well. Basically, make yourself a few gallons of fake blood, do a plate with your actors in (on which you add blood where needed in the future), then do a plate with no actors but putting blood on the ground where it should be. Then you combine the footage, erase the parts of the actor you don't need, but you have blood where you want him cut, and it matches the blood on the ground.
Hope this helps.
Posted: Fri, 12th Sep 2003, 12:50pm
Post 25 of 30
When you are filming try to get multiple angles of things.
When a guy runs forward to shoot make them do it a few times and film from various angles, get a long shot to show what is happening then cut to a medium waist up as he starts firing, quickly cut to his face as he shouts obcenities at the bug.
Also cut in some reaction shots, I've just watched the trailer again and the shot where the green thing lands on a guy, there is a guy watching, get a close up on his face, then cut to a long shot of him, showing the guy getting killed in the foreground.
The shot where the guy is being dragged by the warrior, cut in a quick shot of his hands scrabbling around trying to grab something, also get his reaction shot, get a head and shoulders as he is being dragged along.
I know you might not be able to get the shots listed above but they are just examples of the sort of things you can do. But when you edit cut them in quick a few seconds or less is all you need.
Posted: Fri, 12th Sep 2003, 1:22pm
Post 26 of 30
the shot where the green thing lands on a guy, there is a guy watching, get a close up on his face, then cut to a long shot of him, showing the guy getting killed in the foreground.
I had done that but not put it in this trailer.
The guy being dragged was shot by someone else and only done one take.
I normaly do about 10 different angles, The full version will have most of what you guys say and the bits I haven't done that you suggested I will now make sure I do them.
I'm Always here to take on board good advice like that, thanks guys.
Posted: Fri, 12th Sep 2003, 6:33pm
Post 27 of 30
It's great to read all your posts with the constructive help and advice from some of our top film makers in the true AlamDV tradition.
"Smoothnecks" is a great project , a difficult one I'm sure,so B4 will need all the encouragement he can get.
Well done everyone.
Posted: Fri, 12th Sep 2003, 6:44pm
Post 28 of 30
I cant view it..
... chris HATES .wmv!!!!!!!!!!!
Posted: Tue, 14th Oct 2003, 5:42pm
Post 29 of 30
When the finished film is uploaded, I will do a wmv file and ......
Some people suggested doing Divx, but recently there has been a lot films on Fxhome that can not be played by lots of people and they were divx ? or did those people just set the settings wrong ?
Posted: Tue, 14th Oct 2003, 6:38pm
Post 30 of 30
I know a few people who have had trouble with Divx, but they are usually sorted out by getting the latest version.
I just think for the size/quality issue Divx (with mp3 sound) is the way to go.
You really don't need to bother messing with the settings, just get the free version and go.
If you do decide to mess with the settings they are all fairly self explanatory.
I'm gonna start begging now though, pleeeeaaasse use divx, your movies will benefit so much from the quality increase over .wmv...